Player Matchup

Osiris
Osiris
Bronze III
Habraci
Osiris
Bronze III
Level 68
God Stats
0W - 4L
1,266 SR
Queue Stats
50W - 86L
279 MMR
Solo
Ymir
Ymir
Silver V
Roxxxsw
Ymir
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
SOLOppppp
Kukulkan
Silver IV
Level 47
God Stats
1W - 3L
1,171 SR
Queue Stats
62W - 86L
664 MMR
Solo
Danzaburou
Danzaburou
Silver IV
SirKiwingstonTT
Danzaburou
Silver IV
Level 52
God Stats
2W - 6L
1,425 SR
Queue Stats
60W - 66L
836 MMR
Solo
Awilix
Awilix
Silver III
ayzaaaa
Awilix
Silver III
Level 67
God Stats
22W - 24L
1,424 SR
Queue Stats
149W - 163L
833 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 61
1,357 SR
822 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,309 SR
672 MMR
Izanami
Izanami
Bronze I
Magnym
Izanami
Bronze I
Level 128
God Stats
12W - 11L
1,440 SR
Queue Stats
56W - 84L
330 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
MataPatosPT
Tsukuyomi
Silver IV
Level 137
God Stats
3W - 1L
1,418 SR
Queue Stats
20W - 21L
1,182 MMR
Party 1
Neith
Neith
Silver II
NeyNey6z
Neith
Silver II
Level 62
God Stats
6W - 21L
1,076 SR
Queue Stats
109W - 116L
772 MMR
Solo
Ares
Ares
Bronze II
Oxnexrenacebe
Ares
Bronze II
Level 49
God Stats
15W - 15L
1,360 SR
Queue Stats
115W - 157L
266 MMR
Solo
Scylla
Scylla
Silver III
SirFeedAlotPT
Scylla
Silver III
Level 149
God Stats
1W - 1L
1,251 SR
Queue Stats
32W - 58L
808 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Habraci
Osiris
20
4 / 12 / 11
14,448
466
14,999
25,945
30,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Roxxxsw
Ymir
18
2 / 10 / 21
13,663
441
15,644
32,887
36,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
SOLOppppp
Kukulkan
20
6 / 9 / 16
16,161
521
16,958
19,962
9,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SirKiwingstonTT
Danzaburou
20
15 / 8 / 11
18,484
596
31,922
29,527
13,134
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
ayzaaaa
Awilix
20
19 / 10 / 9
16,913
546
23,696
27,930
14,788
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ApolloMercuryAnubisNemesisArachne

VS

Bans
Ao KuangGebCthulhuKuzenboXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magnym
Izanami
20
4 / 11 / 12
14,865
480
18,195
27,201
13,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
MataPatosPT
Tsukuyomi
20
16 / 8 / 15
17,855
576
32,593
33,501
25,738
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
NeyNey6z
Neith
20
7 / 7 / 16
15,395
497
19,197
24,207
11,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 11 / 15
14,787
477
14,980
32,015
42,266
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 10 / 16
16,701
539
26,499
19,622
8,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
123
46
Kills
49
49
Deaths
47
68
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Osiris
Habraci
Osiris
4
12
11
0.79
W
Izanami
Magnym
Izanami
4
11
12
0.91
W
Tsukuyomi
MataPatosPT
Tsukuyomi
16
8
15
2.94
W
Neith
NeyNey6z
Neith
7
7
16
2.14
W
6
11
15
1.23
L
Ymir
Roxxxsw
Ymir
2
10
21
1.25
L
Kukulkan
SOLOppppp
Kukulkan
6
9
16
1.56
W
16
10
16
2.4
L
Danzaburou
SirKiwingstonTT
Danzaburou
15
8
11
2.56
L
Awilix
ayzaaaa
Awilix
19
10
9
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,219
Damage
111,464
136,251
Taken
136,546
103,933
Mitigated
101,985
17,243
Healing
32,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Habraci
Osiris
14,999
6,997
0
635
25,945
30,304
712
5,696
20,099
0
68,028
W
Izanami
Magnym
Izanami
18,195
12,562
0
6,051
27,201
13,173
2,678
7,329
19,736
0
102,262
W
Tsukuyomi
MataPatosPT
Tsukuyomi
32,593
6,973
0
12,587
33,501
25,738
765
4,668
28,669
0
123,846
W
Neith
NeyNey6z
Neith
19,197
10,683
0
10,041
24,207
11,888
1,416
5,837
18,280
0
87,348
W
14,980
1,501
0
2,473
32,015
42,266
565
9,619
22,150
40,164
0
L
Ymir
Roxxxsw
Ymir
15,644
3,062
0
4,594
32,887
36,404
426
11,483
21,074
37,635
0
L
Kukulkan
SOLOppppp
Kukulkan
16,958
856
0
1,602
19,962
9,303
868
6,572
13,041
111,386
0
W
26,499
2,185
0
857
19,622
8,920
560
4,407
15,109
91,221
0
L
Danzaburou
SirKiwingstonTT
Danzaburou
31,922
19,807
0
8,416
29,527
13,134
4,302
8,143
20,924
0
167,805
L
Awilix
ayzaaaa
Awilix
23,696
10,357
0
1,996
27,930
14,788
296
8,435
19,154
0
97,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,669
Gold Earned
79,603
686
Minions Killed
622
0
Camps Cleared
0
2,546,133
Distance Traveled
2,551,506
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,448
466
114
4
0
490,671
0
W
Izanami
14,865
480
176
6
0
432,940
7
W
Tsukuyomi
17,855
576
134
4
0
609,451
1
W
Neith
15,395
497
138
4
0
518,582
4
W
Ares
14,787
477
42
1
0
527,937
8
L
Ymir
13,663
441
34
1
0
466,717
0
L
Kukulkan
16,161
521
215
7
0
528,080
2
W
Scylla
16,701
539
132
4
0
462,596
0
L
Danzaburou
18,484
596
204
7
0
494,623
2
L
Awilix
16,913
546
119
4
0
566,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role