Player Matchup

Jing Wei
Jing Wei
GabenW
Jing Wei
Level 79
God Stats
18W - 20L
1,608 SR
Queue Stats
263W - 256L
1,491 Elo+
Party 2
Eset
Eset
JohnIsDie
Eset
Level 108
God Stats
9W - 10L
1,509 SR
Queue Stats
826W - 797L
1,539 Elo+
Party 3
Bellona
Bellona
STARMAN77
Bellona
Level 46
God Stats
34W - 33L
1,592 SR
Queue Stats
187W - 182L
1,504 Elo+
Party 3
Awilix
Awilix
awesomeboyer
Awilix
Level 128
God Stats
8W - 7L
1,531 SR
Queue Stats
227W - 214L
1,545 Elo+
Party 2
Geb
Geb
boomheadshoter
Geb
Level 44
God Stats
10W - 6L
1,580 SR
Queue Stats
322W - 309L
1,459 Elo+
Party 2
Team Averages
Level 81
1,564 SR
1,508 Elo+

VS

Team Averages
Level 56
1,559 SR
1,555 Elo+
Fafnir
Fafnir
ConEinstein
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,585 Elo+
Party 1
Thor
Thor
FahKingHel
Thor
Level 70
God Stats
4W - 3L
1,663 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 4
Baba Yaga
Baba Yaga
TOXICMUSTARED123
Baba Yaga
Level 64
God Stats
2W - 6L
1,419 SR
Queue Stats
133W - 117L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
wraithing101
Cabrakan
Level 29
God Stats
4W - 4L
1,385 SR
Queue Stats
114W - 128L
1,458 Elo+
Party 4
Izanami
Izanami
xGPS
Izanami
Level 17
God Stats
2W - 2L
1,827 SR
Queue Stats
11W - 14L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GabenW
Jing Wei
13
5 / 2 / 2
8,353
522
7,362
8,151
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
6 / 1 / 4
9,988
624
8,518
6,320
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
STARMAN77
Bellona
15
4 / 2 / 4
9,251
578
6,209
10,727
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
15
6 / 2 / 5
9,120
570
7,326
10,783
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 8
7,125
445
3,478
10,738
5,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 4 / 1
7,499
469
3,562
13,167
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 1
8,077
505
3,292
12,525
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
13
1 / 4 / 1
7,835
490
4,141
8,546
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
wraithing101
Cabrakan
13
2 / 5 / 1
8,251
516
5,923
11,054
10,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
xGPS
Izanami
14
1 / 4 / 3
8,093
506
6,656
7,333
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
7
9
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
1
0.63
L
1
5
1
0.3
W
Jing Wei
GabenW
Jing Wei
5
2
2
3
W
Eset
6
1
4
8
W
Bellona
STARMAN77
Bellona
4
2
4
3
L
Baba Yaga
1
4
1
0.38
W
Awilix
6
2
5
4.25
W
0
2
8
2
L
Cabrakan
wraithing101
Cabrakan
2
5
1
0.5
L
Izanami
xGPS
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
23,574
46,719
Taken
52,625
20,818
Mitigated
30,962
17,863
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,562
857
0
2,694
13,167
10,533
209
2,263
10,904
22,512
0
L
3,292
964
0
3,914
12,525
4,205
0
2,987
9,444
0
48,773
W
Jing Wei
GabenW
Jing Wei
7,362
5,583
0
2,261
8,151
2,327
107
1,347
6,804
0
52,039
W
Eset
8,518
415
927
1,877
6,320
2,481
312
2,789
3,277
53,200
0
W
Bellona
STARMAN77
Bellona
6,209
3,085
0
5,174
10,727
7,182
627
5,179
5,530
0
40,804
L
Baba Yaga
4,141
118
0
950
8,546
2,889
675
3,614
4,654
40,039
0
W
Awilix
7,326
2,969
0
4,968
10,783
3,705
30
2,401
8,330
0
61,633
W
3,478
411
375
2,281
10,738
5,123
0
1,586
9,152
24,359
0
L
Cabrakan
wraithing101
Cabrakan
5,923
1,126
0
2,992
11,054
10,595
248
1,699
9,271
44,298
0
L
Izanami
xGPS
Izanami
6,656
4,496
0
618
7,333
2,740
1,892
977
6,356
0
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
39,755
412
Minions Killed
418
0
Camps Cleared
0
1,680,408
Distance Traveled
1,445,851
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,499
469
27
2
0
294,717
4
L
Thor
8,077
505
98
6
0
293,394
4
W
Jing Wei
8,353
522
91
6
0
325,291
5
W
Eset
9,988
624
113
7
0
331,156
5
W
Bellona
9,251
578
72
5
0
347,582
3
L
Baba Yaga
7,835
490
91
6
0
294,371
2
W
Awilix
9,120
570
105
7
0
349,765
1
W
Geb
7,125
445
31
2
0
326,614
0
L
Cabrakan
8,251
516
100
6
0
265,597
4
L
Izanami
8,093
506
102
6
0
297,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role