Player Matchup

Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AKAClockwork
Cupid
Level 105
God Stats
1W - 3L
1,599 SR
Queue Stats
23W - 31L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
MjesticBlood
Erlang Shen
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 252L
1,594 Elo+
Solo
Nu Wa
Nu Wa
Poiszynn
Nu Wa
Level 148
God Stats
24W - 21L
1,671 SR
Queue Stats
517W - 464L
1,557 Elo+
Solo
Mulan
Mulan
PurpleProphet
Mulan
Level 109
God Stats
0W - 2L
1,344 SR
Queue Stats
125W - 117L
1,537 Elo+
Party 2
Team Averages
Level 110
1,523 SR
1,541 Elo+

VS

Team Averages
Level 109
1,738 SR
1,622 Elo+
Chaac
Chaac
Brayden9399
Chaac
Level 117
God Stats
25W - 12L
1,835 SR
Queue Stats
306W - 252L
1,612 Elo+
Solo
Cupid
Cupid
Burgee3236
Cupid
Level 87
God Stats
7W - 5L
1,746 SR
Queue Stats
461W - 425L
1,620 Elo+
Party 1
Tiamat
Tiamat
NUheadhunter15
Tiamat
Level 126
God Stats
6W - 3L
1,874 SR
Queue Stats
114W - 96L
1,632 Elo+
Party 1
Ymir
Ymir
SmittyBoy42
Ymir
Level 108
God Stats
4W - 3L
1,783 SR
Queue Stats
175W - 153L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
geminiii_jay
Tsukuyomi
Level 105
God Stats
8W - 6L
1,450 SR
Queue Stats
519W - 485L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 7 / 5
10,618
506
8,253
18,727
8,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 1
10,067
479
7,181
12,874
4,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
MjesticBlood
Erlang Shen
14
2 / 7 / 1
8,891
423
8,162
20,840
10,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Poiszynn
Nu Wa
16
4 / 7 / 1
10,106
481
19,838
20,842
8,271
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 2
10,455
498
10,974
15,534
12,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 1
11,599
552
20,542
25,427
23,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
18
5 / 2 / 3
11,994
571
9,736
14,141
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 3
12,236
583
17,481
11,053
9,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 15
10,951
521
6,167
18,510
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
geminiii_jay
Tsukuyomi
17
7 / 4 / 8
11,219
534
16,805
17,421
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
29
29
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
5
0.64
L
0
4
1
0.13
W
6
4
1
1.63
W
Cupid
5
2
3
3.25
L
Erlang Shen
MjesticBlood
Erlang Shen
2
7
1
0.36
W
9
2
3
5.25
L
Nu Wa
Poiszynn
Nu Wa
4
7
1
0.64
L
4
4
2
1.25
W
2
0
15
9.5
W
Tsukuyomi
geminiii_jay
Tsukuyomi
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,408
Damage
70,731
88,817
Taken
86,552
43,970
Mitigated
65,620
26,468
Healing
36,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,253
637
0
5,746
18,727
8,135
0
9,672
8,673
68,550
0
L
7,181
3,914
315
5,504
12,874
4,755
328
1,531
11,263
0
77,155
W
20,542
6,129
0
12,625
25,427
23,800
622
13,654
11,773
50
83,474
W
Cupid
9,736
7,798
734
7,625
14,141
5,755
729
2,541
11,600
0
97,030
L
Erlang Shen
MjesticBlood
Erlang Shen
8,162
4,111
227
3,668
20,840
10,746
0
6,478
14,133
0
44,802
W
17,481
2,387
119
5,840
11,053
9,768
1,086
3,846
7,207
85,266
0
L
Nu Wa
Poiszynn
Nu Wa
19,838
6,452
0
4,512
20,842
8,271
0
426
19,662
74,153
0
L
10,974
1,675
0
6,496
15,534
12,063
0
4,759
10,455
0
67,841
W
6,167
1,519
0
3,960
18,510
16,223
384
3,730
14,780
37,758
0
W
Tsukuyomi
geminiii_jay
Tsukuyomi
16,805
6,743
0
5,894
17,421
10,074
149
4,320
13,101
0
83,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,137
Gold Earned
57,999
616
Minions Killed
634
0
Camps Cleared
0
1,810,002
Distance Traveled
1,991,908
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,618
506
153
7
0
333,697
7
L
Cupid
10,067
479
158
8
0
358,829
7
W
Chaac
11,599
552
149
7
0
390,129
1
W
Cupid
11,994
571
177
8
0
368,758
5
L
Erlang Shen
8,891
423
56
3
0
401,923
5
W
Tiamat
12,236
583
164
8
0
410,477
5
L
Nu Wa
10,106
481
118
6
0
298,286
3
L
Mulan
10,455
498
131
6
0
417,267
3
W
Ymir
10,951
521
43
2
0
393,736
5
W
Tsukuyomi
11,219
534
101
5
0
428,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role