Player Matchup

Medusa
Medusa
Hyperius3000
Medusa
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
11W - 11L
1,429 Elo+
Solo
Aphrodite
Aphrodite
KoRn Capalot
Aphrodite
Level 16
God Stats
7W - 7L
1,844 SR
Queue Stats
60W - 97L
1,389 Elo+
Party 2
Pele
Pele
KoRn Lampost
Pele
Level 38
God Stats
0W - 3L
1,247 SR
Queue Stats
105W - 142L
1,315 Elo+
Party 2
Vulcan
Vulcan
TawnyMushr0om
Vulcan
Level 29
God Stats
16W - 16L
1,533 SR
Queue Stats
122W - 87L
1,511 Elo+
Solo
Bellona
Bellona
kapKanGoat
Bellona
Level 7
God Stats
6W - 17L
1,587 SR
Queue Stats
17W - 29L
1,440 Elo+
Party 2
Team Averages
Level 19
1,495 SR
1,417 Elo+

VS

Team Averages
Level 49
1,568 SR
1,484 Elo+
Pele
Pele
JinkoMamba
Pele
Level 16
God Stats
2W - 3L
1,701 SR
Queue Stats
81W - 76L
1,444 Elo+
Solo
Athena
Athena
MacDro415
Athena
Level 66
God Stats
9W - 4L
1,545 SR
Queue Stats
408W - 344L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
PeterGonPipeHer
Guan Yu
Level 5
God Stats
7W - 4L
1,627 SR
Queue Stats
8W - 6L
1,472 Elo+
Party 1
Medusa
Medusa
fumiz
Medusa
Level 153
God Stats
9W - 4L
1,629 SR
Queue Stats
669W - 565L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
pastatiddies
Zhong Kui
Level 7
God Stats
6W - 4L
1,336 SR
Queue Stats
10W - 12L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 9 / 0
6,541
409
3,270
10,083
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
KoRn Capalot
Aphrodite
9
0 / 5 / 1
5,923
370
3,434
8,247
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 1
7,961
498
10,453
13,907
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 2 / 1
7,651
478
8,120
7,070
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kapKanGoat
Bellona
10
1 / 5 / 3
6,743
421
5,043
11,982
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,250
516
6,570
12,906
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
MacDro415
Athena
13
6 / 0 / 7
9,456
591
5,689
12,339
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 3
7,660
479
6,416
12,277
8,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
fumiz
Medusa
17
11 / 0 / 4
10,967
685
14,078
8,711
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
pastatiddies
Zhong Kui
13
1 / 0 / 4
8,212
513
4,414
7,318
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
25
25
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
0
0
W
5
3
1
1.83
L
Aphrodite
KoRn Capalot
Aphrodite
0
5
1
0.1
L
6
4
1
1.63
W
Athena
MacDro415
Athena
6
0
7
9.5
W
2
6
3
0.58
L
1
2
1
0.75
W
Medusa
fumiz
Medusa
11
0
4
13
L
Bellona
kapKanGoat
Bellona
1
5
3
0.5
W
Zhong Kui
pastatiddies
Zhong Kui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
37,167
51,289
Taken
53,551
20,443
Mitigated
30,638
11,243
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,270
1,986
0
215
10,083
2,604
124
946
9,137
0
23,020
W
6,570
1,548
0
4,973
12,906
4,014
0
2,811
9,811
0
40,951
L
Aphrodite
KoRn Capalot
Aphrodite
3,434
781
1,247
2,088
8,247
2,236
156
1,596
6,651
21,049
0
L
10,453
3,449
0
3,481
13,907
5,627
0
2,239
11,668
0
50,480
W
Athena
MacDro415
Athena
5,689
1,674
279
4,035
12,339
9,880
160
2,481
9,588
21,806
0
W
6,416
1,653
603
1,960
12,277
8,234
787
555
11,690
0
31,152
L
8,120
1,808
0
1,630
7,070
2,566
243
3,130
3,940
42,094
0
W
Medusa
fumiz
Medusa
14,078
7,554
0
6,740
8,711
3,615
6,608
1,220
7,391
0
94,850
L
Bellona
kapKanGoat
Bellona
5,043
1,822
0
2,582
11,982
7,410
640
2,192
9,790
0
22,070
W
Zhong Kui
pastatiddies
Zhong Kui
4,414
889
0
2,981
7,318
4,895
861
3,413
3,517
35,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
44,545
319
Minions Killed
407
0
Camps Cleared
0
1,472,974
Distance Traveled
1,532,294
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,541
409
58
4
0
221,697
0
W
Pele
8,250
516
73
5
0
365,469
10
L
Aphrodite
5,923
370
44
3
0
287,381
2
L
Pele
7,961
498
79
5
0
354,631
2
W
Athena
9,456
591
43
3
0
337,127
2
W
Guan Yu
7,660
479
54
3
0
262,654
2
L
Vulcan
7,651
478
88
6
0
313,336
1
W
Medusa
10,967
685
156
10
0
291,991
2
L
Bellona
6,743
421
50
3
0
295,929
0
W
Zhong Kui
8,212
513
81
5
0
275,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role