Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
RogueInhuman43
Tyr
Level 15
God Stats
3W - 3L
1,488 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Xing Tian
Xing Tian
Snack Gawd
Xing Tian
Level 58
God Stats
13W - 9L
1,602 SR
Queue Stats
234W - 271L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Takumip
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,373 Elo+
Solo
Arachne
Arachne
kingtinajero
Arachne
Level 69
God Stats
11W - 17L
1,362 SR
Queue Stats
215W - 260L
1,320 Elo+
Solo
Team Averages
Level 52
1,491 SR
1,391 Elo+

VS

Team Averages
Level 35
1,510 SR
1,350 Elo+
Izanami
Izanami
BuckWheat11
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
HazyV
Raijin
Level 45
God Stats
7W - 11L
1,363 SR
Queue Stats
154W - 186L
1,346 Elo+
Party 3
Danzaburou
Danzaburou
asheabuser27
Danzaburou
Level 25
God Stats
20W - 13L
1,705 SR
Queue Stats
70W - 75L
1,250 Elo+
Party 2
Odin
Odin
filnumbahone
Odin
Level 26
God Stats
14W - 7L
1,481 SR
Queue Stats
73W - 92L
1,366 Elo+
Party 3
Neith
Neith
jlc2u
Neith
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
311W - 318L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 9 / 5
6,685
514
6,430
10,737
2,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,656
512
2,232
9,305
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Snack Gawd
Xing Tian
9
1 / 5 / 6
6,175
475
6,415
11,253
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Takumip
Nu Wa
13
4 / 2 / 4
7,270
559
6,861
5,257
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kingtinajero
Arachne
9
4 / 2 / 0
6,297
484
3,832
7,338
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuckWheat11
Izanami
11
2 / 6 / 8
6,893
530
6,208
10,680
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
HazyV
Raijin
13
3 / 0 / 1
7,850
604
5,312
4,313
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
asheabuser27
Danzaburou
11
9 / 4 / 5
7,814
601
6,524
9,834
3,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 0
7,841
603
7,246
6,253
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
jlc2u
Neith
11
4 / 4 / 8
7,253
558
7,921
8,421
2,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
14
Kills
22
22
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
9
5
0.83
W
Izanami
BuckWheat11
Izanami
2
6
8
1
W
Raijin
HazyV
Raijin
3
0
1
3.5
L
0
4
0
0
L
Xing Tian
Snack Gawd
Xing Tian
1
5
6
0.8
L
Nu Wa
Takumip
Nu Wa
4
2
4
3
W
Danzaburou
asheabuser27
Danzaburou
9
4
5
2.88
W
4
0
0
4
W
Neith
jlc2u
Neith
4
4
8
2
L
Arachne
kingtinajero
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
33,211
43,890
Taken
39,501
19,549
Mitigated
15,038
5,292
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,430
3,972
120
1,012
10,737
2,406
0
231
10,500
0
21,340
W
Izanami
BuckWheat11
Izanami
6,208
3,891
0
2,598
10,680
2,847
491
2,736
7,798
0
31,453
W
Raijin
HazyV
Raijin
5,312
725
144
1,101
4,313
1,304
956
2,180
1,947
39,802
0
L
2,232
750
0
1,210
9,305
7,830
0
0
8,780
0
31,558
L
Xing Tian
Snack Gawd
Xing Tian
6,415
225
0
918
11,253
4,877
0
1,637
9,476
16,827
0
L
Nu Wa
Takumip
Nu Wa
6,861
943
0
1,080
5,257
1,677
214
2,548
2,349
32,178
0
W
Danzaburou
asheabuser27
Danzaburou
6,524
2,912
0
2,347
9,834
3,225
2,068
4,173
5,561
0
28,967
W
7,246
3,162
0
500
6,253
4,999
461
448
5,434
0
39,862
W
Neith
jlc2u
Neith
7,921
4,774
0
2,479
8,421
2,663
979
3,079
5,210
0
31,546
L
Arachne
kingtinajero
Arachne
3,832
3,303
0
952
7,338
2,759
0
346
6,923
0
26,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,083
Gold Earned
37,651
229
Minions Killed
319
0
Camps Cleared
0
1,163,424
Distance Traveled
1,210,668
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,685
514
40
3
0
205,261
2
W
Izanami
6,893
530
58
4
0
236,558
0
W
Raijin
7,850
604
89
7
0
225,577
3
L
Tyr
6,656
512
70
5
0
226,074
2
L
Xing Tian
6,175
475
16
1
0
248,602
0
L
Nu Wa
7,270
559
56
4
0
226,033
1
W
Danzaburou
7,814
601
49
4
0
252,534
4
W
Odin
7,841
603
80
6
0
277,037
5
W
Neith
7,253
558
43
3
0
218,962
1
L
Arachne
6,297
484
47
4
0
257,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role