Player Matchup

Izanami
Izanami
Blascobich
Izanami
Level 98
God Stats
3W - 3L
1,298 SR
Queue Stats
201W - 187L
1,605 Elo+
Party 1
Chaac
Chaac
HereToLickYourV
Chaac
Level 17
God Stats
3W - 2L
1,818 SR
Queue Stats
19W - 17L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
Inudra24
Aphrodite
Level 8
God Stats
1W - 1L
1,613 SR
Queue Stats
8W - 17L
1,712 Elo+
Party 1
Tiamat
Tiamat
oomsauce
Tiamat
Level 18
God Stats
0W - 4L
1,166 SR
Queue Stats
22W - 31L
1,377 Elo+
Party 2
Ravana
Ravana
wtfmywaffles
Ravana
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 92L
1,527 Elo+
Party 2
Team Averages
Level 36
1,479 SR
1,555 Elo+

VS

Team Averages
Level 22
1,518 SR
1,576 Elo+
Sun Wukong
Sun Wukong
AustinTheSimple
Sun Wukong
Level 17
God Stats
7W - 7L
1,488 SR
Queue Stats
47W - 42L
1,524 Elo+
Solo
Cerberus
Cerberus
ELVzNzGM
Cerberus
Level 27
God Stats
3W - 1L
1,440 SR
Queue Stats
79W - 70L
1,597 Elo+
Solo
Artemis
Artemis
H0REGON
Artemis
Level 12
God Stats
2W - 1L
1,548 SR
Queue Stats
16W - 10L
1,734 Elo+
Solo
Tsukuyomi
Tsukuyomi
WatchUrHeadChief
Tsukuyomi
Level 24
God Stats
11W - 8L
1,490 SR
Queue Stats
113W - 98L
1,536 Elo+
Solo
Nu Wa
Nu Wa
logotdajuice1
Nu Wa
Level 29
God Stats
45W - 31L
1,624 SR
Queue Stats
517W - 466L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blascobich
Izanami
16
2 / 8 / 5
10,310
469
14,184
18,393
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 5 / 4
12,053
548
9,585
19,317
17,408
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Inudra24
Aphrodite
13
2 / 10 / 7
8,727
397
5,028
15,643
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
oomsauce
Tiamat
15
7 / 7 / 6
10,582
481
12,215
18,597
17,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
17
10 / 7 / 9
11,917
542
20,063
18,299
11,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AustinTheSimple
Sun Wukong
19
8 / 2 / 15
12,729
579
9,762
19,139
17,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ELVzNzGM
Cerberus
18
12 / 3 / 18
12,234
556
12,930
23,733
15,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
H0REGON
Artemis
20
10 / 3 / 17
13,347
607
29,490
22,803
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
16
5 / 6 / 9
10,968
499
12,125
16,925
8,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 14
10,488
477
8,886
13,905
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
23
Kills
37
37
Deaths
23
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AustinTheSimple
Sun Wukong
8
2
15
7.75
L
Izanami
Blascobich
Izanami
2
8
5
0.56
W
Cerberus
ELVzNzGM
Cerberus
12
3
18
7
W
Artemis
H0REGON
Artemis
10
3
17
6.17
L
2
5
4
0.8
L
Aphrodite
Inudra24
Aphrodite
2
10
7
0.55
W
Tsukuyomi
5
6
9
1.58
W
2
9
14
1
L
Tiamat
oomsauce
Tiamat
7
7
6
1.43
L
Ravana
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,075
Damage
73,193
90,249
Taken
96,505
58,626
Mitigated
55,699
23,404
Healing
33,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AustinTheSimple
Sun Wukong
9,762
2,918
0
670
19,139
17,791
4,529
4,165
14,583
0
61,939
L
Izanami
Blascobich
Izanami
14,184
8,821
0
3,341
18,393
6,450
1,639
3,047
15,280
0
75,667
W
Cerberus
ELVzNzGM
Cerberus
12,930
1,426
1,234
13,839
23,733
15,769
375
5,040
18,119
72,087
0
W
Artemis
H0REGON
Artemis
29,490
21,877
0
12,829
22,803
9,311
3,936
2,075
20,547
0
99,396
L
9,585
1,583
0
4,590
19,317
17,408
342
3,184
15,759
9,197
90,384
L
Aphrodite
Inudra24
Aphrodite
5,028
1,186
2,345
3,835
15,643
5,151
392
4,282
11,151
26,133
0
W
Tsukuyomi
12,125
3,610
0
2,918
16,925
8,496
379
3,274
13,379
0
55,803
W
8,886
1,536
609
1,713
13,905
4,332
432
2,870
10,852
54,382
0
L
Tiamat
oomsauce
Tiamat
12,215
1,625
196
5,309
18,597
17,651
227
4,863
13,351
52,164
0
L
Ravana
20,063
6,075
0
3,788
18,299
11,966
0
5,624
12,308
0
76,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
59,766
572
Minions Killed
556
0
Camps Cleared
0
1,835,947
Distance Traveled
1,975,954
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,729
579
120
5
0
444,585
0
L
Izanami
10,310
469
128
6
0
369,574
1
W
Cerberus
12,234
556
158
7
0
420,758
2
W
Artemis
13,347
607
134
6
0
354,082
4
L
Chaac
12,053
548
196
9
0
349,501
2
L
Aphrodite
8,727
397
57
3
0
359,594
0
W
Tsukuyomi
10,968
499
68
3
0
398,675
4
W
Nu Wa
10,488
477
76
3
0
357,854
0
L
Tiamat
10,582
481
96
4
0
350,806
0
L
Ravana
11,917
542
95
4
0
406,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role