Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CARFERIRIMED
Artemis
Level 146
God Stats
18W - 15L
1,491 SR
Queue Stats
395W - 392L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSpackJarrow
Tsukuyomi
Level 96
God Stats
1W - 2L
1,717 SR
Queue Stats
8W - 11L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
lapromesa02
Cthulhu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 17L
1,552 Elo+
Party 2
Cerberus
Cerberus
xXTerminatorXZ1
Cerberus
Level 122
God Stats
1W - 2L
1,291 SR
Queue Stats
11W - 18L
1,552 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,536 Elo+

VS

Team Averages
Level 90
1,618 SR
1,516 Elo+
Bastet
Bastet
Gilbbk
Bastet
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 116L
1,564 Elo+
Solo
Fafnir
Fafnir
HelixXileh
Fafnir
Level 62
God Stats
12W - 9L
1,703 SR
Queue Stats
138W - 139L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
InfamousRIP
Ao Kuang
Level 82
God Stats
1W - 0L
1,596 SR
Queue Stats
3W - 5L
1,409 Elo+
Solo
Cupid
Cupid
Kensuriu
Cupid
Level 87
God Stats
39W - 35L
1,534 SR
Queue Stats
75W - 73L
1,459 Elo+
Party 1
Hera
Hera
TheMaenads
Hera
Level 100
God Stats
3W - 2L
1,756 SR
Queue Stats
58W - 60L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 5 / 1
8,245
485
4,885
10,185
3,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
CARFERIRIMED
Artemis
12
1 / 3 / 5
7,749
456
7,008
7,851
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TheSpackJarrow
Tsukuyomi
15
5 / 6 / 2
8,933
525
9,220
13,440
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
lapromesa02
Cthulhu
13
2 / 4 / 5
7,449
438
5,072
12,722
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
15
0 / 1 / 1
8,685
511
8,572
12,289
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gilbbk
Bastet
16
3 / 3 / 8
9,579
563
9,777
14,268
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
HelixXileh
Fafnir
13
3 / 1 / 7
9,029
531
6,830
13,960
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
InfamousRIP
Ao Kuang
15
2 / 2 / 2
9,394
553
8,358
17,115
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Kensuriu
Cupid
13
0 / 3 / 3
8,115
477
2,243
9,685
2,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 0 / 2
11,050
650
14,226
5,849
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
18
19
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Artemis
CARFERIRIMED
Artemis
1
3
5
1.17
W
Bastet
Gilbbk
Bastet
3
3
8
2.33
W
Fafnir
HelixXileh
Fafnir
3
1
7
6.5
W
Ao Kuang
InfamousRIP
Ao Kuang
2
2
2
1.5
W
Cupid
Kensuriu
Cupid
0
3
3
0.5
W
10
0
2
11
L
Tsukuyomi
TheSpackJarrow
Tsukuyomi
5
6
2
1
L
Cthulhu
lapromesa02
Cthulhu
2
4
5
1.13
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
41,434
56,487
Taken
60,877
26,272
Mitigated
28,341
15,311
Healing
26,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,885
265
452
1,955
10,185
3,366
0
5,122
4,861
51,465
0
L
Artemis
CARFERIRIMED
Artemis
7,008
2,964
0
2,324
7,851
2,932
0
3,080
4,687
0
40,849
W
Bastet
Gilbbk
Bastet
9,777
2,962
0
4,407
14,268
5,228
0
1,657
12,539
0
62,676
W
Fafnir
HelixXileh
Fafnir
6,830
2,071
0
6,205
13,960
9,963
192
4,421
9,046
21,364
0
W
Ao Kuang
InfamousRIP
Ao Kuang
8,358
2,071
0
9,401
17,115
8,372
0
7,493
9,168
55,409
0
W
Cupid
Kensuriu
Cupid
2,243
1,095
37
4,397
9,685
2,873
928
1,874
7,686
0
52,541
W
14,226
3,795
0
1,746
5,849
1,905
118
1,930
3,909
83,378
0
L
Tsukuyomi
TheSpackJarrow
Tsukuyomi
9,220
2,606
0
3,492
13,440
5,071
0
4,573
8,813
0
55,351
L
Cthulhu
lapromesa02
Cthulhu
5,072
576
297
2,559
12,722
6,365
204
8,351
4,265
27,889
0
L
Cerberus
8,572
441
0
4,232
12,289
8,538
0
7,828
4,447
61,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
47,167
504
Minions Killed
500
0
Camps Cleared
0
1,590,012
Distance Traveled
1,674,033
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,245
485
111
7
0
329,213
7
L
Artemis
7,749
456
91
5
0
260,804
5
W
Bastet
9,579
563
102
6
0
365,377
1
W
Fafnir
9,029
531
33
2
0
340,916
9
W
Ao Kuang
9,394
553
115
7
0
296,749
4
W
Cupid
8,115
477
101
6
0
305,216
5
W
Hera
11,050
650
149
9
0
365,775
12
L
Tsukuyomi
8,933
525
101
6
0
329,233
5
L
Cthulhu
7,449
438
42
2
0
334,248
2
L
Cerberus
8,685
511
159
9
0
336,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role