Player Matchup

Aphrodite
Aphrodite
AthenaTillDeath
Aphrodite
Level 123
God Stats
13W - 8L
1,659 SR
Queue Stats
132W - 151L
1,472 Elo+
Party 4
Fenrir
Fenrir
Eazzyone19
Fenrir
Level 67
God Stats
18W - 32L
1,483 SR
Queue Stats
1,245W - 1,310L
1,426 Elo+
Party 3
Anhur
Anhur
T0N1_Al
Anhur
Level 139
God Stats
1W - 0L
1,611 SR
Queue Stats
5W - 3L
1,592 Elo+
Party 3
Tiamat
Tiamat
TS_Gabripro123
Tiamat
Level 26
God Stats
1W - 0L
1,164 SR
Queue Stats
11W - 14L
1,352 Elo+
Party 4
Chang'e
Chang'e
snugglebea__r
Chang'e
Level 29
God Stats
7W - 8L
1,432 SR
Queue Stats
556W - 616L
1,344 Elo+
Party 3
Team Averages
Level 77
1,470 SR
1,437 Elo+

VS

Team Averages
Level 47
1,342 SR
1,359 Elo+
Kali
Kali
Andi3ii
Kali
Level 12
God Stats
1W - 5L
1,102 SR
Queue Stats
12W - 28L
1,470 Elo+
Party 2
Merlin
Merlin
King_199_Stif
Merlin
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
245W - 343L
1,371 Elo+
Party 1
Bellona
Bellona
Mr_rezedent_evil
Bellona
Level 37
God Stats
3W - 4L
1,619 SR
Queue Stats
72W - 128L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
ibramufaka
Heimdallr
Level 105
God Stats
7W - 12L
1,307 SR
Queue Stats
496W - 623L
1,335 Elo+
Party 2
Xing Tian
Xing Tian
mr_velosiped
Xing Tian
Level 58
God Stats
13W - 12L
1,182 SR
Queue Stats
359W - 499L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AthenaTillDeath
Aphrodite
18
10 / 1 / 3
11,558
608
13,976
11,960
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Eazzyone19
Fenrir
16
12 / 3 / 4
10,412
548
11,149
14,625
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
T0N1_Al
Anhur
17
5 / 0 / 6
9,759
514
10,409
17,022
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 1
8,186
431
3,353
9,356
5,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
15
2 / 2 / 6
9,372
493
6,049
10,767
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Andi3ii
Kali
13
1 / 9 / 0
8,314
438
3,430
13,277
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 3
9,513
501
6,979
10,651
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 2
8,571
451
6,264
14,693
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ibramufaka
Heimdallr
14
4 / 7 / 1
9,050
476
11,912
14,417
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
mr_velosiped
Xing Tian
14
3 / 3 / 5
9,267
488
5,064
14,342
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
31
Kills
11
12
Deaths
31
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
Andi3ii
Kali
1
9
0
0.11
W
Aphrodite
AthenaTillDeath
Aphrodite
10
1
3
11.5
W
Fenrir
Eazzyone19
Fenrir
12
3
4
4.67
L
2
7
3
0.5
L
1
5
2
0.4
W
Anhur
T0N1_Al
Anhur
5
0
6
8
W
2
6
1
0.42
L
Heimdallr
ibramufaka
Heimdallr
4
7
1
0.64
L
Xing Tian
mr_velosiped
Xing Tian
3
3
5
1.83
W
Chang'e
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
33,649
63,730
Taken
67,380
28,049
Mitigated
31,841
32,090
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Andi3ii
Kali
3,430
1,400
0
1,300
13,277
5,332
40
3,961
9,016
0
39,690
W
Aphrodite
AthenaTillDeath
Aphrodite
13,976
1,561
1,807
9,015
11,960
5,352
1,845
982
10,942
72,151
0
W
Fenrir
Eazzyone19
Fenrir
11,149
2,052
0
4,124
14,625
6,762
0
1,282
13,189
0
46,717
L
6,979
157
0
1,000
10,651
3,018
472
3,301
7,130
40,098
0
L
6,264
1,739
0
3,500
14,693
9,963
0
7,476
6,859
19
44,265
W
Anhur
T0N1_Al
Anhur
10,409
6,287
0
11,222
17,022
6,327
1,281
3,383
13,503
0
73,938
W
3,353
262
0
1,327
9,356
5,969
841
1,612
7,744
33,903
0
L
Heimdallr
ibramufaka
Heimdallr
11,912
3,287
258
3,065
14,417
4,637
230
4,052
10,229
0
54,826
L
Xing Tian
mr_velosiped
Xing Tian
5,064
428
259
3,904
14,342
8,891
46
3,432
10,768
29,331
0
W
Chang'e
6,049
511
907
3,688
10,767
3,639
855
3,906
6,309
38,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
44,715
453
Minions Killed
365
0
Camps Cleared
0
1,754,022
Distance Traveled
1,628,120
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,314
438
75
4
0
329,986
0
W
Aphrodite
11,558
608
153
8
0
315,555
6
W
Fenrir
10,412
548
66
3
0
408,729
3
L
Merlin
9,513
501
82
4
0
278,574
2
L
Bellona
8,571
451
85
4
0
337,328
0
W
Anhur
9,759
514
98
5
0
319,044
1
W
Tiamat
8,186
431
57
3
0
359,342
1
L
Heimdallr
9,050
476
80
4
0
324,717
0
L
Xing Tian
9,267
488
43
2
0
357,515
5
W
Chang'e
9,372
493
79
4
0
351,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role