Player Matchup

Cthulhu
Cthulhu
HughGRections
Cthulhu
Level 24
God Stats
71W - 48L
1,345 SR
Queue Stats
480W - 492L
1,411 Elo+
Party 1
Pele
Pele
Kmight2004
Pele
Level 49
God Stats
4W - 5L
1,595 SR
Queue Stats
255W - 300L
1,436 Elo+
Party 1
Artio
Artio
Maple05
Artio
Level 56
God Stats
23W - 20L
1,496 SR
Queue Stats
531W - 534L
1,458 Elo+
Party 1
Baba Yaga
Baba Yaga
Red914
Baba Yaga
Level 65
God Stats
6W - 5L
1,171 SR
Queue Stats
464W - 455L
1,432 Elo+
Party 1
Anhur
Anhur
anberten
Anhur
Level 51
God Stats
8W - 3L
1,713 SR
Queue Stats
136W - 179L
1,360 Elo+
Solo
Team Averages
Level 49
1,464 SR
1,419 Elo+

VS

Team Averages
Level 78
1,551 SR
1,463 Elo+
Cerberus
Cerberus
Dsig1899
Cerberus
Level 126
God Stats
4W - 2L
1,738 SR
Queue Stats
53W - 60L
1,530 Elo+
Solo
Terra
Terra
Jaspo Junior
Terra
Level 105
God Stats
2W - 3L
1,613 SR
Queue Stats
381W - 401L
1,437 Elo+
Party 2
Medusa
Medusa
Nessaa98
Medusa
Level 29
God Stats
12W - 19L
1,402 SR
Queue Stats
137W - 179L
1,350 Elo+
Party 2
Serqet
Serqet
TorpePickle
Serqet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
prophet878
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 2 / 6
9,928
552
3,931
10,048
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 3 / 4
10,584
588
10,201
11,028
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Maple05
Artio
13
1 / 2 / 8
9,066
504
6,957
14,541
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Red914
Baba Yaga
16
6 / 0 / 6
10,142
563
10,526
4,286
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anhur
anberten
Anhur
14
1 / 1 / 2
8,259
459
6,934
10,936
3,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dsig1899
Cerberus
7
4 / 3 / 0
6,737
374
2,756
5,197
2,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 3
7,759
431
5,640
16,141
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Nessaa98
Medusa
9
1 / 5 / 2
6,485
360
6,295
9,302
2,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
11
2 / 7 / 0
6,858
381
2,694
12,059
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
prophet878
Anubis
11
0 / 6 / 1
6,651
370
2,860
8,827
3,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
7
8
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dsig1899
Cerberus
4
3
0
1.33
W
Cthulhu
4
2
6
3.5
L
0
1
3
1.5
W
10
3
4
4
W
Artio
Maple05
Artio
1
2
8
2.5
L
Medusa
Nessaa98
Medusa
1
5
2
0.4
W
Baba Yaga
Red914
Baba Yaga
6
0
6
9
L
Serqet
2
7
0
0.29
W
Anhur
anberten
Anhur
1
1
2
2
L
Anubis
prophet878
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
20,245
50,839
Taken
51,526
27,376
Mitigated
22,062
19,169
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dsig1899
Cerberus
2,756
414
0
1,218
5,197
2,474
0
1,108
3,914
16,552
0
W
Cthulhu
3,931
544
0
4,215
10,048
6,669
1,106
3,317
6,731
44,397
0
L
5,640
853
881
3,537
16,141
10,837
0
7,767
8,199
24,267
0
W
10,201
3,211
0
3,600
11,028
5,782
2,322
1,762
9,266
0
72,792
W
Artio
Maple05
Artio
6,957
1,690
647
6,720
14,541
9,691
461
2,900
11,401
33,052
0
L
Medusa
Nessaa98
Medusa
6,295
4,242
0
1,931
9,302
2,347
0
4,363
4,769
0
24,518
W
Baba Yaga
Red914
Baba Yaga
10,526
1,071
0
2,205
4,286
1,785
0
471
3,815
65,113
0
L
Serqet
2,694
729
0
1,655
12,059
3,130
0
3,979
7,928
0
29,135
W
Anhur
anberten
Anhur
6,934
3,944
0
1,782
10,936
3,449
2,228
2,806
8,130
0
47,342
L
Anubis
prophet878
Anubis
2,860
230
0
1,215
8,827
3,274
0
3,115
5,302
19,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
34,490
451
Minions Killed
198
0
Camps Cleared
0
1,718,158
Distance Traveled
1,312,877
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,737
374
31
2
0
109,274
0
W
Cthulhu
9,928
552
105
6
0
327,843
2
L
Terra
7,759
431
39
2
0
363,000
2
W
Pele
10,584
588
107
6
0
351,765
0
W
Artio
9,066
504
59
3
0
367,201
7
L
Medusa
6,485
360
40
2
0
284,098
0
W
Baba Yaga
10,142
563
109
6
0
354,046
3
L
Serqet
6,858
381
48
3
0
321,174
0
W
Anhur
8,259
459
71
4
0
317,303
0
L
Anubis
6,651
370
40
2
0
235,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role