Player Matchup

Medusa
Medusa
Anjnu
Medusa
Level 8
God Stats
6W - 3L
1,722 SR
Queue Stats
71W - 52L
1,468 Elo+
Solo
Zeus
Zeus
DarkatXD
Zeus
Level 23
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wickeddesu
Kumbhakarna
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
23W - 23L
1,368 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,445 Elo+

VS

Team Averages
Level 56
1,594 SR
1,465 Elo+
Thanatos
Thanatos
Caleira
Thanatos
Level 121
God Stats
23W - 22L
1,491 SR
Queue Stats
188W - 189L
1,550 Elo+
Solo
Cthulhu
Cthulhu
HattoWay
Cthulhu
Level 21
God Stats
1W - 1L
1,726 SR
Queue Stats
13W - 31L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sergano
Kukulkan
Level 26
God Stats
26W - 24L
1,566 SR
Queue Stats
35W - 45L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anjnu
Medusa
14
6 / 4 / 3
10,354
690
10,828
8,140
2,035
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
11
1 / 7 / 5
8,885
592
7,556
8,272
1,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Wickeddesu
Kumbhakarna
13
2 / 2 / 6
10,196
680
6,608
14,151
12,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caleira
Thanatos
16
13 / 2 / 0
12,580
839
15,816
12,297
5,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
HattoWay
Cthulhu
13
0 / 4 / 10
9,727
648
4,124
13,361
11,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Sergano
Kukulkan
13
0 / 3 / 6
9,077
605
2,912
7,957
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
13
13
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anjnu
Medusa
6
4
3
1.88
W
Thanatos
Caleira
Thanatos
13
2
0
6.5
L
Zeus
1
7
5
0.5
W
Cthulhu
HattoWay
Cthulhu
0
4
10
1.25
W
Kukulkan
Sergano
Kukulkan
0
3
6
1
L
Kumbhakarna
Wickeddesu
Kumbhakarna
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
22,852
30,563
Taken
33,615
16,022
Mitigated
19,229
3,273
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anjnu
Medusa
10,828
6,248
0
937
8,140
2,035
1,668
813
7,327
0
55,563
W
Thanatos
Caleira
Thanatos
15,816
5,288
0
13,093
12,297
5,005
2,094
3,556
8,741
0
61,554
L
Zeus
7,556
1,189
0
763
8,272
1,201
231
670
7,602
27,699
0
W
Cthulhu
HattoWay
Cthulhu
4,124
333
1,099
843
13,361
11,614
406
6,607
6,754
14,812
0
W
Kukulkan
Sergano
Kukulkan
2,912
730
0
1,087
7,957
2,610
642
4,161
3,796
35,189
0
L
Kumbhakarna
Wickeddesu
Kumbhakarna
6,608
1,378
0
1,573
14,151
12,786
69
5,656
8,495
24,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
31,384
154
Minions Killed
167
0
Camps Cleared
0
680,196
Distance Traveled
760,531
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,354
690
78
5
0
219,047
4
W
Thanatos
12,580
839
64
4
0
287,462
3
L
Zeus
8,885
592
35
2
0
207,152
0
W
Cthulhu
9,727
648
30
2
0
233,731
2
W
Kukulkan
9,077
605
73
5
0
239,338
0
L
Kumbhakarna
10,196
680
41
3
0
253,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role