Player Matchup

Sylvanus
Sylvanus
Silver IV
LaStep
Sylvanus
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Pathetisch
Tsukuyomi
Silver II
Level 153
God Stats
4W - 5L
1,390 SR
Queue Stats
96W - 116L
1,052 MMR
Solo
Chronos
Chronos
Silver IV
VenomsCrusher
Chronos
Silver IV
Level 158
God Stats
4W - 3L
1,654 SR
Queue Stats
348W - 369L
662 MMR
Party 1
Cupid
Cupid
Silver IV
XZmaster
Cupid
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
黑暗眷属
Hades
Silver IV
Level 138
God Stats
105W - 83L
1,612 SR
Queue Stats
437W - 474L
568 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,531 SR
1,056 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,531 SR
936 MMR
Ares
Ares
Silver III
ChillyRibs
Ares
Silver III
Level 87
God Stats
15W - 13L
1,629 SR
Queue Stats
284W - 306L
928 MMR
Solo
Fenrir
Fenrir
Silver I
DatGuyAndris
Fenrir
Silver I
Level 127
God Stats
1W - 4L
1,558 SR
Queue Stats
127W - 128L
1,087 MMR
Solo
Neith
Neith
Bronze I
Magnym
Neith
Bronze I
Level 128
God Stats
4W - 6L
1,411 SR
Queue Stats
56W - 84L
374 MMR
Solo
Tiamat
Tiamat
Bronze I
ParisEX
Tiamat
Bronze I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
ayzaaaa
Guan Yu
Silver IV
Level 67
God Stats
11W - 16L
1,558 SR
Queue Stats
149W - 163L
789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LaStep
Sylvanus
17
3 / 2 / 16
12,091
576
8,109
15,563
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Pathetisch
Tsukuyomi
18
5 / 5 / 10
11,915
567
14,348
17,612
10,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
20
10 / 2 / 3
13,127
625
13,359
16,141
8,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
XZmaster
Cupid
19
8 / 6 / 4
12,564
598
14,220
16,143
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 6
13,051
621
14,363
17,054
16,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
DanzaburouSetNemesisApolloScylla

VS

Bans
Nu WaThe MorriganHeimdallrJanusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
9,384
447
9,018
18,126
15,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
10 / 6 / 4
11,176
532
13,799
20,516
11,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Magnym
Neith
12
1 / 8 / 4
8,312
396
8,019
13,452
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ParisEX
Tiamat
16
2 / 5 / 5
9,861
470
10,489
15,001
9,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
ayzaaaa
Guan Yu
17
4 / 6 / 3
10,958
522
11,243
20,358
25,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
30
Kills
19
19
Deaths
30
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
L
Fenrir
10
6
4
2
W
Sylvanus
LaStep
Sylvanus
3
2
16
5.5
L
Neith
Magnym
Neith
1
8
4
0.38
L
Tiamat
ParisEX
Tiamat
2
5
5
0.9
W
Tsukuyomi
Pathetisch
Tsukuyomi
5
5
10
2
W
Chronos
10
2
3
5.75
W
Cupid
XZmaster
Cupid
8
6
4
1.67
L
Guan Yu
ayzaaaa
Guan Yu
4
6
3
0.92
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,399
Damage
52,568
82,513
Taken
87,453
59,714
Mitigated
65,087
34,954
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,018
313
344
2,937
18,126
15,352
318
7,192
10,934
30,024
0
L
Fenrir
13,799
3,183
0
3,227
20,516
11,190
130
5,187
15,329
0
69,589
W
Sylvanus
LaStep
Sylvanus
8,109
2,157
3,310
6,102
15,563
17,874
657
4,612
10,951
37,441
0
L
Neith
Magnym
Neith
8,019
4,586
0
3,169
13,452
3,894
688
3,704
9,748
0
47,817
L
Tiamat
ParisEX
Tiamat
10,489
1,449
0
4,922
15,001
9,380
0
8,697
6,304
69,804
0
W
Tsukuyomi
Pathetisch
Tsukuyomi
14,348
3,197
0
4,404
17,612
10,496
34
3,338
14,274
0
77,262
W
Chronos
13,359
5,091
746
6,075
16,141
8,319
1,949
5,896
10,245
100,322
0
W
Cupid
XZmaster
Cupid
14,220
8,390
442
5,023
16,143
6,615
5,925
3,367
12,776
0
77,958
L
Guan Yu
ayzaaaa
Guan Yu
11,243
2,906
1,775
6,435
20,358
25,271
611
11,051
9,307
0
61,413
W
14,363
2,192
277
8,575
17,054
16,410
2,803
2,294
14,760
85,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,748
Gold Earned
49,691
606
Minions Killed
461
0
Camps Cleared
0
1,876,947
Distance Traveled
1,820,992
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,384
447
28
1
0
395,488
10
L
Fenrir
11,176
532
108
5
0
364,231
3
W
Sylvanus
12,091
576
48
2
0
377,194
2
L
Neith
8,312
396
87
4
0
264,011
2
L
Tiamat
9,861
470
116
6
0
397,391
5
W
Tsukuyomi
11,915
567
91
4
0
451,853
9
W
Chronos
13,127
625
156
7
0
376,598
4
W
Cupid
12,564
598
131
6
0
350,537
4
L
Guan Yu
10,958
522
122
6
0
399,871
5
W
Hades
13,051
621
180
9
0
320,765
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role