Player Matchup

Ra
Ra
Fuflagon
Ra
Level 4
God Stats
2W - 2L
1,556 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Ares
Ares
KickedPolecat
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,019 Elo+
Party 3
Danzaburou
Danzaburou
Slow_Hope
Danzaburou
Level 29
God Stats
14W - 6L
1,693 SR
Queue Stats
164W - 150L
1,475 Elo+
Party 2
Skadi
Skadi
andrea1301
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,019 Elo+
Party 3
Chaac
Chaac
markentoha
Chaac
Level 118
God Stats
5W - 6L
1,859 SR
Queue Stats
191W - 171L
1,455 Elo+
Party 2
Team Averages
Level 31
1,622 SR
1,265 Elo+

VS

Team Averages
Level 13
1,411 SR
1,251 Elo+
Nox
Nox
GrollenBogen
Nox
Level 30
God Stats
27W - 32L
1,439 SR
Queue Stats
157W - 171L
1,405 Elo+
Party 1
Neith
Neith
JavierGZ2003
Neith
Level 3
God Stats
1W - 4L
1,167 SR
Queue Stats
3W - 4L
1,103 Elo+
Party 4
Nike
Nike
Lollipop94
Nike
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,188 Elo+
Solo
Hel
Hel
PabloVP18
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,103 Elo+
Party 4
Ratatoskr
Ratatoskr
RelentlessASD
Ratatoskr
Level 26
God Stats
13W - 10L
1,450 SR
Queue Stats
85W - 93L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,945
450
239
4,565
1,364
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 7
6,020
547
2,465
4,878
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Slow_Hope
Danzaburou
10
4 / 0 / 2
6,498
591
3,051
6,495
1,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
11
7 / 2 / 3
6,562
597
7,869
5,027
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
9
2 / 0 / 2
5,616
511
3,423
9,312
3,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,785
617
4,649
4,430
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,087
462
1,844
3,654
935
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 1
5,387
490
3,592
8,755
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 0
4,951
450
1,200
3,842
846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
RelentlessASD
Ratatoskr
10
0 / 4 / 0
5,894
536
2,381
6,941
1,865
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
0
2
W
0
2
1
0.25
L
1
1
7
4.5
W
2
5
1
0.5
W
0
2
0
0
W
Ratatoskr
RelentlessASD
Ratatoskr
0
4
0
0
L
Danzaburou
Slow_Hope
Danzaburou
4
0
2
5
L
Skadi
7
2
3
4.25
L
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
13,666
30,277
Taken
27,622
11,188
Mitigated
9,584
11,161
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
239
155
556
2,175
4,565
1,364
0
3,988
289
17,523
0
W
4,649
167
195
975
4,430
1,683
651
801
3,629
32,218
0
W
1,844
880
0
188
3,654
935
1,425
284
3,370
0
16,773
L
2,465
293
0
512
4,878
2,452
45
275
4,338
8,340
0
W
3,592
627
0
536
8,755
4,255
0
1,301
7,454
0
12,621
W
1,200
555
665
922
3,842
846
1,244
156
3,686
10,311
0
W
Ratatoskr
RelentlessASD
Ratatoskr
2,381
609
99
1,866
6,941
1,865
684
162
6,779
0
28,772
L
Danzaburou
Slow_Hope
Danzaburou
3,051
2,025
259
2,295
6,495
1,924
0
1,154
5,316
0
36,073
L
Skadi
7,869
4,420
0
60
5,027
1,992
644
1,455
3,333
0
29,338
L
Chaac
3,423
570
171
5,133
9,312
3,456
0
2,789
6,523
0
20,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
28,104
191
Minions Killed
216
0
Camps Cleared
0
1,025,962
Distance Traveled
948,953
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,945
450
28
3
0
183,611
0
W
Nox
6,785
617
79
7
0
186,332
1
W
Neith
5,087
462
29
3
0
186,881
0
L
Ares
6,020
547
8
1
0
247,757
0
W
Nike
5,387
490
19
2
0
194,481
0
W
Hel
4,951
450
28
3
0
167,737
2
W
Ratatoskr
5,894
536
61
6
0
213,522
1
L
Danzaburou
6,498
591
73
7
0
191,685
0
L
Skadi
6,562
597
57
5
0
201,446
0
L
Chaac
5,616
511
25
2
0
201,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role