Player Matchup

Tyr
Tyr
Bonk8785
Tyr
Level 14
God Stats
6W - 3L
1,597 SR
Queue Stats
31W - 28L
1,359 Elo+
Party 2
Chang'e
Chang'e
MissNewB
Chang'e
Level 14
God Stats
14W - 17L
1,461 SR
Queue Stats
24W - 28L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
Oxy Clean Boyzz
Danzaburou
Level 16
God Stats
15W - 7L
1,747 SR
Queue Stats
44W - 39L
1,362 Elo+
Party 2
Pele
Pele
SlangW
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
SpadeMaster46
Achilles
Level 16
God Stats
10W - 10L
1,405 SR
Queue Stats
13W - 18L
1,397 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,394 Elo+

VS

Team Averages
Level 14
1,467 SR
1,454 Elo+
Artemis
Artemis
SuperManOneTrick
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
ViolableSpy2749
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,663 Elo+
Party 3
Jormungandr
Jormungandr
XxSlowfootxX
Jormungandr
Level 29
God Stats
5W - 5L
1,398 SR
Queue Stats
205W - 246L
1,437 Elo+
Party 1
Tiamat
Tiamat
あおい120
Tiamat
Level 25
God Stats
5W - 5L
1,552 SR
Queue Stats
48W - 63L
1,341 Elo+
Party 1
King Arthur
King Arthur
キシンキシン6ごう
King Arthur
Level 12
God Stats
2W - 3L
1,388 SR
Queue Stats
7W - 10L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 6
15,816
510
8,553
23,792
26,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
MissNewB
Chang'e
18
0 / 8 / 9
12,325
398
6,166
16,784
11,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Oxy Clean Boyzz
Danzaburou
20
8 / 3 / 5
16,244
524
10,363
21,686
10,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
SlangW
Pele
20
21 / 1 / 7
20,014
646
30,086
26,736
13,153
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SpadeMaster46
Achilles
20
16 / 4 / 9
17,934
579
31,832
32,592
28,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 3
16,403
529
26,525
22,065
12,185
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 14 / 2
12,374
399
13,640
26,648
10,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
XxSlowfootxX
Jormungandr
20
2 / 2 / 3
15,288
493
17,523
23,890
29,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
19
1 / 13 / 3
13,032
420
13,366
26,357
27,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
8,511
275
1,286
9,955
2,986
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
46
Kills
17
18
Deaths
46
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Chang'e
MissNewB
Chang'e
0
8
9
0.56
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
8
3
5
3.5
W
Pele
SlangW
Pele
21
1
7
24.5
W
Achilles
SpadeMaster46
Achilles
16
4
9
5.13
L
8
11
3
0.86
L
6
14
2
0.5
L
Jormungandr
XxSlowfootxX
Jormungandr
2
2
3
1.75
L
Tiamat
1
13
3
0.19
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,000
Damage
72,340
121,590
Taken
108,915
89,053
Mitigated
83,197
51,248
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,553
2,969
0
7,727
23,792
26,301
2,437
11,180
12,612
10
89,887
W
Chang'e
MissNewB
Chang'e
6,166
1,552
2,926
4,288
16,784
11,028
719
920
15,864
34,678
0
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
10,363
3,313
0
8,370
21,686
10,474
2,121
2,306
19,380
0
96,420
W
Pele
SlangW
Pele
30,086
9,714
0
11,041
26,736
13,153
4,401
4,785
21,951
0
206,875
W
Achilles
SpadeMaster46
Achilles
31,832
17,717
0
16,896
32,592
28,097
2,408
11,698
20,894
0
129,565
L
26,525
11,689
0
420
22,065
12,185
1,876
2,156
19,605
0
105,532
L
13,640
4,958
0
1,896
26,648
10,265
208
1,999
24,445
0
47,019
L
Jormungandr
XxSlowfootxX
Jormungandr
17,523
3,932
560
2,909
23,890
29,999
250
813
22,885
110,082
0
L
Tiamat
13,366
1,949
0
3,053
26,357
27,762
2,333
784
25,531
79,975
0
L
1,286
235
0
0
9,955
2,986
204
0
9,955
0
7,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,333
Gold Earned
65,608
853
Minions Killed
572
0
Camps Cleared
0
2,945,805
Distance Traveled
2,275,258
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,816
510
175
6
0
584,993
1
W
Chang'e
12,325
398
58
2
0
555,312
11
W
Danzaburou
16,244
524
164
5
0
538,251
0
W
Pele
20,014
646
275
9
0
666,016
2
W
Achilles
17,934
579
181
6
0
601,233
0
L
Artemis
16,403
529
158
5
0
456,932
0
L
Thor
12,374
399
64
2
0
517,577
0
L
Jormungandr
15,288
493
183
6
0
599,304
0
L
Tiamat
13,032
420
156
5
0
442,557
5
L
King Arthur
8,511
275
11
0
0
258,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role