Player Matchup

Ymir
Ymir
Cark12
Ymir
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Fitingo
Erlang Shen
Level 33
God Stats
26W - 27L
1,409 SR
Queue Stats
214W - 244L
1,379 Elo+
Solo
Hera
Hera
HugoMisc
Hera
Level 37
God Stats
7W - 8L
1,476 SR
Queue Stats
105W - 171L
1,274 Elo+
Solo
Chernobog
Chernobog
Matayeso95
Chernobog
Level 34
God Stats
8W - 14L
1,373 SR
Queue Stats
30W - 45L
1,380 Elo+
Party 2
Medusa
Medusa
Wanheeda08
Medusa
Level 45
God Stats
4W - 3L
1,549 SR
Queue Stats
62W - 93L
1,327 Elo+
Party 2
Team Averages
Level 34
1,461 SR
1,372 Elo+

VS

Team Averages
Level 39
1,525 SR
1,473 Elo+
Tiamat
Tiamat
Kinggoldchain
Tiamat
Level 40
God Stats
15W - 13L
1,513 SR
Queue Stats
144W - 135L
1,464 Elo+
Party 1
Ravana
Ravana
Rector7
Ravana
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 82L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Rumpelis
Cthulhu
Level 26
God Stats
2W - 3L
1,609 SR
Queue Stats
58W - 46L
1,497 Elo+
Party 3
Artemis
Artemis
ShadowKnightFTW
Artemis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,474 Elo+
Party 3
Amaterasu
Amaterasu
ramapriohutomo98
Amaterasu
Level 37
God Stats
111W - 94L
1,505 SR
Queue Stats
143W - 127L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cark12
Ymir
17
4 / 8 / 5
10,977
457
8,532
19,117
14,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Fitingo
Erlang Shen
16
3 / 9 / 6
10,650
444
6,960
21,910
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
16
0 / 13 / 1
10,271
428
8,937
18,993
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Matayeso95
Chernobog
17
4 / 6 / 3
11,125
464
18,225
15,984
6,416
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Wanheeda08
Medusa
18
8 / 9 / 5
11,923
497
21,049
23,833
9,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 9
15,227
634
22,342
15,082
16,292
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Rector7
Ravana
18
8 / 3 / 13
12,187
508
9,906
10,725
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Rumpelis
Cthulhu
17
6 / 6 / 16
11,804
492
17,244
24,143
25,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
11 / 5 / 13
13,637
568
21,746
13,502
5,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
20
5 / 3 / 15
12,957
540
11,881
25,709
33,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
19
Kills
45
45
Deaths
20
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cark12
Ymir
4
8
5
0.81
L
Erlang Shen
Fitingo
Erlang Shen
3
9
6
0.67
L
Hera
0
13
1
0.04
W
15
3
9
6.5
L
Chernobog
Matayeso95
Chernobog
4
6
3
0.92
W
Ravana
Rector7
Ravana
8
3
13
4.83
W
Cthulhu
Rumpelis
Cthulhu
6
6
16
2.33
W
11
5
13
3.5
L
Medusa
Wanheeda08
Medusa
8
9
5
1.17
W
Amaterasu
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,703
Damage
83,119
99,837
Taken
89,161
46,039
Mitigated
86,938
14,550
Healing
36,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cark12
Ymir
8,532
1,561
0
2,535
19,117
14,459
417
6,223
12,669
34,516
0
L
Erlang Shen
Fitingo
Erlang Shen
6,960
2,380
0
982
21,910
9,570
0
8,550
13,237
0
58,259
L
Hera
8,937
3,433
0
3,040
18,993
6,563
1,303
7,587
11,306
76,780
0
W
22,342
3,265
0
5,545
15,082
16,292
736
3,277
11,805
117,381
0
L
Chernobog
Matayeso95
Chernobog
18,225
13,903
0
2,447
15,984
6,416
1,233
6,332
9,430
0
66,401
W
Ravana
Rector7
Ravana
9,906
3,073
0
3,556
10,725
5,650
990
2,639
8,086
0
56,605
W
Cthulhu
Rumpelis
Cthulhu
17,244
1,948
819
7,662
24,143
25,173
1,750
3,608
20,535
50,662
0
W
21,746
13,491
0
4,027
13,502
5,971
6,167
3,965
9,537
0
75,323
L
Medusa
Wanheeda08
Medusa
21,049
12,666
0
5,546
23,833
9,031
1,000
9,928
13,609
0
65,758
W
Amaterasu
11,881
4,863
437
14,940
25,709
33,852
1,646
3,980
21,729
0
69,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
65,812
521
Minions Killed
597
0
Camps Cleared
0
1,888,117
Distance Traveled
2,209,129
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,977
457
66
3
0
384,237
4
L
Erlang Shen
10,650
444
117
5
0
462,021
1
L
Hera
10,271
428
155
6
0
334,132
2
W
Tiamat
15,227
634
179
7
0
451,234
2
L
Chernobog
11,125
464
94
4
0
323,124
0
W
Ravana
12,187
508
93
4
0
410,129
3
W
Cthulhu
11,804
492
71
3
0
457,245
6
W
Artemis
13,637
568
126
5
0
416,951
7
L
Medusa
11,923
497
89
4
0
384,603
1
W
Amaterasu
12,957
540
128
5
0
473,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role