Player Matchup

Danzaburou
Danzaburou
IvolitileI
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,681 Elo+
Party 2
Kukulkan
Kukulkan
Smooth Dawg1914
Kukulkan
Level 29
God Stats
19W - 15L
1,554 SR
Queue Stats
39W - 45L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
Tha Last Hokage
Hou Yi
Level 86
God Stats
3W - 1L
1,660 SR
Queue Stats
127W - 93L
1,623 Elo+
Party 2
Team Averages
Level 46
1,571 SR
1,587 Elo+

VS

Team Averages
Level 77
1,589 SR
1,306 Elo+
Ra
Ra
LuckyM0NEY
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Solo
Kuzenbo
Kuzenbo
PK2Elite
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,426 Elo+
Party 1
Serqet
Serqet
S1mply_Ic0nic
Serqet
Level 48
God Stats
1W - 1L
1,766 SR
Queue Stats
235W - 346L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IvolitileI
Danzaburou
18
20 / 5 / 8
14,547
856
26,564
16,801
7,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
6 / 2 / 23
12,892
758
9,771
7,682
2,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 0 / 10
12,526
737
11,688
7,846
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 1
8,912
524
2,871
16,538
11,462
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
PK2Elite
Kuzenbo
13
3 / 11 / 4
10,667
627
10,807
25,702
43,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 12 / 2
10,795
635
6,986
16,761
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
35
Kills
7
7
Deaths
35
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IvolitileI
Danzaburou
20
5
8
4.8
L
0
12
1
0.04
L
Kuzenbo
PK2Elite
Kuzenbo
3
11
4
0.45
L
4
12
2
0.42
W
Kukulkan
6
2
23
8.75
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,023
Damage
20,664
32,329
Taken
59,001
12,788
Mitigated
63,878
8,898
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IvolitileI
Danzaburou
26,564
12,979
0
5,309
16,801
7,215
1,969
6,978
9,585
0
75,542
L
2,871
411
334
1,472
16,538
11,462
0
3,487
13,051
22,901
0
L
Kuzenbo
PK2Elite
Kuzenbo
10,807
3,235
552
1,463
25,702
43,699
11
4,958
20,744
29,829
0
L
6,986
1,651
0
1,628
16,761
8,717
0
1,341
15,420
0
23,810
W
Kukulkan
9,771
809
750
1,544
7,682
2,802
498
3,810
3,332
25,911
0
W
11,688
6,742
270
1,025
7,846
2,771
1,236
2,967
4,489
0
62,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
30,374
196
Minions Killed
82
0
Camps Cleared
0
885,689
Distance Traveled
687,391
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,547
856
87
5
0
266,164
0
L
Ra
8,912
524
29
2
0
192,105
1
L
Kuzenbo
10,667
627
30
2
0
255,562
2
L
Serqet
10,795
635
23
1
0
239,724
0
W
Kukulkan
12,892
758
31
2
0
323,037
0
W
Hou Yi
12,526
737
78
5
0
296,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role