Player Matchup

Athena
Athena
FrullaThor
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JPGHavoc
Nu Wa
Level 69
God Stats
2W - 2L
1,596 SR
Queue Stats
315W - 328L
1,483 Elo+
Party 1
Neith
Neith
Junkkies
Neith
Level 109
God Stats
21W - 23L
1,516 SR
Queue Stats
103W - 99L
1,511 Elo+
Solo
King Arthur
King Arthur
Melleven
King Arthur
Level 89
God Stats
10W - 20L
1,353 SR
Queue Stats
407W - 387L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
n0ahweaver
Tsukuyomi
Level 67
God Stats
5W - 4L
1,453 SR
Queue Stats
299W - 288L
1,498 Elo+
Party 1
Team Averages
Level 96
1,483 SR
1,503 Elo+

VS

Team Averages
Level 122
1,486 SR
1,538 Elo+
Rama
Rama
AnnoyingDutchMan
Rama
Level 120
God Stats
1W - 1L
1,296 SR
Queue Stats
68W - 44L
1,584 Elo+
Solo
Achilles
Achilles
Doggoroht
Achilles
Level 124
God Stats
19W - 18L
1,668 SR
Queue Stats
168W - 146L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
NekØz
Tsukuyomi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Solo
Tiamat
Tiamat
angelghoul123
Tiamat
Level 85
God Stats
5W - 7L
1,395 SR
Queue Stats
166W - 144L
1,453 Elo+
Solo
Cabrakan
Cabrakan
makentos
Cabrakan
Level 159
God Stats
8W - 7L
1,568 SR
Queue Stats
341W - 345L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FrullaThor
Athena
12
7 / 8 / 7
8,939
559
11,110
19,071
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
JPGHavoc
Nu Wa
14
2 / 5 / 7
8,309
519
9,953
10,326
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Junkkies
Neith
13
3 / 5 / 5
8,202
513
9,438
9,889
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Melleven
King Arthur
15
2 / 3 / 3
9,045
565
10,403
16,632
10,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
n0ahweaver
Tsukuyomi
14
6 / 3 / 5
8,789
549
7,330
10,133
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,771
548
8,200
11,411
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Doggoroht
Achilles
14
3 / 3 / 4
8,519
532
11,173
15,924
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
NekØz
Tsukuyomi
16
7 / 3 / 6
9,842
615
9,267
11,197
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 5 / 5
10,001
625
11,019
12,250
8,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
makentos
Cabrakan
13
4 / 6 / 12
8,905
557
7,687
16,410
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
20
Kills
24
24
Deaths
20
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
Achilles
Doggoroht
Achilles
3
3
4
1.67
L
Athena
FrullaThor
Athena
7
8
7
1.31
L
Nu Wa
JPGHavoc
Nu Wa
2
5
7
1.1
L
Neith
Junkkies
Neith
3
5
5
1.1
L
King Arthur
Melleven
King Arthur
2
3
3
1.17
W
Tsukuyomi
NekØz
Tsukuyomi
7
3
6
3.33
W
7
5
5
1.9
W
Cabrakan
makentos
Cabrakan
4
6
12
1.67
L
Tsukuyomi
n0ahweaver
Tsukuyomi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
47,346
66,051
Taken
67,192
34,757
Mitigated
43,811
16,168
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,200
6,987
0
2,903
11,411
4,562
1,290
3,870
7,516
0
55,026
W
Achilles
Doggoroht
Achilles
11,173
2,831
0
6,093
15,924
11,028
0
3,552
12,344
0
45,207
L
Athena
FrullaThor
Athena
11,110
4,202
0
4,428
19,071
13,113
34
5,134
13,837
29,915
0
L
Nu Wa
JPGHavoc
Nu Wa
9,953
1,394
0
1,946
10,326
4,558
0
7,047
3,254
46,028
0
L
Neith
Junkkies
Neith
9,438
5,105
0
2,773
9,889
3,064
1,144
2,124
7,740
0
51,212
L
King Arthur
Melleven
King Arthur
10,403
1,459
803
5,130
16,632
10,094
60
1,388
14,778
0
54,696
W
Tsukuyomi
NekØz
Tsukuyomi
9,267
2,900
0
3,826
11,197
4,498
0
3,394
7,757
0
66,873
W
11,019
817
0
2,974
12,250
8,414
230
4,185
7,789
68,806
0
W
Cabrakan
makentos
Cabrakan
7,687
596
0
3,532
16,410
15,309
420
5,615
10,723
24,912
0
L
Tsukuyomi
n0ahweaver
Tsukuyomi
7,330
2,319
0
1,088
10,133
3,928
0
3,013
7,095
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
46,038
440
Minions Killed
451
0
Camps Cleared
0
1,554,993
Distance Traveled
1,513,720
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,771
548
86
5
0
290,013
4
W
Achilles
8,519
532
82
5
0
289,812
0
L
Athena
8,939
559
32
2
0
326,531
3
L
Nu Wa
8,309
519
108
7
0
282,395
1
L
Neith
8,202
513
88
6
0
285,127
7
L
King Arthur
9,045
565
125
8
0
326,310
2
W
Tsukuyomi
9,842
615
112
7
0
344,083
5
W
Tiamat
10,001
625
136
9
0
290,428
1
W
Cabrakan
8,905
557
35
2
0
299,384
3
L
Tsukuyomi
8,789
549
87
5
0
334,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role