Player Matchup

Artio
Artio
DaerolioN
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,479 Elo+
Solo
Sobek
Sobek
RogueShogun21
Sobek
Level 94
God Stats
3W - 6L
1,581 SR
Queue Stats
231W - 202L
1,561 Elo+
Party 2
Izanami
Izanami
SG Pinkman
Izanami
Level 32
God Stats
20W - 16L
1,570 SR
Queue Stats
32W - 30L
1,482 Elo+
Party 2
Team Averages
Level 94
1,551 SR
1,507 Elo+

VS

Team Averages
Level 54
1,576 SR
1,448 Elo+
Ymir
Ymir
ShiittyV
Ymir
Level 27
God Stats
21W - 18L
1,554 SR
Queue Stats
176W - 224L
1,427 Elo+
Party 1
Neith
Neith
SunOrRiver17
Neith
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
218W - 302L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
limpdiq
Baron Samedi
Level 106
God Stats
69W - 50L
1,674 SR
Queue Stats
101W - 104L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaerolioN
Artio
13
1 / 7 / 1
11,419
544
4,317
24,298
29,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 3
11,534
549
11,597
25,192
26,832
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SG Pinkman
Izanami
17
3 / 2 / 0
12,851
612
12,834
22,267
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 9
12,565
598
12,227
15,274
12,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 6
13,166
627
16,996
11,550
3,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
limpdiq
Baron Samedi
18
4 / 0 / 7
13,660
650
26,327
11,350
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
12
12
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
DaerolioN
Artio
1
7
1
0.21
L
0
3
3
0.5
L
Izanami
SG Pinkman
Izanami
3
2
0
1.5
W
Ymir
3
2
9
3.75
W
5
2
6
4
W
Baron Samedi
limpdiq
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
55,550
71,757
Taken
38,174
64,958
Mitigated
21,350
19,290
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DaerolioN
Artio
4,317
30
373
3,046
24,298
29,287
0
11,550
12,157
28,088
0
L
11,597
370
724
7,751
25,192
26,832
0
11,824
12,851
43,078
0
L
Izanami
SG Pinkman
Izanami
12,834
8,518
0
7,396
22,267
8,839
0
14,115
7,708
0
101,539
W
Ymir
12,227
2,051
0
532
15,274
12,316
637
5,296
9,978
31,625
0
W
16,996
8,733
1,180
2,121
11,550
3,989
2,344
5,860
5,690
0
51,899
W
Baron Samedi
limpdiq
Baron Samedi
26,327
1,792
5,849
6,538
11,350
5,045
798
4,816
6,534
103,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
39,391
224
Minions Killed
230
0
Camps Cleared
0
1,059,916
Distance Traveled
1,129,464
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,419
544
25
1
0
318,444
2
L
Sobek
11,534
549
42
2
0
384,411
5
L
Izanami
12,851
612
157
7
0
357,061
2
W
Ymir
12,565
598
30
1
0
370,636
1
W
Neith
13,166
627
55
3
0
371,306
0
W
Baron Samedi
13,660
650
145
7
0
387,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role