Player Matchup

Izanami
Izanami
A1rz
Izanami
Level 28
God Stats
21W - 17L
1,591 SR
Queue Stats
280W - 321L
1,470 Elo+
Solo
Odin
Odin
EighthWonder
Odin
Level 14
God Stats
3W - 2L
1,311 SR
Queue Stats
5W - 6L
1,290 Elo+
Party 1
Nike
Nike
Rawsha
Nike
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,310 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 12
God Stats
138W - 97L
1,517 SR
Queue Stats
152W - 132L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
ZzSaudi-KnightzZ
Zhong Kui
Level 16
God Stats
4W - 9L
1,311 SR
Queue Stats
22W - 23L
1,170 Elo+
Party 1
Team Averages
Level 17
1,446 SR
1,336 Elo+

VS

Team Averages
Level 19
1,506 SR
1,338 Elo+
Thor
Thor
Alesdes123
Thor
Level 7
God Stats
1W - 3L
1,523 SR
Queue Stats
1W - 8L
1,057 Elo+
Solo
Yemoja
Yemoja
JuriMalaspina
Yemoja
Level 18
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 2L
1,295 Elo+
Solo
Tiamat
Tiamat
MAGICTO16
Tiamat
Level 26
God Stats
6W - 5L
1,473 SR
Queue Stats
64W - 72L
1,636 Elo+
Solo
Hachiman
Hachiman
dammsygern
Hachiman
Level 17
God Stats
0W - 2L
1,555 SR
Queue Stats
77W - 72L
1,336 Elo+
Solo
Hera
Hera
smok1ngbuddha
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 135L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A1rz
Izanami
16
10 / 1 / 8
10,633
483
15,211
10,711
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 7
8,533
388
4,337
10,935
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
Rawsha
Nike
18
7 / 1 / 15
11,492
522
10,404
17,971
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
THCM1
Anubis
20
18 / 0 / 10
13,046
593
27,469
12,859
7,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
17
4 / 0 / 6
10,470
476
6,407
11,416
8,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
8,185
372
4,461
19,087
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 7 / 0
8,181
372
7,417
16,538
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
MAGICTO16
Tiamat
15
1 / 6 / 0
9,784
445
9,053
14,022
6,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
dammsygern
Hachiman
10
0 / 11 / 2
7,246
329
7,355
15,308
3,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 0
8,823
401
9,429
12,035
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
42
Kills
3
3
Deaths
42
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
A1rz
Izanami
10
1
8
14
L
0
11
2
0.09
W
3
1
7
6.5
L
0
7
0
0
L
Tiamat
MAGICTO16
Tiamat
1
6
0
0.17
W
Nike
Rawsha
Nike
7
1
15
14.5
W
Anubis
THCM1
Anubis
18
0
10
23
W
Zhong Kui
4
0
6
7
L
Hachiman
dammsygern
Hachiman
0
11
2
0.09
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
37,715
63,892
Taken
76,990
41,652
Mitigated
27,079
24,072
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A1rz
Izanami
15,211
9,104
0
1,887
10,711
4,350
3,874
5,047
5,564
0
63,825
L
4,461
981
0
1,791
19,087
5,607
0
8,346
10,541
0
35,349
W
4,337
1,148
0
1,000
10,935
8,707
520
4,708
6,177
0
15,855
L
7,417
1,126
1,276
1,577
16,538
9,153
0
7,085
9,253
28,352
0
L
Tiamat
MAGICTO16
Tiamat
9,053
1,279
290
4,195
14,022
6,199
2,418
6,276
7,472
54,208
0
W
Nike
Rawsha
Nike
10,404
1,280
0
8,317
17,971
12,409
636
6,772
11,153
0
58,600
W
Anubis
THCM1
Anubis
27,469
837
0
7,489
12,859
7,645
521
5,723
6,748
124,882
0
W
Zhong Kui
6,407
651
0
5,379
11,416
8,541
784
2,965
8,351
70,238
0
L
Hachiman
dammsygern
Hachiman
7,355
5,011
0
646
15,308
3,683
0
4,512
10,596
0
28,106
L
9,429
2,476
268
1,545
12,035
2,437
0
7,657
4,328
38,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
42,219
498
Minions Killed
333
0
Camps Cleared
0
2,135,353
Distance Traveled
1,761,906
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,633
483
96
4
0
445,864
3
L
Thor
8,185
372
78
4
0
356,932
0
W
Odin
8,533
388
21
1
0
409,230
1
L
Yemoja
8,181
372
28
1
0
388,884
3
L
Tiamat
9,784
445
115
5
0
354,926
1
W
Nike
11,492
522
109
5
0
434,571
1
W
Anubis
13,046
593
144
7
0
407,001
0
W
Zhong Kui
10,470
476
128
6
0
438,687
4
L
Hachiman
7,246
329
31
1
0
314,522
5
L
Hera
8,823
401
81
4
0
346,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role