Player Matchup

Ra
Ra
FreakOPsychO
Ra
Level 48
God Stats
2W - 3L
1,806 SR
Queue Stats
60W - 51L
1,631 Elo+
Party 3
Achilles
Achilles
SillentBeast11
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 184L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YoMyNickel
Ah Muzen Cab
Level 108
God Stats
16W - 11L
1,842 SR
Queue Stats
130W - 102L
1,670 Elo+
Party 2
Ratatoskr
Ratatoskr
mianvidal
Ratatoskr
Level 128
God Stats
8W - 11L
1,987 SR
Queue Stats
44W - 36L
1,726 Elo+
Party 3
Fafnir
Fafnir
xAu79
Fafnir
Level 39
God Stats
15W - 13L
1,632 SR
Queue Stats
71W - 67L
1,610 Elo+
Party 2
Team Averages
Level 74
1,753 SR
1,640 Elo+

VS

Team Averages
Level 103
1,780 SR
1,679 Elo+
Thoth
Thoth
BetterFelcream
Thoth
Level 148
God Stats
3W - 0L
1,800 SR
Queue Stats
129W - 80L
1,670 Elo+
Party 1
Mulan
Mulan
CallMeCorndog
Mulan
Level 137
God Stats
5W - 5L
1,755 SR
Queue Stats
213W - 177L
1,613 Elo+
Party 1
King Arthur
King Arthur
JANUSDID911
King Arthur
Level 158
God Stats
3W - 1L
1,652 SR
Queue Stats
261W - 200L
1,593 Elo+
Party 1
Ares
Ares
Klenzy420
Ares
Level 26
God Stats
11W - 2L
1,984 SR
Queue Stats
238W - 64L
1,887 Elo+
Party 1
Freya
Freya
nightcapz
Freya
Level 47
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 6L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,236
512
11,106
17,285
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
1 / 4 / 1
8,728
436
6,417
17,683
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
YoMyNickel
Ah Muzen Cab
17
3 / 6 / 0
10,261
513
11,207
17,006
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
mianvidal
Ratatoskr
16
5 / 7 / 3
10,604
530
12,411
18,930
6,689
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
xAu79
Fafnir
12
2 / 3 / 2
8,439
422
3,096
11,752
9,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 4
12,975
649
17,418
9,772
4,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
7 / 3 / 10
12,021
601
14,880
15,959
12,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JANUSDID911
King Arthur
18
0 / 2 / 8
10,933
547
15,993
21,813
15,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
16
1 / 2 / 12
10,228
511
8,513
16,135
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Freya
nightcapz
Freya
18
4 / 3 / 2
10,780
539
7,026
15,176
7,625
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
13
Kills
27
27
Deaths
13
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
15
3
4
5.67
W
7
3
10
4
L
2
7
3
0.5
W
King Arthur
JANUSDID911
King Arthur
0
2
8
2
W
Ares
1
2
12
3.5
L
Achilles
1
4
1
0.38
L
Ah Muzen Cab
YoMyNickel
Ah Muzen Cab
3
6
0
0.5
L
Ratatoskr
mianvidal
Ratatoskr
5
7
3
0.93
W
Freya
nightcapz
Freya
4
3
2
1.67
L
Fafnir
xAu79
Fafnir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,237
Damage
63,830
82,656
Taken
78,855
45,661
Mitigated
53,324
23,735
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,418
1,153
0
1,194
9,772
4,349
2,743
1,186
8,561
80,744
0
W
14,880
3,743
0
10,395
15,959
12,679
225
2,515
13,344
32
96,720
L
11,106
747
1,221
6,661
17,285
6,744
382
9,171
7,836
70,208
0
W
King Arthur
JANUSDID911
King Arthur
15,993
1,292
0
8,241
21,813
15,874
296
2,847
18,576
0
85,114
W
Ares
8,513
144
0
2,688
16,135
12,797
217
6,961
9,149
34,685
0
L
Achilles
6,417
1,903
0
4,170
17,683
17,516
0
4,548
13,051
0
38,277
L
Ah Muzen Cab
YoMyNickel
Ah Muzen Cab
11,207
3,354
0
6,035
17,006
5,637
2,030
7,735
9,167
0
86,288
L
Ratatoskr
mianvidal
Ratatoskr
12,411
5,661
0
695
18,930
6,689
0
6,014
12,500
0
61,785
W
Freya
nightcapz
Freya
7,026
1,953
0
7,686
15,176
7,625
681
693
14,483
72,856
0
L
Fafnir
xAu79
Fafnir
3,096
910
274
4,679
11,752
9,075
235
5,067
6,655
19,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
56,937
490
Minions Killed
641
0
Camps Cleared
0
1,763,224
Distance Traveled
1,969,857
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,975
649
156
8
0
366,018
2
W
Mulan
12,021
601
128
6
0
428,956
4
L
Ra
10,236
512
140
7
0
398,749
5
W
King Arthur
10,933
547
163
8
0
405,048
3
W
Ares
10,228
511
55
3
0
421,301
3
L
Achilles
8,728
436
78
4
0
331,706
1
L
Ah Muzen Cab
10,261
513
151
8
0
321,332
5
L
Ratatoskr
10,604
530
96
5
0
389,757
2
W
Freya
10,780
539
139
7
0
348,534
5
L
Fafnir
8,439
422
25
1
0
321,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role