Player Matchup

Danzaburou
Danzaburou
DavidLhypnos
Danzaburou
Level 22
God Stats
4W - 2L
1,335 SR
Queue Stats
17W - 20L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
zl Anemia lz
Sun Wukong
Level 121
God Stats
2W - 0L
1,404 SR
Queue Stats
41W - 52L
1,455 Elo+
Party 1
Tiamat
Tiamat
zl SiDA lz
Tiamat
Level 126
God Stats
1W - 0L
1,663 SR
Queue Stats
70W - 73L
1,477 Elo+
Party 1
Team Averages
Level 90
1,467 SR
1,466 Elo+

VS

Team Averages
Level 19
1,372 SR
1,487 Elo+
Skadi
Skadi
Clout Beanz
Skadi
Level 25
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Jmillz3191
Sol
Level 28
God Stats
2W - 3L
1,392 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Nemesis
Nemesis
SubtitledOJ
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavidLhypnos
Danzaburou
13
5 / 2 / 11
9,160
833
6,392
9,573
3,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zl Anemia lz
Sun Wukong
12
7 / 0 / 5
9,468
861
5,332
11,140
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
zl SiDA lz
Tiamat
13
7 / 1 / 11
9,286
844
10,729
7,116
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
8,118
738
4,692
9,987
3,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
6,522
593
5,437
6,769
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SubtitledOJ
Nemesis
8
0 / 10 / 0
6,222
566
3,078
10,711
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
19
Kills
3
3
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Danzaburou
DavidLhypnos
Danzaburou
5
2
11
5.25
L
0
4
1
0.13
L
Nemesis
SubtitledOJ
Nemesis
0
10
0
0
W
Sun Wukong
zl Anemia lz
Sun Wukong
7
0
5
9.5
W
Tiamat
zl SiDA lz
Tiamat
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
13,207
27,829
Taken
27,467
17,693
Mitigated
9,125
12,494
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,692
1,508
622
507
9,987
3,390
0
3,582
6,405
0
18,154
W
Danzaburou
DavidLhypnos
Danzaburou
6,392
2,091
808
3,425
9,573
3,687
1,321
2,744
6,829
0
31,965
L
5,437
695
258
919
6,769
2,158
0
2,676
4,093
16,536
0
L
Nemesis
SubtitledOJ
Nemesis
3,078
707
0
287
10,711
3,577
0
4,491
6,220
0
13,257
W
Sun Wukong
zl Anemia lz
Sun Wukong
5,332
987
787
4,026
11,140
7,513
665
1,499
9,641
0
34,522
W
Tiamat
zl SiDA lz
Tiamat
10,729
523
0
3,448
7,116
6,493
212
1,331
5,785
32,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
20,862
140
Minions Killed
80
0
Camps Cleared
0
638,448
Distance Traveled
472,481
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,118
738
36
3
0
162,766
0
W
Danzaburou
9,160
833
69
6
0
186,497
0
L
Sol
6,522
593
31
3
0
127,823
0
L
Nemesis
6,222
566
13
1
0
181,892
0
W
Sun Wukong
9,468
861
35
3
0
231,409
0
W
Tiamat
9,286
844
36
3
0
220,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role