Player Matchup

Ymir
Ymir
BountyVFX
Ymir
Level 9
God Stats
51W - 39L
1,486 SR
Queue Stats
97W - 104L
1,313 Elo+
Party 1
Neith
Neith
Flashy Step
Neith
Level 18
God Stats
2W - 3L
1,422 SR
Queue Stats
90W - 91L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
beeekay
Baron Samedi
Level 28
God Stats
7W - 10L
1,954 SR
Queue Stats
96W - 88L
1,446 Elo+
Party 3
Scylla
Scylla
shk0418
Scylla
Level 28
God Stats
9W - 6L
1,448 SR
Queue Stats
48W - 59L
1,384 Elo+
Party 3
Nemesis
Nemesis
Ĵoker
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 223L
1,516 Elo+
Party 1
Team Averages
Level 38
1,562 SR
1,412 Elo+

VS

Team Averages
Level 23
1,722 SR
1,501 Elo+
Bellona
Bellona
Bucket-Brawler-
Bellona
Level 16
God Stats
15W - 13L
1,461 SR
Queue Stats
97W - 114L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
HolyLoliRavioli
Nu Wa
Level 24
God Stats
4W - 4L
1,772 SR
Queue Stats
78W - 81L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
Lana Rhoades145
Baron Samedi
Level 25
God Stats
3W - 4L
1,873 SR
Queue Stats
103W - 107L
1,472 Elo+
Solo
Khepri
Khepri
Rat-_-Bandit
Khepri
Level 21
God Stats
4W - 4L
1,710 SR
Queue Stats
205W - 214L
1,451 Elo+
Party 2
Izanami
Izanami
Trakx Pizz
Izanami
Level 27
God Stats
6W - 3L
1,792 SR
Queue Stats
37W - 25L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
3,588
598
1,029
2,490
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 1 / 0
3,152
525
1,312
1,790
356
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
beeekay
Baron Samedi
8
1 / 0 / 3
4,196
699
1,815
1,748
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
shk0418
Scylla
6
1 / 1 / 0
3,663
611
957
1,486
371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ĵoker
Nemesis
8
3 / 0 / 1
4,819
803
2,758
3,808
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,497
583
1,244
2,817
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 4 / 0
3,457
576
1,043
3,544
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Lana Rhoades145
Baron Samedi
6
1 / 0 / 0
3,882
647
1,037
2,475
658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
4
0 / 0 / 0
3,356
559
357
1,940
1,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Trakx Pizz
Izanami
3
0 / 1 / 0
3,036
506
615
1,732
357
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
0
0
L
0
0
1
0.5
W
0
1
0
0
L
0
4
0
0
L
Baron Samedi
Lana Rhoades145
Baron Samedi
1
0
0
1
L
Khepri
0
0
0
0
L
Izanami
Trakx Pizz
Izanami
0
1
0
0
W
Baron Samedi
beeekay
Baron Samedi
1
0
3
2.5
W
Scylla
shk0418
Scylla
1
1
0
1
W
Nemesis
Ĵoker
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
4,296
11,322
Taken
12,508
3,210
Mitigated
4,209
3,612
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,029
346
0
788
2,490
1,000
0
119
2,371
7,817
0
L
1,244
206
0
512
2,817
1,376
0
854
1,963
0
8,259
W
1,312
810
0
578
1,790
356
0
123
1,667
0
7,646
L
1,043
454
0
360
3,544
798
8
975
2,343
10,291
0
L
Baron Samedi
Lana Rhoades145
Baron Samedi
1,037
46
0
734
2,475
658
158
719
1,756
12,566
0
L
Khepri
357
0
108
295
1,940
1,020
0
736
1,107
6,189
0
L
Izanami
Trakx Pizz
Izanami
615
379
0
516
1,732
357
45
184
1,538
0
5,569
W
Baron Samedi
beeekay
Baron Samedi
1,815
177
99
1,089
1,748
534
0
885
703
12,896
0
W
Scylla
shk0418
Scylla
957
0
0
361
1,486
371
147
675
811
10,240
0
W
Nemesis
Ĵoker
Nemesis
2,758
1,507
0
697
3,808
949
496
475
3,333
0
20,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,418
Gold Earned
17,228
114
Minions Killed
93
0
Camps Cleared
0
570,311
Distance Traveled
517,681
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,588
598
17
3
0
122,748
0
L
Bellona
3,497
583
18
3
0
115,257
1
W
Neith
3,152
525
13
2
0
75,403
0
L
Nu Wa
3,457
576
26
4
0
95,323
0
L
Baron Samedi
3,882
647
24
4
0
121,927
0
L
Khepri
3,356
559
14
2
0
123,607
2
L
Izanami
3,036
506
11
2
0
61,567
1
W
Baron Samedi
4,196
699
15
3
0
109,419
0
W
Scylla
3,663
611
15
3
0
126,420
0
W
Nemesis
4,819
803
54
9
0
136,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role