Player Matchup

Ares
Ares
D0UnoWHTimSayin
Ares
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
357W - 339L
1,443 Elo+
Party 2
Cerberus
Cerberus
DIN0321
Cerberus
Level 127
God Stats
12W - 12L
1,689 SR
Queue Stats
838W - 841L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
Hater Meds
Heimdallr
Level 78
God Stats
0W - 4L
1,195 SR
Queue Stats
197W - 218L
1,406 Elo+
Party 2
Arachne
Arachne
LordDrake276
Arachne
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 108L
1,478 Elo+
Party 1
Hel
Hel
delusionsoftruth
Hel
Level 110
God Stats
1W - 3L
1,288 SR
Queue Stats
135W - 126L
1,494 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,453 Elo+

VS

Team Averages
Level 122
1,355 SR
1,470 Elo+
Khepri
Khepri
GodsAngel 89259
Khepri
Level 107
God Stats
2W - 4L
1,259 SR
Queue Stats
254W - 296L
1,450 Elo+
Party 3
Chang'e
Chang'e
GotEM85
Chang'e
Level 159
God Stats
4W - 2L
1,259 SR
Queue Stats
167W - 173L
1,458 Elo+
Party 3
Olorun
Olorun
KrissyEGKM
Olorun
Level 60
God Stats
2W - 0L
1,700 SR
Queue Stats
46W - 46L
1,440 Elo+
Solo
Nu Wa
Nu Wa
MommaTea
Nu Wa
Level 129
God Stats
3W - 6L
1,250 SR
Queue Stats
132W - 154L
1,419 Elo+
Party 4
Agni
Agni
Sujuri Silver
Agni
Level 156
God Stats
4W - 0L
1,306 SR
Queue Stats
48W - 42L
1,586 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 16
12,028
668
15,274
31,218
52,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DIN0321
Cerberus
20
12 / 2 / 13
15,647
869
25,920
33,856
48,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Hater Meds
Heimdallr
18
1 / 4 / 18
11,307
628
19,993
16,176
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LordDrake276
Arachne
16
2 / 7 / 14
10,464
581
11,260
20,818
10,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 17
13,115
729
29,069
27,535
16,209
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 15
12,139
674
9,485
33,852
31,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
GotEM85
Chang'e
20
2 / 7 / 9
12,446
691
19,171
28,503
11,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
KrissyEGKM
Olorun
20
7 / 7 / 10
12,959
720
21,326
20,796
8,659
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
MommaTea
Nu Wa
20
6 / 4 / 16
13,646
758
28,038
15,513
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 5 / 7
12,409
689
24,377
15,750
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
81
27
Kills
24
24
Deaths
27
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
7
16
1.57
L
Cerberus
DIN0321
Cerberus
12
2
13
9.25
W
2
4
15
2.38
W
Chang'e
GotEM85
Chang'e
2
7
9
0.93
L
Heimdallr
Hater Meds
Heimdallr
1
4
18
2.5
W
Olorun
KrissyEGKM
Olorun
7
7
10
1.71
L
Arachne
LordDrake276
Arachne
2
7
14
1.29
W
Nu Wa
MommaTea
Nu Wa
6
4
16
3.5
W
7
5
7
2.1
L
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,516
Damage
102,397
129,603
Taken
114,414
135,898
Mitigated
64,769
69,371
Healing
59,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,274
1,529
2,421
4,123
31,218
52,582
496
23,701
6,929
25,448
0
L
Cerberus
DIN0321
Cerberus
25,920
1,217
2,311
17,997
33,856
48,233
728
24,706
8,649
79,567
0
W
9,485
790
1,834
10,990
33,852
31,422
0
17,845
15,435
28,187
0
W
Chang'e
GotEM85
Chang'e
19,171
1,204
8,092
13,033
28,503
11,842
1,534
15,844
12,229
55,997
0
L
Heimdallr
Hater Meds
Heimdallr
19,993
4,272
2,147
2,494
16,176
8,209
1,403
13,194
2,778
0
48,262
W
Olorun
KrissyEGKM
Olorun
21,326
12,787
6,449
8,264
20,796
8,659
1,555
14,336
6,093
44,551
0
L
Arachne
LordDrake276
Arachne
11,260
7,233
4,216
3,390
20,818
10,665
1,464
16,430
3,946
0
25,709
W
Nu Wa
MommaTea
Nu Wa
28,038
10,331
2,353
3,839
15,513
5,905
1,668
10,454
4,823
57,029
0
W
24,377
1,794
1,424
2,888
15,750
6,941
687
9,922
5,569
35,664
0
L
29,069
1,277
16,785
13,487
27,535
16,209
204
22,234
4,904
56,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,561
Gold Earned
63,599
292
Minions Killed
259
0
Camps Cleared
0
1,554,918
Distance Traveled
1,451,031
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,028
668
11
1
0
292,167
0
L
Cerberus
15,647
869
117
7
0
358,949
0
W
Khepri
12,139
674
30
2
0
309,101
0
W
Chang'e
12,446
691
86
5
0
282,516
0
L
Heimdallr
11,307
628
60
3
0
284,432
0
W
Olorun
12,959
720
41
2
0
262,096
0
L
Arachne
10,464
581
27
2
0
311,795
2
W
Nu Wa
13,646
758
63
4
0
286,115
0
W
Agni
12,409
689
39
2
0
311,203
0
L
Hel
13,115
729
77
4
0
307,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role