Player Matchup

Izanami
Izanami
DANIELMOTS22
Izanami
Level 28
God Stats
19W - 21L
1,492 SR
Queue Stats
185W - 248L
1,452 Elo+
Party 4
Anubis
Anubis
Durnick
Anubis
Level 118
God Stats
17W - 13L
1,852 SR
Queue Stats
681W - 699L
1,504 Elo+
Party 1
Fenrir
Fenrir
Sleepy81
Fenrir
Level 17
God Stats
4W - 3L
1,614 SR
Queue Stats
40W - 34L
1,498 Elo+
Party 1
Ymir
Ymir
flor_del_campo70
Ymir
Level 52
God Stats
16W - 11L
1,718 SR
Queue Stats
167W - 229L
1,372 Elo+
Party 4
Amaterasu
Amaterasu
medexter
Amaterasu
Level 88
God Stats
1W - 2L
1,732 SR
Queue Stats
88W - 102L
1,450 Elo+
Solo
Team Averages
Level 61
1,682 SR
1,455 Elo+

VS

Team Averages
Level 60
1,596 SR
1,487 Elo+
Athena
Athena
ArtBanX
Athena
Level 48
God Stats
12W - 8L
1,689 SR
Queue Stats
37W - 36L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
DahchuckySegundo
Danzaburou
Level 29
God Stats
13W - 7L
1,685 SR
Queue Stats
35W - 31L
1,503 Elo+
Party 2
Loki
Loki
Mike Lycan
Loki
Level 62
God Stats
33W - 42L
1,450 SR
Queue Stats
509W - 524L
1,422 Elo+
Party 3
Aphrodite
Aphrodite
duke1539
Aphrodite
Level 145
God Stats
0W - 3L
1,686 SR
Queue Stats
102W - 116L
1,549 Elo+
Solo
Arachne
Arachne
xXInkedReaperXx
Arachne
Level 16
God Stats
8W - 11L
1,470 SR
Queue Stats
35W - 47L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DANIELMOTS22
Izanami
20
1 / 3 / 6
12,711
471
7,438
13,153
5,341
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Durnick
Anubis
20
13 / 3 / 5
16,388
607
26,401
18,606
10,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sleepy81
Fenrir
20
7 / 5 / 8
14,363
532
17,317
20,803
12,350
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 5 / 5
11,229
416
4,057
20,735
20,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
medexter
Amaterasu
20
8 / 5 / 8
14,506
537
22,260
32,624
28,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArtBanX
Athena
17
1 / 3 / 9
11,830
438
10,113
23,888
27,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DahchuckySegundo
Danzaburou
20
7 / 6 / 3
13,411
497
15,353
16,755
4,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 8 / 5
12,755
472
11,747
20,308
14,359
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
duke1539
Aphrodite
20
6 / 6 / 3
14,381
533
15,186
21,426
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 7 / 4
13,454
498
13,521
21,072
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
30
Kills
21
21
Deaths
30
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
ArtBanX
Athena
1
3
9
1.83
W
Izanami
DANIELMOTS22
Izanami
1
3
6
1.33
L
Danzaburou
DahchuckySegundo
Danzaburou
7
6
3
1.42
W
Anubis
Durnick
Anubis
13
3
5
5.17
L
1
8
5
0.44
W
Fenrir
Sleepy81
Fenrir
7
5
8
2.2
L
Aphrodite
duke1539
Aphrodite
6
6
3
1.25
W
1
5
5
0.7
W
Amaterasu
medexter
Amaterasu
8
5
8
2.4
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,473
Damage
65,920
105,921
Taken
103,449
77,144
Mitigated
64,139
37,340
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ArtBanX
Athena
10,113
1,957
0
2,492
23,888
27,113
58
8,358
15,442
29,802
0
W
Izanami
DANIELMOTS22
Izanami
7,438
5,310
0
2,877
13,153
5,341
3,407
3,490
9,663
0
102,488
L
Danzaburou
DahchuckySegundo
Danzaburou
15,353
7,463
0
3,593
16,755
4,720
728
9,543
7,212
0
87,103
W
Anubis
Durnick
Anubis
26,401
1,389
0
13,290
18,606
10,949
2,554
5,507
13,099
145,566
0
L
11,747
2,489
0
2,045
20,308
14,359
1,934
1,389
18,919
0
88,026
W
Fenrir
Sleepy81
Fenrir
17,317
4,479
0
4,906
20,803
12,350
1,341
5,660
15,143
0
92,644
L
Aphrodite
duke1539
Aphrodite
15,186
1,654
2,926
10,927
21,426
8,715
405
7,351
14,075
106,238
0
W
4,057
586
0
1,733
20,735
20,342
196
4,873
15,862
48,009
0
W
Amaterasu
medexter
Amaterasu
22,260
10,768
0
14,534
32,624
28,162
2,013
6,033
26,591
567
91,745
L
13,521
9,760
302
3,176
21,072
9,232
0
4,295
16,777
0
63,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,197
Gold Earned
65,831
740
Minions Killed
659
0
Camps Cleared
0
2,495,998
Distance Traveled
2,504,646
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,830
438
46
2
0
518,337
6
W
Izanami
12,711
471
185
7
0
495,968
15
L
Danzaburou
13,411
497
150
6
0
456,020
4
W
Anubis
16,388
607
204
8
0
470,325
0
L
Loki
12,755
472
172
6
0
532,938
5
W
Fenrir
14,363
532
138
5
0
519,559
0
L
Aphrodite
14,381
533
189
7
0
473,777
0
W
Ymir
11,229
416
63
2
0
461,879
2
W
Amaterasu
14,506
537
150
6
0
548,267
1
L
Arachne
13,454
498
102
4
0
523,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role