Player Matchup

Anubis
Anubis
DONALDDUFF
Anubis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,746 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
Level 28
God Stats
11W - 2L
2,087 SR
Queue Stats
266W - 146L
1,873 Elo+
Party 1
Ullr
Ullr
RubbaBubBub
Ullr
Level 27
God Stats
8W - 0L
2,064 SR
Queue Stats
104W - 46L
1,856 Elo+
Party 1
Achilles
Achilles
hades_scorch1342
Achilles
Level 27
God Stats
18W - 13L
1,521 SR
Queue Stats
50W - 54L
1,418 Elo+
Party 3
Eset
Eset
kinarith
Eset
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
255W - 253L
1,421 Elo+
Party 3
Team Averages
Level 41
1,734 SR
1,663 Elo+

VS

Team Averages
Level 37
1,445 SR
1,408 Elo+
Fenrir
Fenrir
Flordevangogh
Fenrir
Level 47
God Stats
16W - 17L
1,435 SR
Queue Stats
35W - 58L
1,374 Elo+
Party 2
Yemoja
Yemoja
LaicaIsami
Yemoja
Level 28
God Stats
31W - 35L
1,452 SR
Queue Stats
31W - 37L
1,383 Elo+
Party 2
Chernobog
Chernobog
QueDolor
Chernobog
Level 26
God Stats
7W - 4L
1,559 SR
Queue Stats
35W - 38L
1,409 Elo+
Party 2
Hercules
Hercules
TrxshReaper
Hercules
Level 46
God Stats
7W - 6L
1,190 SR
Queue Stats
97W - 117L
1,420 Elo+
Solo
Ra
Ra
kimochii7
Ra
Level 40
God Stats
15W - 13L
1,590 SR
Queue Stats
87W - 111L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DONALDDUFF
Anubis
14
5 / 0 / 9
8,286
637
6,863
4,803
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
12
5 / 0 / 5
7,069
544
8,509
5,189
1,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 0 / 6
7,796
600
6,235
5,863
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,810
447
4,744
9,420
8,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
10
1 / 2 / 6
6,228
479
3,377
6,062
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,681
437
1,831
8,220
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Yemoja
LaicaIsami
Yemoja
9
0 / 4 / 1
5,851
450
2,163
7,389
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
QueDolor
Chernobog
9
2 / 5 / 0
5,960
458
3,716
10,255
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
TrxshReaper
Hercules
12
2 / 0 / 0
6,970
536
5,838
10,950
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 6 / 1
6,059
466
1,319
7,865
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
4
4
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
DONALDDUFF
Anubis
5
0
9
9.5
W
Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
5
0
5
7.5
L
0
4
1
0.13
L
Yemoja
LaicaIsami
Yemoja
0
4
1
0.13
L
Chernobog
QueDolor
Chernobog
2
5
0
0.4
W
8
0
6
11
L
Hercules
TrxshReaper
Hercules
2
0
0
2
W
0
2
0
0
L
0
6
1
0.08
W
Eset
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
14,867
31,337
Taken
44,679
17,765
Mitigated
16,505
10,567
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DONALDDUFF
Anubis
6,863
426
0
3,393
4,803
2,664
240
691
4,020
61,298
0
W
Ah Muzen Cab
DiveThePhoenix
Ah Muzen Cab
8,509
4,373
0
2,558
5,189
1,809
233
941
4,244
0
46,943
L
1,831
363
318
2,444
8,220
3,079
0
1,425
6,795
0
27,545
L
Yemoja
LaicaIsami
Yemoja
2,163
200
767
1,230
7,389
2,322
0
2,272
5,117
15,144
0
L
Chernobog
QueDolor
Chernobog
3,716
1,702
0
2,874
10,255
2,679
0
2,834
7,421
0
30,050
W
6,235
2,243
0
996
5,863
1,916
241
511
5,326
0
45,688
L
Hercules
TrxshReaper
Hercules
5,838
2,499
0
6,042
10,950
6,474
0
0
10,950
0
35,103
W
4,744
2,299
0
1,674
9,420
8,444
0
0
8,995
0
21,498
L
1,319
244
697
2,097
7,865
1,951
0
3,709
4,156
30,215
0
W
Eset
3,377
366
236
1,710
6,062
2,932
219
1,193
4,845
17,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
30,521
346
Minions Killed
318
0
Camps Cleared
0
1,188,616
Distance Traveled
1,100,219
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,286
637
127
10
0
246,038
5
W
Ah Muzen Cab
7,069
544
67
5
0
256,913
1
L
Fenrir
5,681
437
62
5
0
241,750
0
L
Yemoja
5,851
450
36
3
0
208,788
2
L
Chernobog
5,960
458
69
5
0
222,153
1
W
Ullr
7,796
600
73
6
0
232,413
4
L
Hercules
6,970
536
74
6
0
240,517
0
W
Achilles
5,810
447
46
4
0
203,652
1
L
Ra
6,059
466
77
6
0
187,011
3
W
Eset
6,228
479
33
3
0
249,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role