Player Matchup

Kukulkan
Kukulkan
Bronze III
Froggbob
Kukulkan
Bronze III
Level 67
God Stats
3W - 5L
1,496 SR
Queue Stats
46W - 70L
1,372 MMR
Solo
Jing Wei
Jing Wei
Silver I
ItsUncleDrew
Jing Wei
Silver I
Level 136
God Stats
2W - 0L
1,775 SR
Queue Stats
91W - 90L
1,163 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
JrPichakuiya
Xing Tian
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SamuraiBlacckGG
Sun Wukong
Silver I
Level 105
God Stats
20W - 6L
1,659 SR
Queue Stats
227W - 221L
1,085 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
ОompaLoompa
Ao Kuang
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,586 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,661 SR
1,269 MMR
Ra
Ra
Bronze III
Confused321
Ra
Bronze III
Level 102
God Stats
0W - 1L
1,820 SR
Queue Stats
28W - 23L
1,368 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
KodiakAdams
Amaterasu
Bronze III
Level 120
God Stats
0W - 1L
1,563 SR
Queue Stats
27W - 23L
1,358 MMR
Party 1
Athena
Athena
Gold IV
beholdensteak
Athena
Gold IV
Level 159
God Stats
33W - 22L
1,529 SR
Queue Stats
500W - 510L
1,420 MMR
Solo
Bacchus
Bacchus
Silver V
calebita
Bacchus
Silver V
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
953 MMR
Solo
Skadi
Skadi
Gold V
ibrahim214MR
Skadi
Gold V
Level 69
God Stats
5W - 8L
1,894 SR
Queue Stats
158W - 162L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Froggbob
Kukulkan
19
2 / 6 / 4
12,860
559
7,447
11,224
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
ItsUncleDrew
Jing Wei
20
6 / 3 / 8
14,622
636
24,262
20,704
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
JrPichakuiya
Xing Tian
19
6 / 1 / 13
13,650
593
11,275
19,252
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SamuraiBlacckGG
Sun Wukong
20
5 / 4 / 12
13,670
594
18,251
22,275
17,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
ОompaLoompa
Ao Kuang
20
12 / 3 / 9
14,045
611
16,827
19,120
8,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SetScyllaApolloTiamatDanzaburou

VS

Bans
TsukuyomiKing ArthurHou YiAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 9
12,242
532
12,727
12,013
5,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
KodiakAdams
Amaterasu
19
5 / 8 / 3
12,292
534
14,780
30,676
22,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 9 / 4
12,750
554
13,433
24,536
13,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
calebita
Bacchus
14
0 / 4 / 6
9,243
402
7,334
15,874
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 6 / 3
10,557
459
10,395
15,784
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
31
Kills
17
17
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Kukulkan
Froggbob
Kukulkan
2
6
4
0.67
W
Jing Wei
ItsUncleDrew
Jing Wei
6
3
8
3.33
W
Xing Tian
JrPichakuiya
Xing Tian
6
1
13
12.5
L
Amaterasu
KodiakAdams
Amaterasu
5
8
3
0.81
W
Sun Wukong
SamuraiBlacckGG
Sun Wukong
5
4
12
2.75
L
10
9
4
1.33
L
Bacchus
calebita
Bacchus
0
4
6
0.75
L
1
6
3
0.42
W
Ao Kuang
ОompaLoompa
Ao Kuang
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,062
Damage
58,669
92,575
Taken
98,883
62,261
Mitigated
63,799
27,921
Healing
26,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,727
832
3,039
3,303
12,013
5,876
0
5,561
6,452
109,765
0
W
Kukulkan
Froggbob
Kukulkan
7,447
418
0
49
11,224
5,118
80
6,022
5,127
89,279
0
W
Jing Wei
ItsUncleDrew
Jing Wei
24,262
13,810
0
9,288
20,704
8,266
4,724
7,581
13,073
0
119,166
W
Xing Tian
JrPichakuiya
Xing Tian
11,275
676
0
6,008
19,252
22,837
182
7,299
11,953
44,182
0
L
Amaterasu
KodiakAdams
Amaterasu
14,780
6,470
0
9,015
30,676
22,366
0
8,129
22,547
0
54,345
W
Sun Wukong
SamuraiBlacckGG
Sun Wukong
18,251
4,711
0
6,885
22,275
17,544
925
5,875
15,826
0
90,948
L
13,433
4,299
0
5,116
24,536
13,664
20
11,970
12,566
76,329
0
L
Bacchus
calebita
Bacchus
7,334
1,625
0
2,291
15,874
16,405
0
6,137
9,737
20,352
0
L
10,395
4,459
0
4,033
15,784
5,488
2,828
3,752
12,032
0
71,225
W
Ao Kuang
ОompaLoompa
Ao Kuang
16,827
3,586
0
5,691
19,120
8,496
135
8,115
10,905
124,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,847
Gold Earned
57,084
681
Minions Killed
542
0
Camps Cleared
0
2,236,160
Distance Traveled
2,188,909
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,242
532
200
9
0
471,489
8
W
Kukulkan
12,860
559
179
8
0
397,796
2
W
Jing Wei
14,622
636
165
7
0
433,076
4
W
Xing Tian
13,650
593
42
2
0
478,623
4
L
Amaterasu
12,292
534
82
4
0
424,560
7
W
Sun Wukong
13,670
594
161
7
0
434,784
4
L
Athena
12,750
554
106
5
0
417,113
4
L
Bacchus
9,243
402
23
1
0
471,047
10
L
Skadi
10,557
459
131
6
0
404,700
5
W
Ao Kuang
14,045
611
134
6
0
491,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role