Player Matchup

Jormungandr
Jormungandr
Mentos-Frais
Jormungandr
Level 29
God Stats
2W - 5L
1,451 SR
Queue Stats
93W - 134L
1,452 Elo+
Party 1
Artemis
Artemis
Q-WAYY
Artemis
Level 24
God Stats
21W - 44L
1,385 SR
Queue Stats
139W - 221L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
gerardmci01
Kukulkan
Level 29
God Stats
35W - 48L
1,511 SR
Queue Stats
82W - 131L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
sevooH elitsoH
Nu Wa
Level 25
God Stats
2W - 2L
1,788 SR
Queue Stats
61W - 24L
1,704 Elo+
Party 3
Ne Zha
Ne Zha
z iSmiekle o
Ne Zha
Level 25
God Stats
3W - 2L
1,836 SR
Queue Stats
56W - 23L
1,715 Elo+
Party 3
Team Averages
Level 26
1,594 SR
1,540 Elo+

VS

Team Averages
Level 10
1,445 SR
1,557 Elo+
Cerberus
Cerberus
Borrelli02_26
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
I Naador I
Ao Kuang
Level 23
God Stats
1W - 0L
1,226 SR
Queue Stats
50W - 48L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
IrinaShidouu
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,759 Elo+
Party 2
Anubis
Anubis
Martinskievs
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,759 Elo+
Party 2
Fenrir
Fenrir
memiosial
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mentos-Frais
Jormungandr
17
2 / 7 / 3
11,206
431
6,463
17,140
11,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Q-WAYY
Artemis
17
0 / 8 / 1
10,803
416
4,593
14,354
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
gerardmci01
Kukulkan
17
1 / 13 / 6
11,192
430
12,682
20,212
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 5
12,724
489
29,365
15,212
3,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
20
8 / 7 / 4
13,621
524
16,459
20,701
10,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Borrelli02_26
Cerberus
17
2 / 7 / 1
12,134
467
2,744
19,455
11,876
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
I Naador I
Ao Kuang
19
3 / 5 / 6
13,061
502
5,701
22,736
15,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
IrinaShidouu
Tsukuyomi
20
21 / 1 / 11
17,375
668
33,156
25,344
19,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Anubis
20
13 / 2 / 10
16,091
619
19,180
28,767
15,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
memiosial
Fenrir
20
3 / 5 / 5
13,350
513
7,878
28,054
11,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
18
Kills
42
42
Deaths
20
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Borrelli02_26
Cerberus
2
7
1
0.36
W
Ao Kuang
I Naador I
Ao Kuang
3
5
6
1.2
W
Tsukuyomi
IrinaShidouu
Tsukuyomi
21
1
11
26.5
W
Anubis
13
2
10
9
L
Jormungandr
Mentos-Frais
Jormungandr
2
7
3
0.5
L
Artemis
Q-WAYY
Artemis
0
8
1
0.06
L
Kukulkan
gerardmci01
Kukulkan
1
13
6
0.31
W
Fenrir
memiosial
Fenrir
3
5
5
1.1
L
7
7
5
1.36
L
Ne Zha
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,562
Damage
68,659
87,619
Taken
124,356
35,946
Mitigated
72,930
18,516
Healing
57,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Borrelli02_26
Cerberus
2,744
277
0
3,350
19,455
11,876
362
11,728
7,727
37,324
0
W
Ao Kuang
I Naador I
Ao Kuang
5,701
1,837
0
9,765
22,736
15,467
917
10,705
12,031
56,628
0
W
Tsukuyomi
IrinaShidouu
Tsukuyomi
33,156
7,605
0
12,718
25,344
19,131
5,016
10,139
15,205
0
139,689
W
Anubis
19,180
2,093
0
17,946
28,767
15,207
1,538
12,284
16,483
146,018
0
L
Jormungandr
Mentos-Frais
Jormungandr
6,463
972
533
3,307
17,140
11,653
140
6,661
10,399
36,369
0
L
Artemis
Q-WAYY
Artemis
4,593
2,631
0
2,876
14,354
3,945
2,376
3,254
11,020
0
74,282
L
Kukulkan
gerardmci01
Kukulkan
12,682
1,417
0
1,006
20,212
6,272
1,026
6,121
13,925
70,158
0
W
Fenrir
memiosial
Fenrir
7,878
3,320
0
13,261
28,054
11,249
3,958
7,481
20,573
0
113,161
L
29,365
4,385
0
2,561
15,212
3,570
502
7,343
7,789
87,058
0
L
Ne Zha
16,459
3,389
0
8,233
20,701
10,506
0
4,246
16,295
0
102,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,546
Gold Earned
72,011
612
Minions Killed
670
0
Camps Cleared
0
2,141,565
Distance Traveled
2,238,034
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,134
467
69
3
0
384,361
1
W
Ao Kuang
13,061
502
92
4
0
468,221
0
W
Tsukuyomi
17,375
668
170
7
0
529,256
1
W
Anubis
16,091
619
201
8
0
443,583
1
L
Jormungandr
11,206
431
70
3
0
489,658
0
L
Artemis
10,803
416
128
5
0
428,757
1
L
Kukulkan
11,192
430
124
5
0
377,015
2
W
Fenrir
13,350
513
138
5
0
412,613
2
L
Nu Wa
12,724
489
136
5
0
379,647
2
L
Ne Zha
13,621
524
154
6
0
466,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role