Player Matchup

Zeus
Zeus
CaIg0808
Zeus
Level 28
God Stats
3W - 4L
1,582 SR
Queue Stats
13W - 10L
1,481 Elo+
Solo
King Arthur
King Arthur
CaptainOfTheSalt
King Arthur
Level 17
God Stats
3W - 5L
1,353 SR
Queue Stats
34W - 41L
1,303 Elo+
Party 1
Guan Yu
Guan Yu
ElCucho011
Guan Yu
Level 6
God Stats
4W - 1L
1,818 SR
Queue Stats
21W - 14L
1,634 Elo+
Solo
Fenrir
Fenrir
NoVa Ppchees
Fenrir
Level 24
God Stats
1W - 6L
1,314 SR
Queue Stats
257W - 277L
1,307 Elo+
Solo
Vulcan
Vulcan
RavenousGreed
Vulcan
Level 16
God Stats
1W - 3L
1,330 SR
Queue Stats
33W - 38L
1,306 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,406 Elo+

VS

Team Averages
Level 21
1,597 SR
1,398 Elo+
Zeus
Zeus
ExodusGamerYt
Zeus
Level 18
God Stats
2W - 1L
1,240 SR
Queue Stats
15W - 20L
1,110 Elo+
Solo
Ra
Ra
G3TxR3KTx526
Ra
Level 5
God Stats
7W - 1L
1,834 SR
Queue Stats
13W - 6L
1,570 Elo+
Solo
Freya
Freya
HENTAl-MANGA
Freya
Level 29
God Stats
16W - 17L
1,558 SR
Queue Stats
176W - 163L
1,593 Elo+
Solo
Chaac
Chaac
LEGEND_OKAN27
Chaac
Level 29
God Stats
23W - 14L
1,635 SR
Queue Stats
270W - 276L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
xMegaMammothx
Kuzenbo
Level 25
God Stats
16W - 6L
1,717 SR
Queue Stats
34W - 27L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 4 / 2
7,012
438
7,007
9,186
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
CaptainOfTheSalt
King Arthur
8
0 / 7 / 3
5,480
343
2,092
14,813
3,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
ElCucho011
Guan Yu
15
6 / 1 / 3
8,469
529
11,285
12,911
13,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
10
5 / 11 / 4
7,213
451
7,537
13,133
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 7 / 2
6,242
390
8,956
7,441
2,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,319
457
3,976
9,765
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 0 / 5
9,988
624
7,621
5,618
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
18 / 1 / 7
10,731
671
18,248
13,444
5,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 7
8,399
525
11,202
15,196
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
11
2 / 3 / 16
8,401
525
4,736
13,283
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
14
Kills
30
30
Deaths
15
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
4
2
0.75
L
King Arthur
CaptainOfTheSalt
King Arthur
0
7
3
0.21
L
Guan Yu
ElCucho011
Guan Yu
6
1
3
7.5
W
3
7
2
0.57
W
5
0
5
7.5
W
18
1
7
21.5
W
2
4
7
1.38
L
Fenrir
5
11
4
0.64
L
1
7
2
0.29
W
Kuzenbo
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
45,783
57,484
Taken
57,306
26,404
Mitigated
34,833
10,212
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,007
570
0
557
9,186
2,976
0
4,330
4,623
38,486
0
L
King Arthur
CaptainOfTheSalt
King Arthur
2,092
244
0
2,853
14,813
3,946
0
10,831
3,797
14
9,335
L
Guan Yu
ElCucho011
Guan Yu
11,285
1,604
245
5,495
12,911
13,125
0
4,403
8,106
0
45,903
W
3,976
683
0
2,134
9,765
2,650
539
1,701
7,960
29,832
0
W
7,621
1,206
2,156
3,171
5,618
2,560
1,315
1,462
3,940
75,216
0
W
18,248
6,185
0
4,998
13,444
5,272
1,542
4,178
9,164
65,946
0
W
11,202
1,529
0
5,809
15,196
9,926
877
3,620
11,395
0
52,840
L
Fenrir
7,537
2,293
0
812
13,133
4,227
0
8,770
4,249
0
23,586
L
8,956
2,146
0
250
7,441
2,130
0
5,856
1,478
28,392
0
W
Kuzenbo
4,736
2,229
807
3,065
13,283
14,425
926
4,329
8,870
20,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
44,838
259
Minions Killed
424
0
Camps Cleared
0
1,302,601
Distance Traveled
1,483,327
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,012
438
71
4
0
249,506
3
L
King Arthur
5,480
343
6
0
0
193,492
2
L
Guan Yu
8,469
529
89
6
0
313,034
2
W
Zeus
7,319
457
50
3
0
284,398
0
W
Ra
9,988
624
168
11
0
317,567
2
W
Freya
10,731
671
85
5
0
265,778
1
W
Chaac
8,399
525
90
6
0
313,880
0
L
Fenrir
7,213
451
39
2
0
293,457
0
L
Vulcan
6,242
390
54
3
0
253,112
0
W
Kuzenbo
8,401
525
31
2
0
301,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role