Player Matchup

Ymir
Ymir
Desante2440
Ymir
Level 26
God Stats
19W - 26L
1,437 SR
Queue Stats
45W - 56L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
DoctorDaIton
Danzaburou
Level 48
God Stats
28W - 29L
1,470 SR
Queue Stats
211W - 214L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
Kempaign
Nu Wa
Level 149
God Stats
7W - 7L
1,503 SR
Queue Stats
435W - 485L
1,442 Elo+
Party 1
Nike
Nike
Momentum33
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,453 Elo+
Party 3
Artio
Artio
itzTheOnlyOne
Artio
Level 67
God Stats
24W - 6L
1,807 SR
Queue Stats
122W - 104L
1,517 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,450 Elo+

VS

Team Averages
Level 53
1,571 SR
1,620 Elo+
Kuzenbo
Kuzenbo
NHA Bigboy
Kuzenbo
Level 18
God Stats
0W - 3L
1,805 SR
Queue Stats
7W - 4L
1,866 Elo+
Party 4
Anubis
Anubis
Tofu7654
Anubis
Level 41
God Stats
3W - 4L
1,161 SR
Queue Stats
306W - 272L
1,476 Elo+
Solo
Neith
Neith
i2Curly
Neith
Level 98
God Stats
1W - 1L
1,425 SR
Queue Stats
82W - 76L
1,572 Elo+
Party 4
Vulcan
Vulcan
y Smeendes
Vulcan
Level 81
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 2L
1,685 Elo+
Party 2
Fenrir
Fenrir
z Maandy
Fenrir
Level 26
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 12
10,058
559
6,128
12,116
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
DoctorDaIton
Danzaburou
17
17 / 0 / 8
12,238
680
28,978
18,160
6,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Kempaign
Nu Wa
18
7 / 0 / 8
11,522
640
10,243
10,456
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 4 / 5
10,172
565
6,610
13,649
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 0 / 3
12,235
680
6,775
15,292
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NHA Bigboy
Kuzenbo
10
1 / 9 / 2
6,149
342
2,747
16,251
13,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Tofu7654
Anubis
13
2 / 3 / 1
7,898
439
14,145
12,363
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
i2Curly
Neith
11
2 / 11 / 0
7,182
399
5,968
17,588
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
y Smeendes
Vulcan
13
1 / 6 / 2
7,876
438
7,491
10,613
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
z Maandy
Fenrir
12
1 / 7 / 1
7,330
407
4,158
15,540
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
36
Kills
7
7
Deaths
36
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Danzaburou
DoctorDaIton
Danzaburou
17
0
8
21
W
Nu Wa
Kempaign
Nu Wa
7
0
8
11
W
4
4
5
1.63
L
Kuzenbo
NHA Bigboy
Kuzenbo
1
9
2
0.22
L
Anubis
Tofu7654
Anubis
2
3
1
0.83
L
Neith
i2Curly
Neith
2
11
0
0.18
W
3
0
3
4.5
L
Vulcan
y Smeendes
Vulcan
1
6
2
0.33
L
Fenrir
z Maandy
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
34,509
69,673
Taken
72,355
34,564
Mitigated
31,830
24,096
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,128
322
0
3,304
12,116
10,273
314
4,304
7,672
23,340
0
W
Danzaburou
DoctorDaIton
Danzaburou
28,978
17,313
0
12,526
18,160
6,403
8,429
6,985
11,074
0
85,310
W
Nu Wa
Kempaign
Nu Wa
10,243
1,143
0
3,791
10,456
3,909
4,484
3,096
7,128
76,868
0
W
6,610
1,288
0
200
13,649
5,139
2,041
4,181
9,436
0
60,110
L
Kuzenbo
NHA Bigboy
Kuzenbo
2,747
996
0
1,658
16,251
13,563
93
5,992
10,159
10,398
0
L
Anubis
Tofu7654
Anubis
14,145
510
0
5,449
12,363
5,543
0
5,701
6,462
53,294
0
L
Neith
i2Curly
Neith
5,968
1,618
0
3,975
17,588
4,747
224
4,068
13,396
0
39,618
W
6,775
310
266
4,009
15,292
8,840
1,018
5,312
8,775
61,741
0
L
Vulcan
y Smeendes
Vulcan
7,491
1,277
0
500
10,613
3,250
76
3,614
6,765
46,072
0
L
Fenrir
z Maandy
Fenrir
4,158
371
0
3,563
15,540
4,727
0
2,889
12,427
0
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
36,435
531
Minions Killed
324
0
Camps Cleared
0
1,721,898
Distance Traveled
1,532,490
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,058
559
39
2
0
349,627
1
W
Danzaburou
12,238
680
121
7
0
310,528
4
W
Nu Wa
11,522
640
133
7
0
336,370
0
W
Nike
10,172
565
110
6
0
379,487
2
L
Kuzenbo
6,149
342
15
1
0
299,255
0
L
Anubis
7,898
439
96
5
0
306,619
3
L
Neith
7,182
399
59
3
0
276,487
3
W
Artio
12,235
680
128
7
0
345,886
2
L
Vulcan
7,876
438
88
5
0
311,065
4
L
Fenrir
7,330
407
66
4
0
339,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role