Player Matchup

Merlin
Merlin
Anjnu
Merlin
Level 15
God Stats
4W - 1L
1,651 SR
Queue Stats
71W - 52L
1,525 Elo+
Solo
Apollo
Apollo
TheUltraLuxe
Apollo
Level 56
God Stats
1W - 1L
1,675 SR
Queue Stats
108W - 107L
1,512 Elo+
Solo
Cabrakan
Cabrakan
xXxMrClockxXx
Cabrakan
Level 129
God Stats
8W - 9L
1,389 SR
Queue Stats
62W - 79L
1,470 Elo+
Solo
Team Averages
Level 67
1,571 SR
1,502 Elo+

VS

Team Averages
Level 70
1,446 SR
1,530 Elo+
Tiamat
Tiamat
afrizzytoad
Tiamat
Level 29
God Stats
14W - 15L
1,499 SR
Queue Stats
234W - 164L
1,670 Elo+
Solo
King Arthur
King Arthur
elgerber9
King Arthur
Level 157
God Stats
1W - 1L
1,559 SR
Queue Stats
102W - 69L
1,604 Elo+
Solo
Izanami
Izanami
minioncoffin
Izanami
Level 24
God Stats
1W - 4L
1,279 SR
Queue Stats
19W - 27L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anjnu
Merlin
17
7 / 0 / 9
11,523
768
12,496
5,635
2,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
15
4 / 2 / 7
10,338
689
12,074
13,727
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
xXxMrClockxXx
Cabrakan
14
10 / 3 / 6
11,770
785
10,227
15,008
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 7 / 2
8,944
596
12,045
12,949
9,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
elgerber9
King Arthur
12
2 / 6 / 3
9,057
604
7,844
15,685
9,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
minioncoffin
Izanami
10
0 / 8 / 5
8,214
548
4,707
12,739
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
5
5
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anjnu
Merlin
7
0
9
11.5
W
Apollo
4
2
7
3.75
L
Tiamat
3
7
2
0.57
L
King Arthur
elgerber9
King Arthur
2
6
3
0.58
L
Izanami
minioncoffin
Izanami
0
8
5
0.31
W
Cabrakan
xXxMrClockxXx
Cabrakan
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,797
Damage
24,596
34,370
Taken
41,373
16,544
Mitigated
22,426
12,949
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anjnu
Merlin
12,496
905
0
1,328
5,635
2,061
1,600
2,054
3,455
71,085
0
W
Apollo
12,074
8,443
0
6,535
13,727
5,166
952
5,839
7,546
0
46,373
L
Tiamat
12,045
805
0
2,386
12,949
9,299
0
5,776
7,173
40,030
0
L
King Arthur
elgerber9
King Arthur
7,844
1,201
0
250
15,685
9,143
0
9,822
5,863
0
29,981
L
Izanami
minioncoffin
Izanami
4,707
2,701
0
1,945
12,739
3,984
0
7,186
5,553
0
22,374
W
Cabrakan
xXxMrClockxXx
Cabrakan
10,227
890
56
5,030
15,008
9,317
177
4,012
10,657
51,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
26,215
231
Minions Killed
144
0
Camps Cleared
0
749,286
Distance Traveled
664,519
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,523
768
113
8
0
249,953
1
W
Apollo
10,338
689
75
5
0
273,270
3
L
Tiamat
8,944
596
63
4
0
233,145
4
L
King Arthur
9,057
604
43
3
0
250,871
4
L
Izanami
8,214
548
38
3
0
180,503
0
W
Cabrakan
11,770
785
43
3
0
226,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role