Player Matchup

Anubis
Anubis
BobbyBantz
Anubis
Level 88
God Stats
27W - 21L
1,714 SR
Queue Stats
245W - 247L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DJBLACK18
Cu Chulainn
Level 29
God Stats
1W - 4L
1,249 SR
Queue Stats
16W - 52L
1,262 Elo+
Party 3
Neith
Neith
OscarDMC20
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
iCraKetReviil
Cthulhu
Level 60
God Stats
10W - 14L
1,523 SR
Queue Stats
312W - 387L
1,404 Elo+
Party 3
Fenrir
Fenrir
wigglewaggle13
Fenrir
Level 120
God Stats
5W - 3L
1,552 SR
Queue Stats
239W - 252L
1,584 Elo+
Party 1
Team Averages
Level 73
1,508 SR
1,459 Elo+

VS

Team Averages
Level 106
1,472 SR
1,475 Elo+
Tyr
Tyr
BIGMAN1NCHARGE
Tyr
Level 129
God Stats
7W - 5L
1,259 SR
Queue Stats
358W - 250L
1,534 Elo+
Party 2
Scylla
Scylla
BigMulaDaGod
Scylla
Level 108
God Stats
2W - 4L
1,596 SR
Queue Stats
201W - 182L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
DredsoL
Sun Wukong
Level 128
God Stats
5W - 7L
1,504 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 2
Mercury
Mercury
ThatBoyDiz
Mercury
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
278W - 290L
1,547 Elo+
Party 2
Rama
Rama
daydayallday
Rama
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BobbyBantz
Anubis
15
7 / 9 / 5
10,107
505
13,242
15,726
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DJBLACK18
Cu Chulainn
14
1 / 7 / 4
8,541
427
3,050
12,152
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
5 / 5 / 9
9,266
463
7,002
13,566
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
13
2 / 4 / 9
8,982
449
8,593
14,154
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 9 / 5
9,853
493
10,606
18,042
8,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 12
10,447
522
12,702
20,334
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
15
1 / 5 / 8
9,510
476
11,407
11,194
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
DredsoL
Sun Wukong
18
12 / 1 / 6
12,014
601
9,200
9,763
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
ThatBoyDiz
Mercury
18
13 / 5 / 12
12,064
603
15,733
17,125
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 11
10,134
507
8,714
13,114
4,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
21
Kills
34
34
Deaths
21
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
W
Scylla
1
5
8
1
L
Anubis
BobbyBantz
Anubis
7
9
5
1.06
L
Cu Chulainn
DJBLACK18
Cu Chulainn
1
7
4
0.43
W
Sun Wukong
DredsoL
Sun Wukong
12
1
6
15
L
Neith
5
5
9
1.9
W
Mercury
ThatBoyDiz
Mercury
13
5
12
3.8
W
2
5
11
1.5
L
Cthulhu
2
4
9
1.63
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
57,756
73,640
Taken
71,530
42,433
Mitigated
37,935
16,368
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,702
1,614
0
5,590
20,334
16,602
0
7,060
13,274
0
29,973
W
Scylla
11,407
422
0
1,076
11,194
3,625
0
2,905
8,289
56,222
0
L
Anubis
BobbyBantz
Anubis
13,242
353
0
4,270
15,726
7,663
380
3,739
11,907
39,948
0
L
Cu Chulainn
DJBLACK18
Cu Chulainn
3,050
511
693
2,292
12,152
6,745
600
1,300
10,602
0
41,205
W
Sun Wukong
DredsoL
Sun Wukong
9,200
1,426
0
2,342
9,763
6,338
1,342
4,241
5,522
0
64,091
L
Neith
7,002
2,728
0
3,274
13,566
5,120
513
2,542
11,024
0
33,373
W
Mercury
ThatBoyDiz
Mercury
15,733
8,033
0
5,037
17,125
6,945
644
4,537
12,588
0
77,595
W
8,714
6,636
0
5,677
13,114
4,425
4,791
3,092
10,022
0
58,470
L
Cthulhu
8,593
728
724
1,855
14,154
14,459
638
2,077
12,027
30,874
0
L
10,606
2,460
0
3,260
18,042
8,446
406
1,749
16,168
0
42,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
54,169
310
Minions Killed
423
0
Camps Cleared
0
1,750,850
Distance Traveled
1,781,475
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,447
522
25
1
0
359,839
7
W
Scylla
9,510
476
97
5
0
335,433
7
L
Anubis
10,107
505
55
3
0
298,924
4
L
Cu Chulainn
8,541
427
87
4
0
311,996
0
W
Sun Wukong
12,014
601
109
5
0
379,936
0
L
Neith
9,266
463
51
3
0
349,106
7
W
Mercury
12,064
603
95
5
0
424,008
8
W
Rama
10,134
507
97
5
0
282,259
3
L
Cthulhu
8,982
449
49
2
0
434,132
3
L
Fenrir
9,853
493
68
3
0
356,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role