Player Matchup

Awilix
Awilix
Honeyums
Awilix
Level 29
God Stats
3W - 2L
1,743 SR
Queue Stats
32W - 38L
1,445 Elo+
Solo
Tyr
Tyr
NotASwan
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 2
Bacchus
Bacchus
hayseeddub
Bacchus
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 29L
1,480 Elo+
Party 2
Merlin
Merlin
iChocochoco
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
joegamingnetwork
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 2
Team Averages
Level 13
1,549 SR
1,454 Elo+

VS

Team Averages
Level 14
1,647 SR
1,464 Elo+
Nike
Nike
MochaMaNa
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,491 Elo+
Party 1
Ullr
Ullr
Xeydels
Ullr
Level 8
God Stats
2W - 2L
1,549 SR
Queue Stats
17W - 25L
1,458 Elo+
Party 1
Yemoja
Yemoja
YouveBeenSmote
Yemoja
Level 8
God Stats
3W - 1L
1,728 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 1
Arachne
Arachne
fandecatnoir
Arachne
Level 27
God Stats
20W - 25L
1,720 SR
Queue Stats
828W - 829L
1,360 Elo+
Solo
Ra
Ra
xX69MONSTER69Xx
Ra
Level 7
God Stats
2W - 0L
1,739 SR
Queue Stats
24W - 22L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Honeyums
Awilix
10
2 / 4 / 0
6,210
478
1,112
11,597
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 6 / 1
5,660
435
2,611
10,327
5,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
hayseeddub
Bacchus
8
3 / 2 / 0
6,073
467
5,992
7,755
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
11
1 / 5 / 1
6,353
489
4,489
6,800
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 7 / 2
5,382
414
4,309
7,643
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
6 / 2 / 2
7,294
561
8,535
8,470
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Xeydels
Ullr
12
9 / 2 / 3
7,587
584
6,236
8,103
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 8
6,629
510
3,575
5,897
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
fandecatnoir
Arachne
9
2 / 2 / 3
6,277
483
4,269
5,920
1,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 5
7,884
606
7,314
5,815
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
24
24
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
Honeyums
Awilix
2
4
0
0.5
W
Nike
6
2
2
3.5
L
1
6
1
0.25
W
Ullr
Xeydels
Ullr
9
2
3
5.25
W
1
1
8
5
W
Arachne
fandecatnoir
Arachne
2
2
3
1.75
L
Bacchus
hayseeddub
Bacchus
3
2
0
1.5
L
Merlin
1
5
1
0.3
L
0
7
2
0.14
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
29,929
44,122
Taken
34,205
21,150
Mitigated
14,224
4,929
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Honeyums
Awilix
1,112
457
111
2,348
11,597
3,764
298
2,510
8,826
0
26,552
W
Nike
8,535
1,360
0
1,754
8,470
5,001
254
978
7,406
0
39,689
L
2,611
623
0
448
10,327
5,692
224
1,308
8,704
0
19,728
W
Ullr
Xeydels
Ullr
6,236
3,201
0
4,298
8,103
2,667
375
2,788
5,301
0
31,156
W
3,575
452
635
804
5,897
2,892
87
2,528
3,353
12,267
0
W
Arachne
fandecatnoir
Arachne
4,269
3,393
0
726
5,920
1,677
0
849
5,037
0
23,975
L
Bacchus
hayseeddub
Bacchus
5,992
764
0
671
7,755
6,826
0
2,372
5,280
12,665
0
L
Merlin
4,489
562
0
1,021
6,800
2,200
472
2,477
4,036
29,372
0
L
4,309
1,594
0
330
7,643
2,668
0
1,708
5,888
0
18,264
W
7,314
1,530
372
2,348
5,815
1,987
808
2,850
2,627
42,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
35,671
217
Minions Killed
272
0
Camps Cleared
0
1,187,437
Distance Traveled
1,234,256
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,210
478
63
5
0
243,806
0
W
Nike
7,294
561
76
6
0
254,746
0
L
Tyr
5,660
435
37
3
0
239,427
0
W
Ullr
7,587
584
66
5
0
202,833
0
W
Yemoja
6,629
510
5
0
0
258,525
0
W
Arachne
6,277
483
41
3
0
278,615
1
L
Bacchus
6,073
467
14
1
0
249,639
2
L
Merlin
6,353
489
62
5
0
228,838
1
L
Skadi
5,382
414
41
3
0
225,727
0
W
Ra
7,884
606
84
6
0
239,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role