Player Matchup

Hera
Hera
AdeptSquash9914
Hera
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 360L
1,626 Elo+
Party 1
Loki
Loki
CookEquation
Loki
Level 81
God Stats
4W - 6L
1,835 SR
Queue Stats
522W - 486L
1,618 Elo+
Party 1
Geb
Geb
HRGrendel
Geb
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 135L
1,556 Elo+
Solo
Cupid
Cupid
MexicanJeebus
Cupid
Level 139
God Stats
6W - 4L
2,044 SR
Queue Stats
304W - 281L
1,632 Elo+
Solo
Bellona
Bellona
itsDominicM
Bellona
Level 60
God Stats
5W - 1L
1,900 SR
Queue Stats
142W - 142L
1,607 Elo+
Solo
Team Averages
Level 106
1,756 SR
1,608 Elo+

VS

Team Averages
Level 115
1,514 SR
1,625 Elo+
Tiamat
Tiamat
Darkfodor
Tiamat
Level 103
God Stats
13W - 5L
1,548 SR
Queue Stats
282W - 254L
1,657 Elo+
Party 2
Hercules
Hercules
Dekxo
Hercules
Level 125
God Stats
11W - 6L
1,679 SR
Queue Stats
239W - 209L
1,624 Elo+
Solo
Bacchus
Bacchus
Esox33
Bacchus
Level 87
God Stats
37W - 34L
1,657 SR
Queue Stats
202W - 163L
1,653 Elo+
Party 2
Arachne
Arachne
Goldbat500
Arachne
Level 157
God Stats
3W - 3L
1,187 SR
Queue Stats
172W - 119L
1,550 Elo+
Party 2
Ullr
Ullr
TheWendorf
Ullr
Level 103
God Stats
13W - 12L
1,500 SR
Queue Stats
429W - 375L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,984
499
3,136
7,170
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
7,339
524
2,031
6,683
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
5,806
415
2,437
10,007
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 4 / 0
6,567
469
4,595
9,663
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
itsDominicM
Bellona
12
1 / 4 / 0
7,248
518
8,833
10,862
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkfodor
Tiamat
14
3 / 0 / 4
8,174
584
5,584
4,788
4,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Dekxo
Hercules
13
1 / 1 / 3
7,502
536
6,990
12,240
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Esox33
Bacchus
12
3 / 0 / 9
7,517
537
6,116
10,624
8,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Goldbat500
Arachne
14
10 / 1 / 1
8,707
622
5,636
9,050
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 1 / 4
8,043
575
6,487
7,921
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
19
19
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
2
2
0
1
W
Tiamat
Darkfodor
Tiamat
3
0
4
5
W
Hercules
Dekxo
Hercules
1
1
3
2.5
W
Bacchus
Esox33
Bacchus
3
0
9
7.5
W
Arachne
Goldbat500
Arachne
10
1
1
10.5
L
0
4
0
0
L
0
4
0
0
W
2
1
4
4
L
Bellona
itsDominicM
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
30,813
44,385
Taken
44,623
18,817
Mitigated
33,941
13,881
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,136
811
0
1,511
7,170
2,413
0
4,661
2,509
46,028
0
L
2,031
530
0
2,377
6,683
2,113
0
1,126
5,532
0
41,096
W
Tiamat
Darkfodor
Tiamat
5,584
542
0
2,630
4,788
4,182
270
1,081
3,612
63,328
0
W
Hercules
Dekxo
Hercules
6,990
2,394
0
7,542
12,240
14,254
325
0
12,240
0
39,372
W
Bacchus
Esox33
Bacchus
6,116
799
0
3,373
10,624
8,343
0
2,061
8,498
23,260
0
W
Arachne
Goldbat500
Arachne
5,636
3,473
0
4,853
9,050
4,323
58
1,112
7,910
0
37,615
L
2,437
541
0
1,948
10,007
3,627
0
2,701
7,306
13,048
0
L
4,595
1,553
333
3,654
9,663
2,665
0
2,627
7,036
0
50,708
W
6,487
3,083
0
2,473
7,921
2,839
35
1,131
6,790
0
59,770
L
Bellona
itsDominicM
Bellona
8,833
5,583
0
4,058
10,862
7,999
482
585
9,727
0
46,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
39,943
456
Minions Killed
444
0
Camps Cleared
0
1,268,559
Distance Traveled
1,424,344
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,984
499
140
10
0
226,438
6
L
Loki
7,339
524
94
7
0
299,076
5
W
Tiamat
8,174
584
133
10
0
275,011
7
W
Hercules
7,502
536
90
6
0
261,958
0
W
Bacchus
7,517
537
30
2
0
287,591
5
W
Arachne
8,707
622
79
6
0
336,797
3
L
Geb
5,806
415
23
2
0
262,072
4
L
Cupid
6,567
469
101
7
0
227,319
2
W
Ullr
8,043
575
112
8
0
262,987
2
L
Bellona
7,248
518
98
7
0
253,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role