Player Matchup

Hel
Hel
J_NEZZY_35
Hel
Level 29
God Stats
2W - 5L
1,267 SR
Queue Stats
192W - 202L
1,346 Elo+
Party 3
Kukulkan
Kukulkan
LittleBabyYeezus
Kukulkan
Level 24
God Stats
44W - 56L
1,480 SR
Queue Stats
55W - 67L
1,427 Elo+
Party 1
Skadi
Skadi
PrinceofRavens6
Skadi
Level 16
God Stats
78W - 75L
1,455 SR
Queue Stats
155W - 177L
1,339 Elo+
Party 3
Khepri
Khepri
Servant_Of_Love
Khepri
Level 12
God Stats
28W - 16L
1,536 SR
Queue Stats
165W - 141L
1,375 Elo+
Solo
Neith
Neith
traplordxbrodu
Neith
Level 27
God Stats
21W - 19L
1,508 SR
Queue Stats
27W - 27L
1,375 Elo+
Party 1
Team Averages
Level 22
1,449 SR
1,372 Elo+

VS

Team Averages
Level 25
1,448 SR
1,466 Elo+
Horus
Horus
ColossalKitten
Horus
Level 28
God Stats
32W - 22L
1,579 SR
Queue Stats
130W - 136L
1,387 Elo+
Solo
Kukulkan
Kukulkan
I Kicked Youuu
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,632 Elo+
Party 4
Ne Zha
Ne Zha
PlumpArtist8111
Ne Zha
Level 26
God Stats
1W - 3L
1,141 SR
Queue Stats
30W - 54L
1,358 Elo+
Party 2
Izanami
Izanami
Uhh Trashcan
Izanami
Level 37
God Stats
3W - 2L
1,651 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 4
King Arthur
King Arthur
vengeful-salt964
King Arthur
Level 33
God Stats
3W - 1L
1,369 SR
Queue Stats
29W - 39L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,319
380
2,896
7,704
1,700
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 0
7,009
501
4,850
8,144
2,634
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 0
5,756
411
3,166
8,057
2,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
6,029
431
2,071
6,985
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
7,015
501
4,392
4,978
1,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,491
535
4,068
8,582
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
15
4 / 1 / 2
8,876
634
6,753
6,979
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 1
7,129
509
4,117
7,714
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Uhh Trashcan
Izanami
11
3 / 0 / 1
6,823
487
6,593
4,104
1,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
vengeful-salt964
King Arthur
13
2 / 1 / 2
7,498
536
4,121
7,313
4,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
16
16
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Kukulkan
4
1
2
5
L
0
4
0
0
L
1
4
0
0.25
W
5
1
1
5.5
L
1
6
0
0.17
L
0
0
0
0
W
Izanami
Uhh Trashcan
Izanami
3
0
1
3.5
L
1
2
0
0.5
W
King Arthur
vengeful-salt964
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
25,652
35,868
Taken
34,692
13,909
Mitigated
18,368
7,188
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,068
1,924
1,385
3,453
8,582
6,580
227
3,086
5,496
0
10,310
W
Kukulkan
6,753
679
0
2,110
6,979
3,133
208
3,367
3,612
62,470
0
L
2,896
547
1,164
2,234
7,704
1,700
0
905
6,693
22,368
0
L
4,850
614
0
720
8,144
2,634
0
2,977
4,917
34,932
0
W
4,117
1,755
0
3,036
7,714
2,450
0
1,584
6,130
0
30,691
L
3,166
1,578
99
143
8,057
2,274
1,035
1,046
6,951
0
22,900
L
2,071
346
477
975
6,985
5,368
322
1,381
5,576
27,717
0
W
Izanami
Uhh Trashcan
Izanami
6,593
3,724
0
438
4,104
1,612
982
1,642
2,462
0
46,942
L
4,392
1,981
0
1,376
4,978
1,933
0
0
4,978
0
31,756
W
King Arthur
vengeful-salt964
King Arthur
4,121
431
0
195
7,313
4,593
650
138
7,175
0
34,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
37,817
275
Minions Killed
369
0
Camps Cleared
0
1,181,258
Distance Traveled
1,330,278
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,491
535
15
1
0
278,975
5
W
Kukulkan
8,876
634
130
9
0
259,495
7
L
Hel
5,319
380
37
3
0
200,037
0
L
Kukulkan
7,009
501
84
6
0
246,458
1
W
Ne Zha
7,129
509
74
5
0
312,645
0
L
Skadi
5,756
411
45
3
0
217,039
0
L
Khepri
6,029
431
27
2
0
270,971
2
W
Izanami
6,823
487
85
6
0
202,995
1
L
Neith
7,015
501
82
6
0
246,753
5
W
King Arthur
7,498
536
65
5
0
276,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role