Player Matchup

Sun Wukong
Sun Wukong
Pa7chy
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
RafaCarvia
Camazotz
Level 107
God Stats
5W - 5L
1,717 SR
Queue Stats
87W - 77L
1,532 Elo+
Party 2
Fafnir
Fafnir
bini3000
Fafnir
Level 25
God Stats
4W - 1L
1,759 SR
Queue Stats
4W - 1L
1,642 Elo+
Party 2
Izanami
Izanami
lElect
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
xxSUAREZxx_11
Tiamat
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 77L
1,465 Elo+
Party 2
Team Averages
Level 86
1,595 SR
1,528 Elo+

VS

Team Averages
Level 76
1,489 SR
1,531 Elo+
Ra
Ra
DBr0
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GHULKL
Nemesis
Level 34
God Stats
6W - 7L
1,505 SR
Queue Stats
102W - 85L
1,578 Elo+
Solo
Hercules
Hercules
Morgenmad
Hercules
Level 45
God Stats
6W - 4L
1,552 SR
Queue Stats
42W - 39L
1,516 Elo+
Party 1
Serqet
Serqet
Stybb
Serqet
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
161W - 177L
1,496 Elo+
Solo
Danzaburou
Danzaburou
madsi2009
Danzaburou
Level 35
God Stats
5W - 5L
1,388 SR
Queue Stats
32W - 25L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pa7chy
Sun Wukong
14
3 / 3 / 2
7,900
608
6,805
8,816
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
RafaCarvia
Camazotz
14
5 / 3 / 0
8,067
621
6,112
10,571
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
bini3000
Fafnir
11
2 / 4 / 6
7,372
567
4,856
10,238
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
lElect
Izanami
14
6 / 5 / 3
8,059
620
8,821
9,607
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 7
6,583
506
3,419
5,598
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
DBr0
Ra
14
2 / 4 / 3
7,713
593
6,144
9,048
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
GHULKL
Nemesis
1
0 / 0 / 0
2,565
197
0
0
0
Hercules
Morgenmad
Hercules
12
8 / 4 / 5
7,804
600
8,050
11,505
8,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Stybb
Serqet
12
2 / 3 / 1
7,189
553
4,252
9,648
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
madsi2009
Danzaburou
11
4 / 5 / 5
7,112
547
8,010
10,525
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
16
Kills
16
16
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
DBr0
Ra
2
4
3
0.88
L
Nemesis
GHULKL
Nemesis
0
0
0
0
L
Hercules
Morgenmad
Hercules
8
4
5
2.63
W
Sun Wukong
Pa7chy
Sun Wukong
3
3
2
1.33
W
Camazotz
RafaCarvia
Camazotz
5
3
0
1.67
L
Serqet
Stybb
Serqet
2
3
1
0.83
W
Fafnir
bini3000
Fafnir
2
4
6
1.25
W
Izanami
lElect
Izanami
6
5
3
1.5
L
Danzaburou
madsi2009
Danzaburou
4
5
5
1.3
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
26,456
44,830
Taken
40,726
24,161
Mitigated
18,273
14,039
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
DBr0
Ra
6,144
483
655
3,508
9,048
3,455
0
1,787
6,959
49,022
0
L
Nemesis
GHULKL
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Morgenmad
Hercules
8,050
2,710
0
3,141
11,505
8,071
331
2,715
8,692
2,939
19,246
W
Sun Wukong
Pa7chy
Sun Wukong
6,805
1,248
0
1,757
8,816
5,253
0
2,191
6,302
0
49,911
W
Camazotz
RafaCarvia
Camazotz
6,112
944
0
6,076
10,571
3,388
0
1,147
9,042
0
49,761
L
Serqet
Stybb
Serqet
4,252
311
0
2,252
9,648
3,292
0
914
8,684
0
33,773
W
Fafnir
bini3000
Fafnir
4,856
1,255
0
2,429
10,238
8,931
398
1,204
8,942
11,024
0
W
Izanami
lElect
Izanami
8,821
5,621
0
2,395
9,607
3,981
0
277
9,330
0
55,590
L
Danzaburou
madsi2009
Danzaburou
8,010
4,205
0
3,123
10,525
3,455
783
2,409
8,116
0
32,711
W
3,419
89
0
1,382
5,598
2,608
350
1,482
3,790
24,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
32,383
361
Minions Killed
265
0
Camps Cleared
0
1,214,643
Distance Traveled
1,043,081
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,713
593
104
8
0
280,847
2
L
Nemesis
2,565
197
0
0
0
0
0
L
Hercules
7,804
600
29
2
0
259,300
3
W
Sun Wukong
7,900
608
96
7
0
249,123
3
W
Camazotz
8,067
621
92
7
0
268,969
0
L
Serqet
7,189
553
79
6
0
277,028
3
W
Fafnir
7,372
567
14
1
0
259,358
1
W
Izanami
8,059
620
107
8
0
223,479
0
L
Danzaburou
7,112
547
53
4
0
225,906
3
W
Tiamat
6,583
506
52
4
0
213,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role