Player Matchup

Tiamat
Tiamat
Chaotic Hydra
Tiamat
Level 157
God Stats
24W - 10L
1,778 SR
Queue Stats
67W - 41L
1,678 Elo+
Party 1
Ratatoskr
Ratatoskr
Nova120
Ratatoskr
Level 143
God Stats
3W - 1L
1,536 SR
Queue Stats
22W - 14L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
RealLordHydra
Jormungandr
Level 5
God Stats
3W - 2L
1,715 SR
Queue Stats
24W - 20L
1,625 Elo+
Party 1
Anhur
Anhur
WTg3t5m0k3d92
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,553 Elo+
Solo
Ares
Ares
Zap the Bandit
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,606 SR
1,576 Elo+

VS

Team Averages
Level 24
1,581 SR
1,583 Elo+
Kuzenbo
Kuzenbo
As Cinzas
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Cristoforus
Guan Yu
Level 29
God Stats
0W - 2L
1,627 SR
Queue Stats
195W - 200L
1,653 Elo+
Solo
Pele
Pele
Jhacob721
Pele
Level 7
God Stats
1W - 2L
1,730 SR
Queue Stats
1W - 3L
1,760 Elo+
Solo
Hel
Hel
Vecila
Hel
Level 28
God Stats
14W - 13L
1,503 SR
Queue Stats
67W - 53L
1,414 Elo+
Solo
Neith
Neith
ssaiyanzilla210
Neith
Level 29
God Stats
0W - 2L
1,548 SR
Queue Stats
28W - 35L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 0 / 8
14,430
1,443
39,602
8,450
10,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Nova120
Ratatoskr
18
9 / 1 / 18
12,911
1,291
25,448
12,851
12,703
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
RealLordHydra
Jormungandr
17
0 / 1 / 20
10,250
1,025
9,509
10,596
10,743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 4 / 12
9,803
980
10,241
10,701
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 13
9,746
975
5,624
11,908
12,327
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

235

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
As Cinzas
Kuzenbo
16
0 / 5 / 8
10,431
1,043
10,934
19,619
21,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Cristoforus
Guan Yu
16
4 / 3 / 6
10,364
1,036
10,308
23,444
20,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
14
1 / 10 / 3
8,812
881
1,990
16,625
4,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
Vecila
Hel
16
1 / 3 / 7
9,815
982
10,257
17,699
6,816
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 9 / 3
10,343
1,034
12,932
19,199
5,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
30
Kills
11
11
Deaths
30
71
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
As Cinzas
Kuzenbo
0
5
8
0.8
W
20
0
8
24
L
Guan Yu
Cristoforus
Guan Yu
4
3
6
2.33
L
Pele
1
10
3
0.25
W
Ratatoskr
Nova120
Ratatoskr
9
1
18
18
W
Jormungandr
RealLordHydra
Jormungandr
0
1
20
10
L
Hel
Vecila
Hel
1
3
7
1.5
W
1
4
12
1.75
W
0
5
13
1.3
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,424
Damage
46,421
54,506
Taken
96,586
49,992
Mitigated
58,994
7,486
Healing
24,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
As Cinzas
Kuzenbo
10,934
3,444
0
0
19,619
21,435
0
11,044
8,575
21,883
0
W
39,602
2,128
258
4,293
8,450
10,573
0
4,254
4,196
63,627
0
L
Guan Yu
Cristoforus
Guan Yu
10,308
2,499
4,102
2,792
23,444
20,237
0
10,629
12,815
0
23,087
L
Pele
1,990
80
0
133
16,625
4,663
0
7,735
8,890
0
6,306
W
Ratatoskr
Nova120
Ratatoskr
25,448
7,261
0
2,314
12,851
12,703
0
4,386
8,465
0
45,537
W
Jormungandr
RealLordHydra
Jormungandr
9,509
2,836
0
0
10,596
10,743
0
5,130
5,466
30,176
0
L
Hel
Vecila
Hel
10,257
146
9,254
6,826
17,699
6,816
0
12,389
5,310
32,604
0
W
10,241
5,131
0
621
10,701
3,646
0
2,922
7,436
0
19,925
W
5,624
1,111
0
0
11,908
12,327
0
4,499
7,409
12,962
0
L
12,932
5,922
0
1,579
19,199
5,843
0
12,938
6,261
0
35,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,140
Gold Earned
49,765
187
Minions Killed
163
7
Camps Cleared
3
989,829
Distance Traveled
967,391
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,431
1,043
26
3
0
222,188
0
W
Tiamat
14,430
1,443
53
5
3
227,907
0
L
Guan Yu
10,364
1,036
26
3
2
237,818
1
L
Pele
8,812
881
5
1
0
130,010
0
W
Ratatoskr
12,911
1,291
45
5
2
226,646
1
W
Jormungandr
10,250
1,025
33
3
0
212,769
0
L
Hel
9,815
982
51
5
1
213,335
0
W
Anhur
9,803
980
36
4
0
171,732
0
W
Ares
9,746
975
20
2
2
150,775
3
L
Neith
10,343
1,034
55
6
0
164,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role