Player Matchup

Da Ji
Da Ji
Black1092
Da Ji
Level 149
God Stats
1W - 0L
1,339 SR
Queue Stats
83W - 73L
1,550 Elo+
Party 1
Discordia
Discordia
DanDsOne
Discordia
Level 141
God Stats
3W - 2L
1,565 SR
Queue Stats
181W - 185L
1,470 Elo+
Solo
Chaac
Chaac
FsMz Young
Chaac
Level 137
God Stats
1W - 0L
1,802 SR
Queue Stats
65W - 51L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
GALSTRON9306
Hun Batz
Level 155
God Stats
1W - 1L
1,250 SR
Queue Stats
119W - 114L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
MP3gamer
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,491 SR
1,512 Elo+

VS

Team Averages
Level 126
1,498 SR
1,474 Elo+
Freya
Freya
BirdUup
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
DaddyFAaT
Nu Wa
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,505 Elo+
Party 2
Nox
Nox
Raiden_Rippley
Nox
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,509 Elo+
Party 3
Chaac
Chaac
Tredion1
Chaac
Level 149
God Stats
0W - 3L
1,492 SR
Queue Stats
166W - 172L
1,514 Elo+
Party 2
Bacchus
Bacchus
rurainy
Bacchus
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
253W - 242L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Black1092
Da Ji
16
8 / 2 / 18
10,540
878
8,713
18,727
10,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DanDsOne
Discordia
16
12 / 3 / 11
10,424
869
16,737
7,723
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
15
4 / 3 / 18
9,348
779
11,442
15,888
18,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hun Batz
GALSTRON9306
Hun Batz
16
4 / 3 / 22
9,667
806
9,548
20,064
13,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
MP3gamer
Cthulhu
17
3 / 4 / 21
10,472
873
17,579
16,042
15,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BirdUup
Freya
15
3 / 7 / 5
9,058
755
9,595
13,065
4,929
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
DaddyFAaT
Nu Wa
13
1 / 7 / 7
8,214
685
10,144
10,659
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 6 / 3
9,564
797
10,364
9,962
4,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Tredion1
Chaac
18
2 / 4 / 10
10,341
862
14,711
27,540
28,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Bacchus
rurainy
Bacchus
12
0 / 7 / 6
7,624
635
7,099
13,149
7,934
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
31
Kills
14
15
Deaths
31
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
BirdUup
Freya
3
7
5
0.79
W
Da Ji
Black1092
Da Ji
8
2
18
8.5
L
Nu Wa
DaddyFAaT
Nu Wa
1
7
7
0.64
W
Discordia
DanDsOne
Discordia
12
3
11
5.83
W
Chaac
4
3
18
4.33
W
Hun Batz
GALSTRON9306
Hun Batz
4
3
22
5
W
Cthulhu
MP3gamer
Cthulhu
3
4
21
3.38
L
8
6
3
1.58
L
Chaac
Tredion1
Chaac
2
4
10
1.75
L
Bacchus
rurainy
Bacchus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,019
Damage
51,913
78,444
Taken
74,375
61,565
Mitigated
49,101
38,284
Healing
23,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BirdUup
Freya
9,595
2,989
565
1,326
13,065
4,929
414
7,177
5,568
13,769
0
W
Da Ji
Black1092
Da Ji
8,713
1,972
805
7,548
18,727
10,759
1,507
8,831
9,896
0
13,867
L
Nu Wa
DaddyFAaT
Nu Wa
10,144
2,575
442
1,648
10,659
3,767
717
3,400
6,984
23,244
0
W
Discordia
DanDsOne
Discordia
16,737
1,162
2,140
2,180
7,723
3,193
1,709
3,046
4,677
23,537
0
W
Chaac
11,442
2,204
1,262
6,561
15,888
18,804
615
7,924
7,964
0
27,282
W
Hun Batz
GALSTRON9306
Hun Batz
9,548
1,951
3,487
7,130
20,064
13,226
601
10,164
9,761
0
23,257
W
Cthulhu
MP3gamer
Cthulhu
17,579
1,479
4,255
2,916
16,042
15,583
192
7,237
8,805
33,114
0
L
10,364
980
937
1,151
9,962
4,056
468
4,510
5,094
20,443
0
L
Chaac
Tredion1
Chaac
14,711
2,343
1,788
12,665
27,540
28,415
77
11,965
15,089
0
33,055
L
Bacchus
rurainy
Bacchus
7,099
828
1,463
1,524
13,149
7,934
0
6,205
6,660
8,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
44,801
107
Minions Killed
94
0
Camps Cleared
0
1,042,234
Distance Traveled
886,334
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,058
755
8
1
0
162,644
1
W
Da Ji
10,540
878
5
0
0
230,618
1
L
Nu Wa
8,214
685
19
2
0
137,453
0
W
Discordia
10,424
869
22
2
0
183,186
0
W
Chaac
9,348
779
16
1
0
198,887
0
W
Hun Batz
9,667
806
21
2
0
201,143
0
W
Cthulhu
10,472
873
43
4
0
228,400
0
L
Nox
9,564
797
23
2
0
203,065
0
L
Chaac
10,341
862
38
3
0
192,158
2
L
Bacchus
7,624
635
6
1
0
191,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role