Player Matchup

Chaac
Chaac
BigWangQuang
Chaac
Level 86
God Stats
49W - 47L
1,745 SR
Queue Stats
126W - 141L
1,583 Elo+
Solo
Janus
Janus
Khidub
Janus
Level 104
God Stats
6W - 10L
1,350 SR
Queue Stats
63W - 83L
1,493 Elo+
Solo
Ravana
Ravana
Noah_Rxch60
Ravana
Level 114
God Stats
13W - 15L
1,139 SR
Queue Stats
295W - 282L
1,475 Elo+
Solo
Sobek
Sobek
Tomoya_of_Iga
Sobek
Level 149
God Stats
0W - 1L
1,724 SR
Queue Stats
251W - 222L
1,495 Elo+
Solo
Ullr
Ullr
madara1305
Ullr
Level 149
God Stats
2W - 3L
1,404 SR
Queue Stats
56W - 47L
1,451 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,499 Elo+

VS

Team Averages
Level 92
1,515 SR
1,470 Elo+
Neith
Neith
Grimm_Being
Neith
Level 85
God Stats
2W - 9L
1,508 SR
Queue Stats
46W - 33L
1,497 Elo+
Party 1
Nemesis
Nemesis
Medusin10
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
605W - 626L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
RBP1979
Sylvanus
Level 69
God Stats
4W - 5L
1,363 SR
Queue Stats
84W - 75L
1,477 Elo+
Solo
Chaac
Chaac
Verduradura515
Chaac
Level 109
God Stats
7W - 1L
1,730 SR
Queue Stats
164W - 155L
1,481 Elo+
Party 1
Zeus
Zeus
mauRM52
Zeus
Level 109
God Stats
19W - 16L
1,473 SR
Queue Stats
580W - 623L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,568
557
6,968
8,579
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Khidub
Janus
4
0 / 2 / 0
3,705
371
303
1,322
270
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ravana
8
0 / 0 / 3
4,956
496
2,376
4,381
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
4,457
446
2,672
7,152
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

8
2 / 2 / 0
4,900
490
1,881
5,630
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,734
573
4,752
4,733
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Medusin10
Nemesis
9
0 / 0 / 1
5,282
528
2,009
5,796
1,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RBP1979
Sylvanus
8
0 / 2 / 4
5,355
536
3,522
6,290
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 0
6,087
609
4,915
8,217
3,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
mauRM52
Zeus
10
3 / 1 / 1
6,203
620
3,943
2,526
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
7
7
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
3
0
0
3
L
Janus
Khidub
Janus
0
2
0
0
W
Nemesis
Medusin10
Nemesis
0
0
1
0.5
L
Ravana
0
0
3
1.5
W
Sylvanus
RBP1979
Sylvanus
0
2
4
1
L
0
1
1
0.5
W
1
1
0
1
L
2
2
0
1
W
Zeus
mauRM52
Zeus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
19,141
27,064
Taken
27,562
12,700
Mitigated
9,759
11,209
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,968
1,551
0
4,833
8,579
5,753
0
1,413
7,130
0
28,721
W
4,752
2,077
417
3,085
4,733
1,243
50
1,140
3,593
0
24,663
L
Janus
Khidub
Janus
303
34
0
0
1,322
270
0
548
651
6,283
0
W
Nemesis
Medusin10
Nemesis
2,009
647
0
2,879
5,796
1,613
0
34
5,637
0
25,140
L
Ravana
2,376
807
0
1,802
4,381
1,342
240
690
3,685
0
19,387
W
Sylvanus
RBP1979
Sylvanus
3,522
1,055
950
3,063
6,290
2,643
0
1,473
4,817
13,367
0
L
2,672
177
210
1,954
7,152
4,101
0
2,563
4,537
10,117
0
W
4,915
1,182
0
3,487
8,217
3,483
943
0
7,879
0
35,045
L
1,881
1,203
87
2,323
5,630
1,234
0
2,010
3,596
0
21,294
W
Zeus
mauRM52
Zeus
3,943
546
0
510
2,526
777
129
286
2,148
32,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,586
Gold Earned
28,661
164
Minions Killed
299
0
Camps Cleared
0
773,812
Distance Traveled
860,343
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,568
557
61
6
0
191,125
2
W
Neith
5,734
573
51
5
0
162,228
2
L
Janus
3,705
371
12
1
0
59,187
0
W
Nemesis
5,282
528
61
6
0
206,839
0
L
Ravana
4,956
496
39
4
0
191,937
0
W
Sylvanus
5,355
536
25
3
0
159,862
0
L
Sobek
4,457
446
12
1
0
179,210
0
W
Chaac
6,087
609
79
8
0
169,613
0
L
Ullr
4,900
490
40
4
0
152,353
0
W
Zeus
6,203
620
83
8
0
161,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role