Player Matchup

Ao Kuang
Ao Kuang
MegazordDoItaú
Ao Kuang
Level 16
God Stats
2W - 2L
1,260 SR
Queue Stats
44W - 58L
1,286 Elo+
Party 1
Yemoja
Yemoja
SI_Estevo
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 63L
1,291 Elo+
Party 1
Loki
Loki
SiIenttssz-
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,230 Elo+
Party 3
Sol
Sol
pialuwed
Sol
Level 21
God Stats
157W - 145L
1,472 SR
Queue Stats
182W - 187L
1,371 Elo+
Solo
Chaac
Chaac
tonabad123
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 39L
1,192 Elo+
Party 3
Team Averages
Level 20
1,446 SR
1,274 Elo+

VS

Team Averages
Level 15
1,387 SR
1,211 Elo+
Olorun
Olorun
Jhacob721
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
978 Elo+
Solo
Geb
Geb
K1NGIGI
Geb
Level 17
God Stats
9W - 26L
1,141 SR
Queue Stats
27W - 50L
1,162 Elo+
Party 2
Anhur
Anhur
MAUCHIMAU
Anhur
Level 15
God Stats
42W - 66L
1,337 SR
Queue Stats
136W - 219L
1,271 Elo+
Party 2
Jing Wei
Jing Wei
isaacHelp
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,420 Elo+
Solo
Kukulkan
Kukulkan
totocarp22
Kukulkan
Level 15
God Stats
7W - 9L
1,459 SR
Queue Stats
14W - 31L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 0 / 1
6,579
548
3,375
7,789
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
SI_Estevo
Yemoja
8
1 / 1 / 1
5,635
470
1,051
3,512
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 0
4,723
394
2,888
5,925
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
7,098
592
3,957
5,657
1,599
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
10
3 / 1 / 1
6,410
534
4,590
6,262
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jhacob721
Olorun
3
0 / 5 / 0
3,952
329
1,022
3,122
779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
10
3 / 2 / 1
6,510
543
1,979
8,102
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
MAUCHIMAU
Anhur
9
0 / 2 / 3
5,310
443
1,749
3,464
1,111
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
isaacHelp
Jing Wei
10
4 / 2 / 0
5,908
492
4,242
6,419
2,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
totocarp22
Kukulkan
11
0 / 0 / 0
5,652
471
1,390
4,480
1,704
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
10
Kills
7
9
Deaths
11
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Jhacob721
Olorun
0
5
0
0
L
Geb
3
2
1
1.75
L
Anhur
MAUCHIMAU
Anhur
0
2
3
0.75
W
Ao Kuang
3
0
1
3.5
W
Yemoja
SI_Estevo
Yemoja
1
1
1
1.5
W
0
6
0
0
L
Jing Wei
isaacHelp
Jing Wei
4
2
0
2
W
3
1
0
3
W
Chaac
3
1
1
3.5
L
Kukulkan
totocarp22
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
10,382
29,145
Taken
25,587
11,086
Mitigated
9,355
10,228
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Jhacob721
Olorun
1,022
841
0
250
3,122
779
0
1,609
1,463
2,944
0
L
Geb
1,979
466
0
727
8,102
3,440
440
1,677
6,375
24,134
0
L
Anhur
MAUCHIMAU
Anhur
1,749
682
0
348
3,464
1,111
464
1,667
1,797
0
16,565
W
Ao Kuang
3,375
720
0
5,150
7,789
2,206
0
289
7,500
35,132
0
W
Yemoja
SI_Estevo
Yemoja
1,051
757
379
480
3,512
1,756
157
1,097
2,415
10,760
0
W
2,888
870
0
284
5,925
1,262
0
323
5,602
0
14,395
L
Jing Wei
isaacHelp
Jing Wei
4,242
2,145
0
1,551
6,419
2,321
0
958
5,261
0
20,274
W
3,957
1,424
0
2,466
5,657
1,599
2,073
2,087
3,570
41,121
0
W
Chaac
4,590
1,404
0
1,469
6,262
4,263
515
595
5,667
0
26,675
L
Kukulkan
totocarp22
Kukulkan
1,390
43
0
838
4,480
1,704
288
2,472
2,008
28,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
27,332
263
Minions Killed
160
0
Camps Cleared
0
1,158,287
Distance Traveled
922,089
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,952
329
1
0
0
97,284
0
L
Geb
6,510
543
44
4
0
227,266
3
L
Anhur
5,310
443
31
3
0
206,470
1
W
Ao Kuang
6,579
548
80
7
0
222,368
0
W
Yemoja
5,635
470
18
2
0
215,045
0
W
Loki
4,723
394
24
2
0
278,608
1
L
Jing Wei
5,908
492
30
3
0
184,216
2
W
Sol
7,098
592
89
7
0
195,724
0
W
Chaac
6,410
534
52
4
0
246,542
1
L
Kukulkan
5,652
471
54
5
0
206,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role