Player Matchup

Skadi
Skadi
Firefly74
Skadi
Level 46
God Stats
2W - 0L
1,740 SR
Queue Stats
129W - 99L
1,606 Elo+
Party 3
Ymir
Ymir
Fireprankz
Ymir
Level 55
God Stats
2W - 1L
1,270 SR
Queue Stats
129W - 100L
1,598 Elo+
Party 3
Merlin
Merlin
Shtef4n
Merlin
Level 29
God Stats
20W - 6L
1,998 SR
Queue Stats
203W - 149L
1,649 Elo+
Party 2
Bellona
Bellona
Vasco300
Bellona
Level 42
God Stats
1W - 4L
1,372 SR
Queue Stats
12W - 17L
1,574 Elo+
Solo
Bakasura
Bakasura
tezyatwitch
Bakasura
Level 37
God Stats
23W - 18L
1,636 SR
Queue Stats
354W - 171L
1,659 Elo+
Party 2
Team Averages
Level 42
1,603 SR
1,617 Elo+

VS

Team Averages
Level 80
1,536 SR
1,606 Elo+
Janus
Janus
DziKsteeR
Janus
Level 97
God Stats
2W - 3L
1,586 SR
Queue Stats
47W - 34L
1,619 Elo+
Party 1
Artemis
Artemis
Kreydous
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
MasterSlayer150
Fenrir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,627 Elo+
Party 1
Kuzenbo
Kuzenbo
ZokiTheBest
Kuzenbo
Level 79
God Stats
1W - 1L
1,766 SR
Queue Stats
124W - 115L
1,663 Elo+
Party 1
Bakasura
Bakasura
sweetlimbo
Bakasura
Level 146
God Stats
2W - 2L
1,331 SR
Queue Stats
73W - 58L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Firefly74
Skadi
13
3 / 2 / 0
7,635
587
8,774
8,526
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 2
7,213
555
3,673
8,702
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Shtef4n
Merlin
12
1 / 2 / 4
7,475
575
4,958
4,519
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vasco300
Bellona
14
4 / 0 / 4
8,583
660
5,365
6,832
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
tezyatwitch
Bakasura
14
8 / 3 / 3
8,708
670
5,070
8,154
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DziKsteeR
Janus
12
3 / 6 / 3
7,230
556
6,910
8,583
2,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Kreydous
Artemis
1
0 / 0 / 0
4,021
309
0
0
0
11
2 / 4 / 2
6,331
487
3,603
6,765
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ZokiTheBest
Kuzenbo
9
1 / 4 / 2
5,741
442
3,452
12,394
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
sweetlimbo
Bakasura
10
2 / 4 / 2
6,168
474
2,831
10,176
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
8
8
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
DziKsteeR
Janus
3
6
3
0.75
W
Skadi
Firefly74
Skadi
3
2
0
1.5
W
2
1
2
3
L
Artemis
Kreydous
Artemis
0
0
0
0
L
2
4
2
0.75
W
Merlin
Shtef4n
Merlin
1
2
4
1.5
W
Bellona
Vasco300
Bellona
4
0
4
6
L
Kuzenbo
ZokiTheBest
Kuzenbo
1
4
2
0.5
L
Bakasura
sweetlimbo
Bakasura
2
4
2
0.75
W
Bakasura
tezyatwitch
Bakasura
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
16,796
36,733
Taken
37,918
16,190
Mitigated
17,308
12,071
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DziKsteeR
Janus
6,910
219
0
846
8,583
2,127
0
3,877
4,414
41,144
0
W
Skadi
Firefly74
Skadi
8,774
5,400
0
3,654
8,526
2,900
1,049
2,383
6,033
0
52,239
W
3,673
1,487
0
2,490
8,702
4,474
136
1,935
6,541
38,949
4,630
L
Artemis
Kreydous
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
3,603
537
0
653
6,765
3,554
180
390
6,241
0
19,907
W
Merlin
Shtef4n
Merlin
4,958
503
0
250
4,519
1,554
428
2,076
2,333
39,621
0
W
Bellona
Vasco300
Bellona
5,365
2,614
0
3,872
6,832
4,135
1,168
882
5,950
0
47,035
L
Kuzenbo
ZokiTheBest
Kuzenbo
3,452
1,323
0
608
12,394
8,574
102
1,412
10,781
20,012
0
L
Bakasura
sweetlimbo
Bakasura
2,831
1,927
0
3,409
10,176
3,053
378
2,309
7,621
0
20,290
W
Bakasura
tezyatwitch
Bakasura
5,070
4,238
0
1,805
8,154
3,127
0
3,086
5,021
0
36,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
29,491
444
Minions Killed
214
0
Camps Cleared
0
1,282,019
Distance Traveled
998,300
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,230
556
83
6
0
230,850
2
W
Skadi
7,635
587
80
6
0
220,834
1
W
Ymir
7,213
555
79
6
0
258,297
4
L
Artemis
4,021
309
0
0
0
0
0
L
Fenrir
6,331
487
33
3
0
234,472
2
W
Merlin
7,475
575
88
7
0
243,697
1
W
Bellona
8,583
660
104
8
0
283,913
3
L
Kuzenbo
5,741
442
35
3
0
224,498
2
L
Bakasura
6,168
474
63
5
0
308,480
3
W
Bakasura
8,708
670
93
7
0
275,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role