Player Matchup

Medusa
Medusa
Epherr
Medusa
Level 147
God Stats
1W - 2L
1,539 SR
Queue Stats
111W - 125L
1,571 Elo+
Solo
Apollo
Apollo
FrenchFreeze
Apollo
Level 147
God Stats
0W - 3L
1,290 SR
Queue Stats
62W - 70L
1,573 Elo+
Solo
Poseidon
Poseidon
Vonchaz
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
kumbita
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ÍÎLÆXUSÍÎ
Set
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 320L
1,537 Elo+
Solo
Team Averages
Level 150
1,466 SR
1,536 Elo+

VS

Team Averages
Level 129
1,704 SR
1,579 Elo+
He Bo
He Bo
Cannlbal
He Bo
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 86L
1,519 Elo+
Solo
Odin
Odin
GoldStone Off
Odin
Level 158
God Stats
3W - 2L
2,037 SR
Queue Stats
92W - 108L
1,517 Elo+
Solo
Geb
Geb
Gurrangoo
Geb
Level 137
God Stats
9W - 4L
1,814 SR
Queue Stats
335W - 346L
1,624 Elo+
Solo
Bastet
Bastet
Nitzo
Bastet
Level 145
God Stats
3W - 0L
1,648 SR
Queue Stats
43W - 40L
1,568 Elo+
Solo
The Morrigan
The Morrigan
Peatrie
The Morrigan
Level 118
God Stats
6W - 8L
1,521 SR
Queue Stats
548W - 432L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Epherr
Medusa
19
7 / 7 / 9
11,959
797
15,839
16,264
8,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
2 / 3 / 11
10,878
725
12,348
12,106
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
Vonchaz
Poseidon
19
7 / 7 / 10
12,203
814
14,953
15,719
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
kumbita
Ymir
19
4 / 4 / 16
11,605
774
9,213
21,012
20,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 8 / 11
11,426
762
8,472
17,382
10,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cannlbal
He Bo
19
7 / 4 / 11
11,526
768
12,630
9,449
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 5 / 15
11,966
798
12,962
19,298
23,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 6 / 26
10,310
687
12,968
23,960
25,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Nitzo
Bastet
18
5 / 5 / 16
11,226
748
12,729
15,149
7,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Peatrie
The Morrigan
20
10 / 4 / 14
12,194
813
19,710
10,533
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
24
Kills
28
29
Deaths
24
57
Assists
82
Player
Kills
Deaths
Assists
KDA
W
He Bo
Cannlbal
He Bo
7
4
11
3.13
L
Medusa
Epherr
Medusa
7
7
9
1.64
L
Apollo
2
3
11
2.5
W
6
5
15
2.7
W
0
6
26
2.17
W
Bastet
Nitzo
Bastet
5
5
16
2.6
W
The Morrigan
Peatrie
The Morrigan
10
4
14
4.25
L
Poseidon
Vonchaz
Poseidon
7
7
10
1.71
L
Ymir
kumbita
Ymir
4
4
16
3
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,825
Damage
70,999
82,483
Taken
78,389
53,449
Mitigated
67,488
22,082
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Cannlbal
He Bo
12,630
312
149
860
9,449
4,188
1,176
3,225
6,224
27,775
0
L
Medusa
Epherr
Medusa
15,839
6,064
0
2,198
16,264
8,064
1,782
8,189
7,707
0
42,907
L
Apollo
12,348
8,725
705
3,844
12,106
6,276
1,981
6,883
4,991
0
28,659
W
12,962
2,124
2,970
5,002
19,298
23,447
271
5,493
13,755
0
25,898
W
12,968
1,336
2,228
4,175
23,960
25,875
914
7,791
16,169
22,520
0
W
Bastet
Nitzo
Bastet
12,729
3,703
0
276
15,149
7,950
1,655
5,024
10,125
0
20,511
W
The Morrigan
Peatrie
The Morrigan
19,710
2,810
418
1,138
10,533
6,028
1,850
2,583
7,950
46,231
6,630
L
Poseidon
Vonchaz
Poseidon
14,953
902
328
3,754
15,719
7,605
389
7,300
7,922
38,199
0
L
Ymir
kumbita
Ymir
9,213
1,367
2,836
5,926
21,012
20,599
424
8,398
11,944
18,160
0
L
8,472
2,468
536
1,955
17,382
10,905
1,065
8,307
8,731
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,071
Gold Earned
57,222
188
Minions Killed
161
0
Camps Cleared
0
1,237,527
Distance Traveled
1,277,692
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,526
768
33
2
0
272,289
3
L
Medusa
11,959
797
55
4
0
220,128
0
L
Apollo
10,878
725
45
3
0
270,674
5
W
Odin
11,966
798
27
2
0
259,826
1
W
Geb
10,310
687
16
1
0
250,088
1
W
Bastet
11,226
748
19
1
0
264,448
0
W
The Morrigan
12,194
813
66
4
0
231,041
2
L
Poseidon
12,203
814
46
3
0
240,752
0
L
Ymir
11,605
774
23
2
0
257,544
4
L
Set
11,426
762
19
1
0
248,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role