Player Matchup

Hera
Hera
ICatchLobsBro
Hera
Level 145
God Stats
4W - 4L
1,606 SR
Queue Stats
855W - 944L
1,483 Elo+
Solo
Bellona
Bellona
SugoiSenpaiUwU
Bellona
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
xSuzuya-Xiii
Da Ji
Level 139
God Stats
1W - 2L
1,945 SR
Queue Stats
250W - 211L
1,577 Elo+
Party 2
Team Averages
Level 97
1,684 SR
1,520 Elo+

VS

Team Averages
Level 76
1,624 SR
1,717 Elo+
Loki
Loki
BigO_oha
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,482 Elo+
Solo
Ares
Ares
Shinkatu
Ares
Level 29
God Stats
8W - 2L
1,701 SR
Queue Stats
231W - 67L
1,956 Elo+
Party 1
Thoth
Thoth
z Alpha o
Thoth
Level 71
God Stats
13W - 7L
1,670 SR
Queue Stats
222W - 106L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,339
718
10,277
12,868
4,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 5 / 1
8,160
628
2,858
10,308
4,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 4
8,344
642
5,056
10,867
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 5 / 11
9,466
728
5,427
9,426
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
6 / 1 / 10
10,995
846
9,139
13,139
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
z Alpha o
Thoth
15
9 / 1 / 7
11,011
847
13,036
6,547
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
17
17
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
2
5
11
1.5
L
3
7
4
0.71
W
Ares
6
1
10
11
L
3
5
1
0.7
L
1
5
4
0.6
W
Thoth
z Alpha o
Thoth
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
27,602
34,043
Taken
29,112
12,586
Mitigated
19,475
3,710
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,427
1,842
0
2,049
9,426
4,306
236
2,599
6,827
0
39,305
L
10,277
3,601
72
2,835
12,868
4,466
0
7,452
5,136
54,118
0
W
Ares
9,139
834
0
4,459
13,139
12,779
396
5,176
7,963
23,405
0
L
2,858
683
0
542
10,308
4,649
0
7,368
2,692
0
7,396
L
5,056
836
0
261
10,867
3,471
34
6,609
4,004
0
15,509
W
Thoth
z Alpha o
Thoth
13,036
816
0
1,814
6,547
2,390
1,026
2,656
3,891
67,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
31,472
106
Minions Killed
179
0
Camps Cleared
0
619,303
Distance Traveled
686,799
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,466
728
50
4
0
231,351
0
L
Hera
9,339
718
78
6
0
186,196
2
W
Ares
10,995
846
19
1
0
193,727
1
L
Bellona
8,160
628
3
0
0
183,424
0
L
Da Ji
8,344
642
25
2
0
249,683
4
W
Thoth
11,011
847
110
8
0
261,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role