Player Matchup

Guan Yu
Guan Yu
Garcacio
Guan Yu
Level 27
God Stats
9W - 9L
1,657 SR
Queue Stats
260W - 229L
1,568 Elo+
Party 2
Hera
Hera
Ov1z
Hera
Level 13
God Stats
8W - 3L
1,743 SR
Queue Stats
39W - 39L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
PedaZrt
Erlang Shen
Level 23
God Stats
7W - 7L
1,675 SR
Queue Stats
131W - 113L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
Pelocho5
Hou Yi
Level 18
God Stats
7W - 12L
1,393 SR
Queue Stats
107W - 102L
1,568 Elo+
Party 2
Vamana
Vamana
juanchotron
Vamana
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 64L
1,517 Elo+
Party 2
Team Averages
Level 22
1,594 SR
1,551 Elo+

VS

Team Averages
Level 15
1,607 SR
1,539 Elo+
Ares
Ares
KnnGsulista
Ares
Level 6
God Stats
5W - 4L
1,769 SR
Queue Stats
16W - 17L
1,478 Elo+
Party 1
Medusa
Medusa
KoriNoKisaragi
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,517 Elo+
Party 1
Thor
Thor
LhamaVoadora
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,549 Elo+
Party 1
Loki
Loki
Nagasis3321
Loki
Level 23
God Stats
1W - 1L
1,779 SR
Queue Stats
24W - 19L
1,581 Elo+
Solo
Kukulkan
Kukulkan
NightPlay3r
Kukulkan
Level 6
God Stats
1W - 4L
1,489 SR
Queue Stats
6W - 8L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Garcacio
Guan Yu
13
5 / 3 / 8
8,572
571
8,148
11,902
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Ov1z
Hera
12
3 / 5 / 3
7,728
515
5,141
6,872
2,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PedaZrt
Erlang Shen
16
8 / 1 / 4
9,686
646
7,562
10,185
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Pelocho5
Hou Yi
13
4 / 4 / 7
7,507
500
5,473
8,763
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
14
3 / 2 / 5
8,487
566
8,916
10,254
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 7
6,901
460
3,896
11,868
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 5 / 3
7,937
529
11,294
10,812
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 3
7,610
507
5,694
10,776
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 1
8,139
543
5,690
9,969
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NightPlay3r
Kukulkan
12
3 / 4 / 4
7,377
492
6,278
5,963
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
23
Kills
15
15
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Garcacio
Guan Yu
5
3
8
3
L
1
7
7
0.64
L
5
5
3
1.3
L
3
5
3
0.9
L
3
2
1
1.75
L
Kukulkan
NightPlay3r
Kukulkan
3
4
4
1.25
W
Hera
Ov1z
Hera
3
5
3
0.9
W
Erlang Shen
PedaZrt
Erlang Shen
8
1
4
10
W
Hou Yi
Pelocho5
Hou Yi
4
4
7
1.88
W
Vamana
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,240
Damage
32,852
47,976
Taken
49,388
26,231
Mitigated
18,938
14,806
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Garcacio
Guan Yu
8,148
1,022
988
5,578
11,902
10,552
470
2,659
9,223
0
33,461
L
3,896
596
0
687
11,868
7,053
0
1,800
10,068
11,557
0
L
11,294
5,541
390
1,853
10,812
3,373
314
1,760
9,052
0
49,869
L
5,694
2,036
0
1,526
10,776
3,252
0
352
10,424
29
22,498
L
5,690
2,021
0
4,725
9,969
3,281
0
100
9,869
0
58,039
L
Kukulkan
NightPlay3r
Kukulkan
6,278
829
0
243
5,963
1,979
0
1,129
4,834
31,176
0
W
Hera
Ov1z
Hera
5,141
1,357
0
500
6,872
2,234
390
2,276
4,316
29,288
0
W
Erlang Shen
PedaZrt
Erlang Shen
7,562
3,837
0
1,430
10,185
4,726
956
2,686
7,426
0
59,339
W
Hou Yi
Pelocho5
Hou Yi
5,473
2,310
0
2,624
8,763
2,369
1,066
996
7,767
0
28,214
W
Vamana
8,916
3,950
0
3,686
10,254
6,350
1,962
1,120
9,041
0
41,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
37,964
359
Minions Killed
332
0
Camps Cleared
0
1,411,953
Distance Traveled
1,312,785
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,572
571
67
4
0
328,174
7
L
Ares
6,901
460
14
1
0
282,069
1
L
Medusa
7,937
529
85
6
0
230,845
4
L
Thor
7,610
507
51
3
0
243,299
1
L
Loki
8,139
543
119
8
0
303,194
4
L
Kukulkan
7,377
492
63
4
0
253,378
0
W
Hera
7,728
515
70
5
0
226,411
3
W
Erlang Shen
9,686
646
99
7
0
337,402
0
W
Hou Yi
7,507
500
41
3
0
242,051
0
W
Vamana
8,487
566
82
5
0
277,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role