Player Matchup

Guan Yu
Guan Yu
AaronMetallica
Guan Yu
Level 158
God Stats
54W - 38L
1,686 SR
Queue Stats
313W - 251L
1,588 Elo+
Solo
Skadi
Skadi
Foximae
Skadi
Level 129
God Stats
7W - 4L
1,685 SR
Queue Stats
174W - 190L
1,692 Elo+
Party 1
Fenrir
Fenrir
ImScorpius
Fenrir
Level 118
God Stats
8W - 4L
1,789 SR
Queue Stats
91W - 95L
1,589 Elo+
Party 1
Cerberus
Cerberus
MexicanJeebus
Cerberus
Level 139
God Stats
6W - 2L
1,806 SR
Queue Stats
304W - 281L
1,614 Elo+
Solo
Anubis
Anubis
Nïghtmarez
Anubis
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 78L
1,592 Elo+
Solo
Team Averages
Level 141
1,693 SR
1,615 Elo+

VS

Team Averages
Level 116
1,616 SR
1,613 Elo+
Ra
Ra
AlegriaBros
Ra
Level 67
God Stats
3W - 2L
1,873 SR
Queue Stats
91W - 81L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
BrixiusTheBaron
Cthulhu
Level 127
God Stats
10W - 15L
1,715 SR
Queue Stats
167W - 176L
1,561 Elo+
Solo
Hercules
Hercules
Kryó
Hercules
Level 129
God Stats
3W - 3L
1,781 SR
Queue Stats
358W - 211L
1,754 Elo+
Solo
Da Ji
Da Ji
RomanJosi
Da Ji
Level 132
God Stats
2W - 8L
1,078 SR
Queue Stats
376W - 367L
1,584 Elo+
Solo
Xbalanque
Xbalanque
rufedermacht
Xbalanque
Level 125
God Stats
13W - 10L
1,634 SR
Queue Stats
226W - 172L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 2
12,332
587
12,715
19,775
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Foximae
Skadi
18
0 / 5 / 5
11,411
543
8,796
12,836
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ImScorpius
Fenrir
20
10 / 3 / 9
12,828
611
16,400
16,495
7,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
MexicanJeebus
Cerberus
18
2 / 2 / 15
10,989
523
7,229
13,199
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
19
7 / 4 / 10
12,637
602
14,104
12,798
7,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 6
10,939
521
7,473
15,185
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 5 / 1
9,337
445
10,399
17,915
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Kryó
Hercules
16
5 / 3 / 7
11,197
533
13,222
20,825
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
RomanJosi
Da Ji
17
3 / 7 / 3
10,840
516
8,091
16,558
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
rufedermacht
Xbalanque
18
4 / 5 / 6
11,887
566
5,910
15,589
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
26
Kills
14
15
Deaths
26
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
2
6
6
0.83
L
0
5
1
0.1
W
Skadi
Foximae
Skadi
0
5
5
0.5
W
Fenrir
ImScorpius
Fenrir
10
3
9
4.83
L
Hercules
Kryó
Hercules
5
3
7
2.83
W
Cerberus
MexicanJeebus
Cerberus
2
2
15
4.75
W
Anubis
7
4
10
3
L
Da Ji
RomanJosi
Da Ji
3
7
3
0.64
L
Xbalanque
rufedermacht
Xbalanque
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,244
Damage
45,095
75,103
Taken
86,072
45,796
Mitigated
45,085
27,372
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,715
3,267
2,399
10,590
19,775
18,770
1,200
8,416
10,609
0
74,419
L
7,473
360
426
5,254
15,185
4,853
0
6,154
8,800
86,888
0
L
10,399
1,030
357
5,209
17,915
12,057
0
2,352
14,529
61,122
0
W
Skadi
Foximae
Skadi
8,796
3,684
0
2,549
12,836
4,279
3,477
773
12,063
0
86,361
W
Fenrir
ImScorpius
Fenrir
16,400
5,774
0
3,790
16,495
7,691
57
3,528
12,942
0
92,498
L
Hercules
Kryó
Hercules
13,222
5,528
0
6,095
20,825
15,136
118
6,698
14,052
0
49,711
W
Cerberus
MexicanJeebus
Cerberus
7,229
285
0
2,986
13,199
7,681
295
1,148
12,026
51,914
0
W
Anubis
14,104
138
0
5,058
12,798
7,375
1,029
3,207
9,591
94,188
0
L
Da Ji
RomanJosi
Da Ji
8,091
2,288
0
5,274
16,558
7,293
0
3,752
12,731
0
72,725
L
Xbalanque
rufedermacht
Xbalanque
5,910
3,045
0
4,886
15,589
5,746
1,568
2,377
13,187
0
81,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,197
Gold Earned
54,200
686
Minions Killed
613
0
Camps Cleared
0
2,024,227
Distance Traveled
1,907,002
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,332
587
142
7
0
419,522
2
L
Ra
10,939
521
165
8
0
343,076
2
L
Cthulhu
9,337
445
127
6
0
407,615
5
W
Skadi
11,411
543
164
8
0
389,201
6
W
Fenrir
12,828
611
124
6
0
436,311
1
L
Hercules
11,197
533
56
3
0
443,272
4
W
Cerberus
10,989
523
94
4
0
434,883
9
W
Anubis
12,637
602
162
8
0
344,310
3
L
Da Ji
10,840
516
109
5
0
376,035
3
L
Xbalanque
11,887
566
156
7
0
337,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role