Player Matchup

Xbalanque
Xbalanque
Baldr1023
Xbalanque
Level 22
God Stats
12W - 11L
1,452 SR
Queue Stats
71W - 61L
1,468 Elo+
Party 1
Fenrir
Fenrir
DJDeviL205
Fenrir
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
790W - 915L
1,264 Elo+
Solo
Anubis
Anubis
JJMtz
Anubis
Level 15
God Stats
3W - 10L
1,634 SR
Queue Stats
129W - 177L
1,343 Elo+
Party 1
Ymir
Ymir
Titandron74
Ymir
Level 25
God Stats
9W - 8L
1,481 SR
Queue Stats
105W - 122L
1,349 Elo+
Party 1
King Arthur
King Arthur
wichofer15
King Arthur
Level 55
God Stats
1W - 7L
1,287 SR
Queue Stats
101W - 106L
1,242 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,333 Elo+

VS

Team Averages
Level 20
1,475 SR
1,331 Elo+
Hades
Hades
BattleObsessed
Hades
Level 6
God Stats
6W - 3L
1,458 SR
Queue Stats
6W - 5L
1,271 Elo+
Solo
Olorun
Olorun
CoachJ40
Olorun
Level 21
God Stats
2W - 15L
1,122 SR
Queue Stats
14W - 24L
1,100 Elo+
Solo
Danzaburou
Danzaburou
FrolicIntent
Danzaburou
Level 5
God Stats
1W - 2L
1,824 SR
Queue Stats
13W - 9L
1,642 Elo+
Party 2
Freya
Freya
Joeseversick
Freya
Level 25
God Stats
15W - 19L
1,482 SR
Queue Stats
101W - 116L
1,374 Elo+
Solo
Hel
Hel
hazelinacid
Hel
Level 44
God Stats
58W - 63L
1,488 SR
Queue Stats
66W - 81L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baldr1023
Xbalanque
14
4 / 11 / 4
9,807
409
11,869
20,585
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DJDeviL205
Fenrir
13
6 / 5 / 1
9,889
412
4,535
20,105
9,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
JJMtz
Anubis
17
7 / 5 / 5
10,725
447
17,136
16,020
7,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 7
10,390
433
7,703
22,595
19,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
wichofer15
King Arthur
16
2 / 6 / 4
10,707
446
14,918
25,532
33,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 10
11,723
488
20,403
26,037
12,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
CoachJ40
Olorun
13
0 / 12 / 6
9,228
385
5,782
16,341
4,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FrolicIntent
Danzaburou
19
19 / 4 / 8
15,037
627
31,754
15,426
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 10
11,644
485
11,648
13,922
6,295
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 1 / 8
11,439
477
6,873
11,663
7,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
22
Kills
35
35
Deaths
22
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Baldr1023
Xbalanque
4
11
4
0.55
W
8
3
10
4.33
W
Olorun
CoachJ40
Olorun
0
12
6
0.25
L
Fenrir
DJDeviL205
Fenrir
6
5
1
1.3
W
Danzaburou
FrolicIntent
Danzaburou
19
4
8
5.75
L
Anubis
JJMtz
Anubis
7
5
5
1.9
W
6
2
10
5.5
L
3
8
7
0.81
W
2
1
8
6
L
King Arthur
wichofer15
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
76,460
104,837
Taken
83,389
76,435
Mitigated
37,099
22,986
Healing
33,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Baldr1023
Xbalanque
11,869
6,894
231
3,321
20,585
6,726
212
5,103
15,482
0
53,322
W
20,403
2,008
488
9,632
26,037
12,964
449
4,430
21,607
60,704
0
W
Olorun
CoachJ40
Olorun
5,782
3,761
360
2,367
16,341
4,226
817
9,944
6,397
29,510
0
L
Fenrir
DJDeviL205
Fenrir
4,535
1,165
0
7,340
20,105
9,088
148
7,677
12,428
0
44,493
W
Danzaburou
FrolicIntent
Danzaburou
31,754
19,306
0
4,071
15,426
6,459
3,810
5,513
9,913
0
83,061
L
Anubis
JJMtz
Anubis
17,136
439
0
5,694
16,020
7,735
254
9,915
6,105
60,220
0
W
11,648
3,751
0
5,043
13,922
6,295
1,672
4,427
9,495
49,544
0
L
7,703
837
0
3,600
22,595
19,010
504
8,218
14,377
44,311
0
W
6,873
867
4,082
7,151
11,663
7,155
1,800
1,031
10,632
60,104
0
L
King Arthur
wichofer15
King Arthur
14,918
1,235
0
2,800
25,532
33,876
0
13,793
11,739
506
66,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
59,071
411
Minions Killed
403
0
Camps Cleared
0
2,003,926
Distance Traveled
2,067,253
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,807
409
83
3
0
411,451
2
W
Hades
11,723
488
52
2
0
453,446
0
W
Olorun
9,228
385
47
2
0
300,160
2
L
Fenrir
9,889
412
62
3
0
385,765
0
W
Danzaburou
15,037
627
115
5
0
429,845
0
L
Anubis
10,725
447
96
4
0
384,994
0
W
Freya
11,644
485
87
4
0
433,072
0
L
Ymir
10,390
433
68
3
0
425,142
1
W
Hel
11,439
477
102
4
0
450,730
0
L
King Arthur
10,707
446
102
4
0
396,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role