Player Matchup

Awilix
Awilix
BerkeDCakir
Awilix
Level 28
God Stats
11W - 4L
1,581 SR
Queue Stats
66W - 54L
1,441 Elo+
Solo
Chiron
Chiron
ESP--Andrew_A2X2
Chiron
Level 29
God Stats
35W - 21L
1,758 SR
Queue Stats
142W - 141L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
anterior_quark6
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Ravana
Ravana
ginidu89
Ravana
Level 21
God Stats
15W - 14L
1,500 SR
Queue Stats
182W - 164L
1,528 Elo+
Solo
Freya
Freya
kubasivi
Freya
Level 20
God Stats
31W - 28L
1,560 SR
Queue Stats
100W - 100L
1,497 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,430 Elo+

VS

Team Averages
Level 13
1,538 SR
1,460 Elo+
Nemesis
Nemesis
Nayef-Matar
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
SkitlesCFG
Artemis
Level 27
God Stats
4W - 6L
1,534 SR
Queue Stats
104W - 118L
1,363 Elo+
Party 1
Thanatos
Thanatos
baduns1910
Thanatos
Level 10
God Stats
3W - 8L
1,335 SR
Queue Stats
12W - 27L
1,274 Elo+
Party 1
Janus
Janus
gleaming-cake495
Janus
Level 16
God Stats
20W - 13L
1,500 SR
Queue Stats
218W - 167L
1,512 Elo+
Party 2
Bacchus
Bacchus
xXlHBKlXx
Bacchus
Level 8
God Stats
10W - 1L
1,822 SR
Queue Stats
35W - 27L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 2 / 5
8,681
511
6,735
11,101
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 1
8,470
498
5,101
11,843
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 7 / 4
6,381
375
819
8,792
5,015
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
ginidu89
Ravana
15
6 / 2 / 3
8,784
517
7,571
10,535
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
kubasivi
Freya
15
14 / 2 / 2
10,135
596
10,210
11,573
4,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nayef-Matar
Nemesis
6
0 / 12 / 0
5,378
316
1,750
8,930
2,598
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
SkitlesCFG
Artemis
14
4 / 2 / 3
8,353
491
8,076
7,428
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
baduns1910
Thanatos
12
2 / 6 / 3
7,974
469
4,158
11,865
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 6
8,588
505
12,407
9,056
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
xXlHBKlXx
Bacchus
13
4 / 5 / 4
8,628
508
9,069
11,691
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
27
Kills
13
15
Deaths
29
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
2
5
3.25
W
3
2
1
1.75
L
Nemesis
Nayef-Matar
Nemesis
0
12
0
0
L
Artemis
SkitlesCFG
Artemis
4
2
3
2.75
W
0
7
4
0.29
L
Thanatos
baduns1910
Thanatos
2
6
3
0.58
W
Ravana
ginidu89
Ravana
6
2
3
3.75
L
3
4
6
1.5
W
Freya
kubasivi
Freya
14
2
2
7.5
L
Bacchus
xXlHBKlXx
Bacchus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
35,460
53,844
Taken
48,970
25,143
Mitigated
22,487
16,972
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,735
3,697
0
3,531
11,101
4,008
140
2,891
8,102
0
45,379
W
5,101
2,954
0
4,595
11,843
4,323
1,312
6,990
4,736
0
45,878
L
Nemesis
Nayef-Matar
Nemesis
1,750
660
0
0
8,930
2,598
30
1,473
7,381
0
6,729
L
Artemis
SkitlesCFG
Artemis
8,076
5,089
0
1,579
7,428
2,368
1,026
2,489
4,783
0
40,019
W
819
343
0
0
8,792
5,015
19
1,837
6,882
1,820
0
L
Thanatos
baduns1910
Thanatos
4,158
1,981
0
7,721
11,865
4,721
0
3,183
8,632
0
41,665
W
Ravana
ginidu89
Ravana
7,571
2,485
0
1,900
10,535
6,945
1,430
4,290
6,089
0
37,371
L
12,407
842
0
736
9,056
2,773
0
2,296
6,710
58,844
0
W
Freya
kubasivi
Freya
10,210
4,071
0
6,946
11,573
4,852
0
4,748
6,559
48,099
0
L
Bacchus
xXlHBKlXx
Bacchus
9,069
1,778
0
211
11,691
10,027
82
1,588
10,034
25,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
38,921
325
Minions Killed
288
0
Camps Cleared
0
1,457,166
Distance Traveled
1,594,126
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,681
511
85
5
0
331,552
2
W
Chiron
8,470
498
85
5
0
324,879
0
L
Nemesis
5,378
316
7
0
0
236,935
3
L
Artemis
8,353
491
62
4
0
302,744
2
W
Kuzenbo
6,381
375
0
0
0
194,689
3
L
Thanatos
7,974
469
78
5
0
334,256
0
W
Ravana
8,784
517
80
5
0
300,491
4
L
Janus
8,588
505
114
7
0
355,975
1
W
Freya
10,135
596
75
4
0
305,555
0
L
Bacchus
8,628
508
27
2
0
364,216
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role