Player Matchup

Eset
Eset
MKRdante
Eset
Level 44
God Stats
3W - 3L
1,647 SR
Queue Stats
158W - 149L
1,585 Elo+
Solo
Cthulhu
Cthulhu
RNG0818Uzi
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RogueShogun21
Erlang Shen
Level 93
God Stats
2W - 2L
1,360 SR
Queue Stats
386W - 443L
1,465 Elo+
Party 1
Izanami
Izanami
SG Pinkman
Izanami
Level 31
God Stats
6W - 7L
1,599 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 1
Artemis
Artemis
princesa_k_b
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 52
1,521 SR
1,509 Elo+

VS

Team Averages
Level 61
1,541 SR
1,431 Elo+
Fafnir
Fafnir
GunToting
Fafnir
Level 160
God Stats
23W - 41L
1,391 SR
Queue Stats
898W - 933L
1,443 Elo+
Solo
Bellona
Bellona
Namira6330
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,351 Elo+
Party 2
Awilix
Awilix
Rynloriiah
Awilix
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SYMANTECS
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 50L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
夏树晚舟
Nu Wa
Level 40
God Stats
24W - 13L
1,814 SR
Queue Stats
169W - 168L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
6 / 3 / 7
11,445
1,145
13,943
13,103
5,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
RNG0818Uzi
Cthulhu
17
4 / 0 / 14
10,861
1,086
10,398
16,546
10,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
RogueShogun21
Erlang Shen
17
5 / 0 / 12
11,477
1,148
9,183
9,995
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
SG Pinkman
Izanami
16
5 / 1 / 9
10,350
1,035
16,507
10,861
3,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
princesa_k_b
Artemis
14
1 / 1 / 4
8,807
881
2,924
3,967
1,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GunToting
Fafnir
15
0 / 0 / 4
9,352
935
2,949
5,238
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Namira6330
Bellona
15
0 / 6 / 3
8,855
886
7,691
14,933
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Rynloriiah
Awilix
15
1 / 3 / 4
9,231
923
6,700
9,807
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SYMANTECS
Cthulhu
15
0 / 6 / 3
9,195
920
12,040
15,704
14,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 0
10,943
1,094
21,430
13,093
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
21
Kills
5
5
Deaths
21
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
GunToting
Fafnir
0
0
4
2
W
Eset
6
3
7
3.17
L
Bellona
Namira6330
Bellona
0
6
3
0.25
W
Cthulhu
RNG0818Uzi
Cthulhu
4
0
14
11
W
Erlang Shen
RogueShogun21
Erlang Shen
5
0
12
11
L
Awilix
Rynloriiah
Awilix
1
3
4
1
W
Izanami
SG Pinkman
Izanami
5
1
9
9.5
L
Cthulhu
SYMANTECS
Cthulhu
0
6
3
0.25
W
Artemis
princesa_k_b
Artemis
1
1
4
3
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,955
Damage
50,810
54,472
Taken
58,775
26,863
Mitigated
37,740
19,802
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
GunToting
Fafnir
2,949
537
0
565
5,238
4,010
0
1,768
3,470
17,105
0
W
Eset
13,943
729
1,581
4,204
13,103
5,217
0
8,469
4,380
48,155
0
L
Bellona
Namira6330
Bellona
7,691
3,140
0
862
14,933
11,111
0
5,394
9,539
0
16,211
W
Cthulhu
RNG0818Uzi
Cthulhu
10,398
585
2,666
7,333
16,546
10,690
0
9,697
6,645
29,136
0
W
Erlang Shen
RogueShogun21
Erlang Shen
9,183
4,522
0
2,336
9,995
5,940
0
6,535
3,229
0
21,173
L
Awilix
Rynloriiah
Awilix
6,700
3,985
231
269
9,807
3,830
0
4,928
4,879
0
11,304
W
Izanami
SG Pinkman
Izanami
16,507
11,488
0
1,388
10,861
3,529
0
7,943
2,660
0
34,483
L
Cthulhu
SYMANTECS
Cthulhu
12,040
580
130
0
15,704
14,090
0
5,741
9,963
29,081
0
W
Artemis
princesa_k_b
Artemis
2,924
1,663
147
147
3,967
1,487
0
2,777
1,139
0
9,333
L
21,430
3,067
176
2,584
13,093
4,699
0
6,510
6,583
59,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
47,576
213
Minions Killed
179
6
Camps Cleared
9
871,893
Distance Traveled
1,025,064
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,352
935
21
2
3
187,592
1
W
Eset
11,445
1,145
97
10
1
200,621
3
L
Bellona
8,855
886
21
2
0
222,693
0
W
Cthulhu
10,861
1,086
34
3
0
190,092
0
W
Erlang Shen
11,477
1,148
20
2
4
210,803
1
L
Awilix
9,231
923
9
1
2
219,303
0
W
Izanami
10,350
1,035
44
4
1
175,685
0
L
Cthulhu
9,195
920
33
3
0
209,239
0
W
Artemis
8,807
881
18
2
0
94,692
1
L
Nu Wa
10,943
1,094
95
10
4
186,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role