Player Matchup

Discordia
Discordia
FernandoIV
Discordia
Level 145
God Stats
0W - 2L
1,315 SR
Queue Stats
199W - 172L
1,595 Elo+
Party 2
Heimdallr
Heimdallr
Fíreblue
Heimdallr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
IanelCrak
Kukulkan
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 189L
1,611 Elo+
Party 2
Artio
Artio
Leyteh
Artio
Level 104
God Stats
12W - 10L
1,706 SR
Queue Stats
243W - 203L
1,606 Elo+
Party 2
Bellona
Bellona
manzanito
Bellona
Level 146
God Stats
2W - 3L
1,321 SR
Queue Stats
143W - 134L
1,610 Elo+
Party 2
Team Averages
Level 137
1,469 SR
1,607 Elo+

VS

Team Averages
Level 131
1,591 SR
1,573 Elo+
Zhong Kui
Zhong Kui
CamelGunner
Zhong Kui
Level 120
God Stats
9W - 4L
1,678 SR
Queue Stats
88W - 62L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
Freshicus
Ne Zha
Level 145
God Stats
5W - 4L
1,549 SR
Queue Stats
60W - 39L
1,620 Elo+
Party 1
Hera
Hera
FullMetalJackie
Hera
Level 149
God Stats
21W - 9L
1,668 SR
Queue Stats
122W - 75L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
RevDovah
Heimdallr
Level 115
God Stats
8W - 15L
1,342 SR
Queue Stats
728W - 667L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Snooper06
Cthulhu
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 11L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FernandoIV
Discordia
10
0 / 4 / 0
5,927
494
2,951
6,241
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Fíreblue
Heimdallr
9
0 / 2 / 1
5,360
447
3,721
6,411
1,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
IanelCrak
Kukulkan
11
0 / 3 / 1
5,993
499
2,660
7,906
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Leyteh
Artio
9
1 / 2 / 0
5,616
468
2,377
9,758
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
manzanito
Bellona
11
0 / 1 / 0
6,297
525
6,619
8,885
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CamelGunner
Zhong Kui
13
1 / 0 / 0
7,206
601
4,503
7,913
5,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Freshicus
Ne Zha
13
1 / 0 / 4
7,040
587
4,301
7,746
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
6 / 0 / 0
7,561
630
5,669
4,659
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
RevDovah
Heimdallr
12
2 / 0 / 4
6,678
557
5,243
5,404
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Snooper06
Cthulhu
10
2 / 1 / 3
6,362
530
5,156
8,185
3,778
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CamelGunner
Zhong Kui
1
0
0
1
L
Discordia
FernandoIV
Discordia
0
4
0
0
W
Ne Zha
Freshicus
Ne Zha
1
0
4
3
W
6
0
0
6
L
Heimdallr
Fíreblue
Heimdallr
0
2
1
0.25
L
Kukulkan
IanelCrak
Kukulkan
0
3
1
0.17
L
Artio
Leyteh
Artio
1
2
0
0.5
W
Heimdallr
RevDovah
Heimdallr
2
0
4
4
W
Cthulhu
Snooper06
Cthulhu
2
1
3
3.5
L
Bellona
manzanito
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
24,872
39,201
Taken
33,907
15,533
Mitigated
15,401
15,552
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CamelGunner
Zhong Kui
4,503
1,270
0
5,266
7,913
5,794
800
0
7,913
42,725
0
L
Discordia
FernandoIV
Discordia
2,951
121
0
650
6,241
1,826
0
2,683
3,558
39,916
0
W
Ne Zha
Freshicus
Ne Zha
4,301
1,378
0
4,860
7,746
2,729
0
348
7,394
0
45,300
W
5,669
1,063
66
1,006
4,659
1,511
24
2,410
1,965
42,646
0
L
Heimdallr
Fíreblue
Heimdallr
3,721
1,927
0
2,103
6,411
1,952
0
2,162
4,249
0
26,707
L
Kukulkan
IanelCrak
Kukulkan
2,660
689
0
2,906
7,906
2,506
0
2,435
5,471
35,010
0
L
Artio
Leyteh
Artio
2,377
99
601
3,845
9,758
3,831
0
3,545
6,213
15,086
0
W
Heimdallr
RevDovah
Heimdallr
5,243
2,431
0
2,565
5,404
1,589
883
1,489
3,893
0
38,472
W
Cthulhu
Snooper06
Cthulhu
5,156
384
171
2,009
8,185
3,778
33
3,389
4,754
18,527
0
L
Bellona
manzanito
Bellona
6,619
2,997
0
5,447
8,885
5,418
0
4,503
4,382
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
34,847
322
Minions Killed
403
0
Camps Cleared
0
1,237,635
Distance Traveled
1,210,658
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,206
601
107
9
0
214,301
3
L
Discordia
5,927
494
86
7
0
218,341
4
W
Ne Zha
7,040
587
95
8
0
283,782
5
W
Hera
7,561
630
86
7
0
250,729
6
L
Heimdallr
5,360
447
55
5
0
241,793
1
L
Kukulkan
5,993
499
79
7
0
259,014
3
L
Artio
5,616
468
19
2
0
270,959
3
W
Heimdallr
6,678
557
87
7
0
211,731
2
W
Cthulhu
6,362
530
28
2
0
250,115
2
L
Bellona
6,297
525
83
7
0
247,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role