Player Matchup

Ra
Ra
PereiraNF
Ra
Level 79
God Stats
33W - 37L
1,430 SR
Queue Stats
299W - 326L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
StylerRj
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
hagatos17
Loki
Level 63
God Stats
27W - 19L
1,611 SR
Queue Stats
537W - 553L
1,458 Elo+
Party 2
Bellona
Bellona
xdezelx
Bellona
Level 42
God Stats
4W - 1L
1,235 SR
Queue Stats
241W - 252L
1,438 Elo+
Solo
Apollo
Apollo
yMalvezZ3434
Apollo
Level 88
God Stats
13W - 19L
1,414 SR
Queue Stats
333W - 330L
1,403 Elo+
Solo
Team Averages
Level 80
1,438 SR
1,448 Elo+

VS

Team Averages
Level 51
1,442 SR
1,443 Elo+
Chaac
Chaac
FIRE Wezzy
Chaac
Level 39
God Stats
3W - 5L
1,437 SR
Queue Stats
112W - 133L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
OS_TenentePablo
Ao Kuang
Level 28
God Stats
5W - 8L
1,455 SR
Queue Stats
71W - 98L
1,393 Elo+
Party 1
Chernobog
Chernobog
Vicentola
Chernobog
Level 37
God Stats
2W - 7L
1,540 SR
Queue Stats
113W - 104L
1,559 Elo+
Solo
Ares
Ares
coyotetd
Ares
Level 82
God Stats
8W - 9L
1,304 SR
Queue Stats
365W - 344L
1,455 Elo+
Solo
Fenrir
Fenrir
robertofck
Fenrir
Level 68
God Stats
40W - 56L
1,474 SR
Queue Stats
970W - 1,046L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,488
606
4,340
5,295
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
StylerRj
Kuzenbo
10
1 / 2 / 6
7,032
502
4,653
7,503
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
8 / 2 / 5
8,358
597
7,996
6,636
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
xdezelx
Bellona
13
2 / 4 / 2
7,570
541
7,414
10,606
7,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
14
4 / 1 / 5
8,165
583
5,443
7,420
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 3 / 2
7,935
567
9,221
13,708
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
10
0 / 6 / 1
5,923
423
1,374
8,514
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Vicentola
Chernobog
11
2 / 2 / 2
6,805
486
3,797
4,987
1,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
0 / 6 / 3
6,263
447
4,151
12,630
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
robertofck
Fenrir
13
4 / 4 / 1
7,793
557
4,477
9,561
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
10
10
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
3
2
1.67
L
Ao Kuang
0
6
1
0.08
W
4
1
5
6.5
W
Kuzenbo
StylerRj
Kuzenbo
1
2
6
2
L
Chernobog
Vicentola
Chernobog
2
2
2
1.5
L
Ares
0
6
3
0.25
W
Loki
8
2
5
5.25
L
Fenrir
robertofck
Fenrir
4
4
1
1.13
W
Bellona
xdezelx
Bellona
2
4
2
0.75
W
Apollo
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
23,020
37,460
Taken
49,400
19,146
Mitigated
21,453
13,982
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,221
2,610
0
7,263
13,708
8,445
0
883
12,747
0
46,521
L
Ao Kuang
1,374
288
306
2,454
8,514
2,246
306
2,922
5,356
25,489
0
W
4,340
147
509
1,677
5,295
2,175
0
1,398
3,897
57,061
0
W
Kuzenbo
StylerRj
Kuzenbo
4,653
2,172
0
2,447
7,503
4,709
0
1,522
5,981
18,785
0
L
Chernobog
Vicentola
Chernobog
3,797
2,302
0
543
4,987
1,355
442
1,565
3,406
0
30,725
L
Ares
4,151
254
246
2,143
12,630
5,897
0
2,207
10,415
24,403
0
W
Loki
7,996
1,836
0
2,280
6,636
2,192
0
278
6,358
0
44,879
L
Fenrir
robertofck
Fenrir
4,477
821
0
979
9,561
3,510
0
990
8,483
0
44,527
W
Bellona
xdezelx
Bellona
7,414
3,786
0
3,007
10,606
7,709
0
0
10,606
0
33,107
W
Apollo
5,443
3,959
0
4,062
7,420
2,361
325
2,327
5,093
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
34,719
388
Minions Killed
317
0
Camps Cleared
0
1,473,085
Distance Traveled
1,275,807
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,935
567
96
7
0
256,572
4
L
Ao Kuang
5,923
423
34
2
0
277,316
0
W
Ra
8,488
606
105
8
0
308,884
6
W
Kuzenbo
7,032
502
31
2
0
290,164
2
L
Chernobog
6,805
486
71
5
0
216,601
0
L
Ares
6,263
447
30
2
0
249,800
1
W
Loki
8,358
597
71
5
0
347,450
7
L
Fenrir
7,793
557
86
6
0
275,518
3
W
Bellona
7,570
541
72
5
0
264,260
2
W
Apollo
8,165
583
109
8
0
262,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role