Player Matchup

Eset
Eset
AlphaXanZ
Eset
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 173L
1,516 Elo+
Party 4
Chernobog
Chernobog
CRAZY VIRUS 117
Chernobog
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 211L
1,573 Elo+
Party 4
Terra
Terra
MFpeejvy
Terra
Level 29
God Stats
3W - 5L
1,736 SR
Queue Stats
384W - 308L
1,713 Elo+
Party 2
Sobek
Sobek
ll vEndzy ll
Sobek
Level 29
God Stats
3W - 2L
1,705 SR
Queue Stats
111W - 120L
1,524 Elo+
Party 4
Kali
Kali
supergig101
Kali
Level 83
God Stats
17W - 9L
1,646 SR
Queue Stats
201W - 161L
1,517 Elo+
Party 2
Team Averages
Level 73
1,617 SR
1,569 Elo+

VS

Team Averages
Level 48
1,581 SR
1,571 Elo+
Tiamat
Tiamat
ITZ_RAV3N_14
Tiamat
Level 66
God Stats
11W - 6L
1,439 SR
Queue Stats
567W - 483L
1,607 Elo+
Party 1
Chaac
Chaac
MegaNova8782
Chaac
Level 28
God Stats
13W - 10L
1,692 SR
Queue Stats
52W - 38L
1,591 Elo+
Party 3
Baron Samedi
Baron Samedi
Mikabreadshi
Baron Samedi
Level 66
God Stats
29W - 13L
1,580 SR
Queue Stats
197W - 138L
1,612 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PakaPakaBih
Tsukuyomi
Level 40
God Stats
37W - 28L
1,696 SR
Queue Stats
365W - 430L
1,457 Elo+
Solo
Chiron
Chiron
TheQueenToxic44
Chiron
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
305W - 264L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 3 / 1
8,103
450
7,705
11,853
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
CRAZY VIRUS 117
Chernobog
11
0 / 8 / 1
7,041
391
4,707
16,464
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Terra
MFpeejvy
Terra
17
4 / 2 / 0
10,677
593
10,938
19,647
13,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 7 / 0
6,970
387
4,535
19,353
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 1
7,984
444
5,163
17,291
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 1 / 2
10,406
578
11,189
10,294
9,483
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 2
10,380
577
12,075
13,499
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Mikabreadshi
Baron Samedi
17
10 / 0 / 6
10,251
570
20,477
10,337
7,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
PakaPakaBih
Tsukuyomi
17
6 / 1 / 3
10,615
590
8,406
11,224
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 10
11,083
616
13,627
15,969
6,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
26
26
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
1
0.17
L
Chernobog
CRAZY VIRUS 117
Chernobog
0
8
1
0.06
W
Tiamat
3
1
2
4
L
Terra
MFpeejvy
Terra
4
2
0
2
W
2
3
2
1
W
Baron Samedi
Mikabreadshi
Baron Samedi
10
0
6
13
W
Tsukuyomi
PakaPakaBih
Tsukuyomi
6
1
3
7.5
W
5
0
10
10
L
0
7
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
65,774
84,608
Taken
61,323
45,844
Mitigated
39,120
24,109
Healing
29,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
7,705
742
0
2,604
11,853
4,544
46
7,486
4,295
47,781
0
L
Chernobog
CRAZY VIRUS 117
Chernobog
4,707
3,059
0
3,696
16,464
5,059
0
8,072
7,778
0
40,831
W
Tiamat
11,189
721
186
4,864
10,294
9,483
1,396
5,106
4,771
72,379
0
L
Terra
MFpeejvy
Terra
10,938
2,595
393
8,491
19,647
13,132
408
4,417
14,444
69,267
0
W
12,075
3,153
0
5,735
13,499
9,738
1,784
8,546
4,843
0
58,748
W
Baron Samedi
Mikabreadshi
Baron Samedi
20,477
3,317
2,030
4,966
10,337
7,921
2,543
4,216
6,061
53,389
0
W
Tsukuyomi
PakaPakaBih
Tsukuyomi
8,406
2,053
0
2,749
11,224
5,075
1,732
2,473
8,713
0
80,269
W
13,627
7,570
711
8,636
15,969
6,903
655
2,212
13,757
0
78,552
L
4,535
689
0
3,522
19,353
15,817
0
5,828
13,039
17,939
0
L
5,163
2,228
0
5,403
17,291
7,292
80
4,482
12,638
0
46,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
52,735
457
Minions Killed
582
0
Camps Cleared
0
1,599,762
Distance Traveled
1,733,045
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,103
450
120
7
0
348,287
0
L
Chernobog
7,041
391
72
4
0
274,597
1
W
Tiamat
10,406
578
135
8
0
342,869
1
L
Terra
10,677
593
154
9
0
307,889
1
W
Chaac
10,380
577
121
7
0
346,867
2
W
Baron Samedi
10,251
570
64
4
0
320,813
6
W
Tsukuyomi
10,615
590
131
7
0
390,947
1
W
Chiron
11,083
616
131
7
0
331,549
0
L
Sobek
6,970
387
29
2
0
311,522
0
L
Kali
7,984
444
82
5
0
357,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role