Player Matchup

Cthulhu
Cthulhu
FrcnchToast
Cthulhu
Level 26
God Stats
35W - 33L
1,492 SR
Queue Stats
83W - 98L
1,389 Elo+
Party 2
Pele
Pele
PeleTheBase
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
SilverHawk_74
Thor
Level 8
God Stats
0W - 2L
1,224 SR
Queue Stats
8W - 14L
1,082 Elo+
Solo
Arachne
Arachne
psvchopqth
Arachne
Level 18
God Stats
24W - 22L
1,450 SR
Queue Stats
71W - 80L
1,356 Elo+
Party 2
Thanatos
Thanatos
xxMADSTEVE18xx
Thanatos
Level 17
God Stats
4W - 6L
1,780 SR
Queue Stats
9W - 19L
1,297 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,325 Elo+

VS

Team Averages
Level 33
1,508 SR
1,436 Elo+
Cerberus
Cerberus
Ceriusbsns
Cerberus
Level 29
God Stats
19W - 26L
1,545 SR
Queue Stats
34W - 50L
1,439 Elo+
Party 1
Izanami
Izanami
SN Bassman
Izanami
Level 18
God Stats
9W - 24L
1,500 SR
Queue Stats
295W - 361L
1,441 Elo+
Party 1
Fenrir
Fenrir
Skeleton King54
Fenrir
Level 28
God Stats
7W - 6L
1,483 SR
Queue Stats
61W - 52L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Stebanuk13
Cernunnos
Level 12
God Stats
1W - 10L
1,500 SR
Queue Stats
73W - 108L
1,486 Elo+
Party 1
Ganesha
Ganesha
SuzukaFTW
Ganesha
Level 77
God Stats
4W - 5L
1,514 SR
Queue Stats
62W - 88L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrcnchToast
Cthulhu
19
3 / 3 / 13
11,724
1,066
14,404
22,207
20,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 3
8,731
794
2,275
3,217
749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 15 / 13
11,003
1,000
12,990
22,093
9,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
psvchopqth
Arachne
19
10 / 11 / 7
14,079
1,280
18,359
28,297
10,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
19
7 / 12 / 12
13,272
1,207
18,416
20,688
7,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ceriusbsns
Cerberus
20
20 / 4 / 18
15,418
1,402
25,560
18,174
20,456
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
SN Bassman
Izanami
18
5 / 4 / 20
11,765
1,070
15,154
10,733
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
17 / 3 / 13
13,977
1,271
19,082
17,093
11,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Stebanuk13
Cernunnos
18
1 / 2 / 20
10,910
992
7,171
7,509
2,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SuzukaFTW
Ganesha
20
1 / 9 / 35
12,217
1,111
21,287
19,265
16,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
150
22
Kills
44
44
Deaths
22
48
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ceriusbsns
Cerberus
20
4
18
7.25
L
Cthulhu
FrcnchToast
Cthulhu
3
3
13
3.17
L
0
3
3
0.5
W
Izanami
SN Bassman
Izanami
5
4
20
3.75
L
2
15
13
0.57
W
17
3
13
7.83
W
Cernunnos
Stebanuk13
Cernunnos
1
2
20
5.5
W
Ganesha
SuzukaFTW
Ganesha
1
9
35
2.06
L
Arachne
psvchopqth
Arachne
10
11
7
1.23
L
Thanatos
7
12
12
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,444
Damage
88,254
96,502
Taken
72,774
48,999
Mitigated
58,680
14,029
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ceriusbsns
Cerberus
25,560
1,201
1,148
5,157
18,174
20,456
0
2,569
15,605
47,800
0
L
Cthulhu
FrcnchToast
Cthulhu
14,404
900
464
3,407
22,207
20,815
0
12,108
10,099
38,523
0
L
2,275
1,333
0
172
3,217
749
0
1,967
1,250
0
6,077
W
Izanami
SN Bassman
Izanami
15,154
11,176
0
1,610
10,733
6,911
0
1,710
9,023
0
30,219
L
12,990
5,812
510
255
22,093
9,088
0
6,647
15,446
0
28,334
W
19,082
4,624
0
1,277
17,093
11,783
0
3,394
13,699
0
33,591
W
Cernunnos
Stebanuk13
Cernunnos
7,171
4,559
0
522
7,509
2,623
0
1,873
5,636
0
21,035
W
Ganesha
SuzukaFTW
Ganesha
21,287
1,714
621
1,479
19,265
16,907
0
4,858
14,407
46,093
0
L
Arachne
psvchopqth
Arachne
18,359
13,023
0
4,633
28,297
10,711
0
13,490
14,807
0
39,748
L
Thanatos
18,416
9,031
0
4,588
20,688
7,636
0
12,635
8,053
0
34,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,809
Gold Earned
64,287
157
Minions Killed
239
7
Camps Cleared
4
876,323
Distance Traveled
947,459
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,418
1,402
80
7
1
196,270
0
L
Cthulhu
11,724
1,066
53
5
0
217,862
2
L
Pele
8,731
794
5
0
0
73,706
0
W
Izanami
11,765
1,070
56
5
1
188,797
0
L
Thor
11,003
1,000
32
3
3
174,422
2
W
Fenrir
13,977
1,271
50
5
2
204,703
0
W
Cernunnos
10,910
992
47
4
0
187,333
3
W
Ganesha
12,217
1,111
6
1
0
170,356
0
L
Arachne
14,079
1,280
46
4
2
214,408
0
L
Thanatos
13,272
1,207
21
2
2
195,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role